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Customizing Standard Stream Buffers with pubsetbuf()
In C , streams are commonly used for input and output operations. However, manipulating the internal buffers of these streams can be challenging. The pubsetbuf() method in streambuf offers a way to replace the default buffer with a custom one.
This question addresses the limitations of pubsetbuf() in the Visual Studio 2008 C standard library implementation. Despite its promise, pubsetbuf() fails to modify the buffer, leaving it unchanged.
To address this issue, the question proposes a custom std::streambuf implementation that initializes its internal components with the provided buffer. This approach provides a bypass for the limitations of pubsetbuf():
template <typename char_type> struct ostreambuf : public std::basic_streambuf<char_type, std::char_traits<char_type>> { ostreambuf(char_type* buffer, std::streamsize bufferLength) { // Set the "put" pointer to the buffer start and record its length. setp(buffer, buffer + bufferLength); } };
By directly manipulating the stream's internal buffer using a custom streambuf, we can circumvent the limitations of pubsetbuf() and control the behavior of the stream.
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