


Dynamically Invoking Methods on Interfaces
Challenge
Templating systems heavily rely on the reflect package in Go. When working with this package, one might encounter difficulties in dynamically invoking methods on interfaces. This issue becomes apparent when the data type is stored as an interface{}.
Conceptual Understanding
Understanding the dynamics of method invocation for interfaces is crucial. There are four scenarios to consider:
- Interface holding a value with a value receiver method
- Interface holding a pointer with a value receiver method
- Interface holding a value with a pointer receiver method
- Interface holding a pointer with a pointer receiver method
Reflection can help determine the underlying data value of an interface. With this information, one can generate the alternate data type and differentiate between value and pointer receiver methods.
Solution
To resolve the issue, it is necessary to create both a value and a pointer representation of the data:
value := reflect.ValueOf(data) if value.Type().Kind() == reflect.Ptr { ptr = value value = ptr.Elem() // acquire value referenced by pointer } else { ptr = reflect.New(reflect.TypeOf(i)) // create new pointer temp := ptr.Elem() // create variable to value of pointer temp.Set(value) // set value of variable to our passed in value }
With both data types available, checking for the presence of a method becomes straightforward:
var finalMethod reflect.Value method := value.MethodByName(methodName) if method.IsValid() { finalMethod = method } // check for method on pointer method = ptr.MethodByName(methodName) if method.IsValid() { finalMethod = method } if (finalMethod.IsValid()) { return finalMethod.Call([]reflect.Value{})[0].String() }
By embracing this approach, it becomes possible to effectively invoke any method dynamically, regardless of whether it is defined as a value or pointer receiver.
Demonstration
package main import ( "fmt" "reflect" ) type Test struct { Start string } // value receiver func (t Test) Finish() string { return t.Start + "finish" } // pointer receiver func (t *Test) Another() string { return t.Start + "another" } func CallMethod(i interface{}, methodName string) interface{} { var ptr reflect.Value var value reflect.Value var finalMethod reflect.Value value = reflect.ValueOf(i) // if we start with a pointer, we need to get value pointed to // if we start with a value, we need to get a pointer to that value if value.Type().Kind() == reflect.Ptr { ptr = value value = ptr.Elem() } else { ptr = reflect.New(reflect.TypeOf(i)) temp := ptr.Elem() temp.Set(value) } // check for method on value method := value.MethodByName(methodName) if method.IsValid() { finalMethod = method } // check for method on pointer method = ptr.MethodByName(methodName) if method.IsValid() { finalMethod = method } if (finalMethod.IsValid()) { return finalMethod.Call([]reflect.Value{})[0].Interface() } // return or panic, method not found of either type return "" } func main() { i := Test{Start: "start"} j := Test{Start: "start2"} fmt.Println(CallMethod(i, "Finish")) fmt.Println(CallMethod(&i, "Finish")) fmt.Println(CallMethod(i, "Another")) fmt.Println(CallMethod(&i, "Another")) fmt.Println(CallMethod(j, "Finish")) fmt.Println(CallMethod(&j, "Finish")) fmt.Println(CallMethod(j, "Another")) fmt.Println(CallMethod(&j, "Another")) }
Output:
startfinish startfinish <nil> startanother startfinish startfinish <nil> startanother</nil></nil>
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