


Is This a Result of Compiler Optimization?
In this code snippet, a goroutine is launched and repeatedly increments the variable i:
<code class="go">package main import "time" func main() { i := 1 go func() { for { i++ } }() <p>However, the output is always 1. This behavior can be attributed to the Go memory model and the specific implementation of this code.</p> <h3 id="The-Go-Memory-Model">The Go Memory Model</h3> <p>The Go memory model defines the conditions under which reads of a variable in one goroutine can be guaranteed to observe values produced by writes to the same variable in a different goroutine. It emphasizes the importance of synchronization for concurrent access to shared data.</p> <h3 id="Omitting-Synchronization">Omitting Synchronization</h3> <p>In the given code:</p> <ul> <li>The assignment to i (i.e., i ) is not followed by any synchronization event, indicating that changes may not be immediately visible to other goroutines.</li> <li>The compiler may optimize this loop optimization by simplifying it to a no-op.</li> </ul> <h3 id="Optimization-by-the-Compiler">Optimization by the Compiler</h3> <p>An aggressive compiler might delete the i statement, effectively reducing the goroutine to:</p> <pre class="brush:php;toolbar:false"><code class="go">for {}</code>
Example with Synchronization
To demonstrate that the issue stems from the lack of synchronization, consider the following code:
<code class="go">package main import ( "sync" "time" ) func main() { mx := new(sync.Mutex) i := 1 go func() { for { mx.Lock() i++ mx.Unlock() } }() <p>In this case, the output is no longer 1, but a large number, as expected. The sync.Mutex provides synchronization and ensures that both goroutines access i in a controlled manner, allowing the goroutine to increment i and making the changes visible to the main routine.</p></code>
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