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Unresolved Reference Error in GoLand: A Fix
In GoLand IDE, developers may encounter an "unresolved reference" error despite the program compiling and running correctly. This issue often arises while modifying code retrieved from a remote server.
One effective solution to this problem is to navigate to File -> Invalidate Caches / Restart. This action refreshes GoLand's caches and often resolves the "unresolved reference" error.
To illustrate, consider the following code:
package main import ( "fmt" ) type MyBoxItem struct { Name string } type MyBox struct { Items []MyBoxItem } func (box *MyBox) AddItem(item MyBoxItem) { box.Items = append(box.Items, item) } func main() { item1 := MyBoxItem{Name: "Test Item 1"} item2 := MyBoxItem{Name: "Test Item 2"} box := MyBox{} box.AddItem(item1) box.AddItem(item2) // checking the output fmt.Println(len(box.Items)) fmt.Println(box.Items) }
In GoLand, the AddItem method may be marked as an "unresolved reference" error, even though the code compiles and runs without issues. In such cases, going to File -> Invalidate Caches / Restart should resolve the error.
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