


Unresolved Reference Error in GoLand: A Fix
In GoLand IDE, developers may encounter an "unresolved reference" error despite the program compiling and running correctly. This issue often arises while modifying code retrieved from a remote server.
One effective solution to this problem is to navigate to File -> Invalidate Caches / Restart. This action refreshes GoLand's caches and often resolves the "unresolved reference" error.
To illustrate, consider the following code:
package main import ( "fmt" ) type MyBoxItem struct { Name string } type MyBox struct { Items []MyBoxItem } func (box *MyBox) AddItem(item MyBoxItem) { box.Items = append(box.Items, item) } func main() { item1 := MyBoxItem{Name: "Test Item 1"} item2 := MyBoxItem{Name: "Test Item 2"} box := MyBox{} box.AddItem(item1) box.AddItem(item2) // checking the output fmt.Println(len(box.Items)) fmt.Println(box.Items) }
In GoLand, the AddItem method may be marked as an "unresolved reference" error, even though the code compiles and runs without issues. In such cases, going to File -> Invalidate Caches / Restart should resolve the error.
The above is the detailed content of Why Does GoLand Show 'Unresolved Reference' Errors Despite Correct Code Compilation and Execution?. For more information, please follow other related articles on the PHP Chinese website!

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