search
HomeBackend DevelopmentC++Is Floating-Point Equality Ever Reliable?

Is Floating-Point Equality Ever Reliable?

The Perplexing Case of Floating-Point Equality

In the realm of software development, the topic of floating-point comparison has sparked countless debates. While it's widely known that floating-point precision presents challenges for determining equality, there remain scenarios where the use of == might not be as problematic as one might assume.

Let's dissect the specific code example raised:

// Defined in somewhere.h
static const double BAR = 3.14;

// Code elsewhere.cpp
void foo(double d)
{
    if (d == BAR)
        ...
}

The question arises whether there are situations where this comparison would be valid. The answer lies in the fundamental nature of floating-point data representation.

IEEE 754, the prevailing standard for floating-point operations, guarantees that integer representations within a specific range are exact when stored as floats. In other words, whole numbers, including 0.0, can be directly compared using == without fear of precision errors.

Therefore, in the given code, as long as BAR is initialized with an integer value within the float's range, the comparison d == BAR is safe and reliable.

However, when dealing with variables that have undergone mathematical operations or calculations, the situation becomes more complex. While some calculations may yield exact integer values, others may introduce rounding errors that invalidate float equality.

Similarly, the call foo(BAR) will always compare equal, assuming that BAR is indeed an integer constant. This is because both variables use the same static constant, which is guaranteed to represent the same underlying integer value.

In conclusion, while floating-point equality should generally be treated with caution, there are specific scenarios where it can be used with confidence. When comparing integer numbers within the float's range or using static constants, programmers can rely on the precise nature of floating-point representation to perform reliable equality checks.

The above is the detailed content of Is Floating-Point Equality Ever Reliable?. For more information, please follow other related articles on the PHP Chinese website!

Statement
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
C   XML Libraries: Comparing and Contrasting OptionsC XML Libraries: Comparing and Contrasting OptionsApr 22, 2025 am 12:05 AM

There are four commonly used XML libraries in C: TinyXML-2, PugiXML, Xerces-C, and RapidXML. 1.TinyXML-2 is suitable for environments with limited resources, lightweight but limited functions. 2. PugiXML is fast and supports XPath query, suitable for complex XML structures. 3.Xerces-C is powerful, supports DOM and SAX resolution, and is suitable for complex processing. 4. RapidXML focuses on performance and parses extremely fast, but does not support XPath queries.

C   and XML: Exploring the Relationship and SupportC and XML: Exploring the Relationship and SupportApr 21, 2025 am 12:02 AM

C interacts with XML through third-party libraries (such as TinyXML, Pugixml, Xerces-C). 1) Use the library to parse XML files and convert them into C-processable data structures. 2) When generating XML, convert the C data structure to XML format. 3) In practical applications, XML is often used for configuration files and data exchange to improve development efficiency.

C# vs. C  : Understanding the Key Differences and SimilaritiesC# vs. C : Understanding the Key Differences and SimilaritiesApr 20, 2025 am 12:03 AM

The main differences between C# and C are syntax, performance and application scenarios. 1) The C# syntax is more concise, supports garbage collection, and is suitable for .NET framework development. 2) C has higher performance and requires manual memory management, which is often used in system programming and game development.

C# vs. C  : History, Evolution, and Future ProspectsC# vs. C : History, Evolution, and Future ProspectsApr 19, 2025 am 12:07 AM

The history and evolution of C# and C are unique, and the future prospects are also different. 1.C was invented by BjarneStroustrup in 1983 to introduce object-oriented programming into the C language. Its evolution process includes multiple standardizations, such as C 11 introducing auto keywords and lambda expressions, C 20 introducing concepts and coroutines, and will focus on performance and system-level programming in the future. 2.C# was released by Microsoft in 2000. Combining the advantages of C and Java, its evolution focuses on simplicity and productivity. For example, C#2.0 introduced generics and C#5.0 introduced asynchronous programming, which will focus on developers' productivity and cloud computing in the future.

C# vs. C  : Learning Curves and Developer ExperienceC# vs. C : Learning Curves and Developer ExperienceApr 18, 2025 am 12:13 AM

There are significant differences in the learning curves of C# and C and developer experience. 1) The learning curve of C# is relatively flat and is suitable for rapid development and enterprise-level applications. 2) The learning curve of C is steep and is suitable for high-performance and low-level control scenarios.

C# vs. C  : Object-Oriented Programming and FeaturesC# vs. C : Object-Oriented Programming and FeaturesApr 17, 2025 am 12:02 AM

There are significant differences in how C# and C implement and features in object-oriented programming (OOP). 1) The class definition and syntax of C# are more concise and support advanced features such as LINQ. 2) C provides finer granular control, suitable for system programming and high performance needs. Both have their own advantages, and the choice should be based on the specific application scenario.

From XML to C  : Data Transformation and ManipulationFrom XML to C : Data Transformation and ManipulationApr 16, 2025 am 12:08 AM

Converting from XML to C and performing data operations can be achieved through the following steps: 1) parsing XML files using tinyxml2 library, 2) mapping data into C's data structure, 3) using C standard library such as std::vector for data operations. Through these steps, data converted from XML can be processed and manipulated efficiently.

C# vs. C  : Memory Management and Garbage CollectionC# vs. C : Memory Management and Garbage CollectionApr 15, 2025 am 12:16 AM

C# uses automatic garbage collection mechanism, while C uses manual memory management. 1. C#'s garbage collector automatically manages memory to reduce the risk of memory leakage, but may lead to performance degradation. 2.C provides flexible memory control, suitable for applications that require fine management, but should be handled with caution to avoid memory leakage.

See all articles

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Tools

SublimeText3 English version

SublimeText3 English version

Recommended: Win version, supports code prompts!

mPDF

mPDF

mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

MinGW - Minimalist GNU for Windows

MinGW - Minimalist GNU for Windows

This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.

Atom editor mac version download

Atom editor mac version download

The most popular open source editor