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"Zero Zero" has rich character bonus effects, adding more strategy to the game. These bonus effects can be obtained in various ways, allowing players to further enhance their character's abilities and gain an advantage in battle. Want to know what character bonus effects are available in "Zero Zero"? Want to know how to use these bonus effects to create the strongest lineup? The following is a list of Jian Du's film and painting bonuses in "Zero Zero" brought by php editor Baicao, which will take you to find out and help you create the strongest combat power!
1. Suggestions for drawing
Yiying supplements the damage area, On the premise that the second shadow supplements the defense zone, coupled with the critical hit zone and extra multiplier zone supplemented by the shadow picture, Jane's damage ability in addition to [Strong Attack] in the [Fanatical] state is greatly improved, making the full shadow Jane extremely powerful. High output efficiency.
0 0 → 0 1 → 1 1 → 2 1
2. Shadow and painting
Image and shadow painting 1. Criminal consultant
[Normal attack: Saho The upper limit of the number of times that "Husband Jump" can be used is increased by one. In the [Fanatic] state, Jane's physical abnormality accumulation efficiency is increased by an additional 15%. At the same time, each point of abnormality mastery will increase the damage caused by herself by 0.1%, up to a maximum of 30%.
Increase the upper limit of the number of times [Sachov Jump] can be used, as shown in the picture, to prevent the number of times from overflowing and wasting after triggering combo skills/casting finishing skills, and increasing simple superposition in disguise The speed of [fanatical flow].
Additionally improve Jane’s abnormal accumulation efficiency in the [Frenzy] state, and give “Abnormal Mastery” a “Damage Increase Module”, so that Jane’s “Abnormal Mastery” can At the same time, it is converted into three attributes: "attack power", "damage increase" and "mechanical critical hit rate".
Imagery 2. Near Zhuzhe Chi
Jian’s attack hits an enemy in the [Bite] state, or any character in the team triggers [ When [Strong Attack], its 15% defense will be ignored. When [Strong Attack] damage triggers a critical hit, its critical hit damage will be increased by an additional 50%.
Give Jane's damage a "Ignore Defense" multiplication zone, which is added to the "Defense Reduction" zone and multiplied by the "Penetration Rate".
In [Core Skills], the "Crit Damage" multiplier related to the [Strong Attack] critical strike mechanism is improved, and the damage when [Strong Attack] is triggered is greatly increased.
Imagery 4. Take advantage of the situation
When any character in the team triggers the [Strong Attack] or [Disorder] effect, the abnormal attribute damage caused by the whole team will be increased by 18% for 15 seconds.
Increase the damage of all team characters when triggering [Strong Attack] and [Disorder]. This riding area is a separate riding area, and the output income is considerable.
Imagery 6. "Dirty" Technique
In [Fanatical] state, Jane's critical hit rate increases by 20% and critical hit damage increases by 40%;
Team When any character applies the [Strong Attack] effect to the enemy, Jane will directly enter the [Frenzy] state and restore [Fanatical Flow] to the upper limit. When the [Strong Attack] damage triggers a critical hit, an additional attack will be launched on the target. Attack, causing physical damage equal to Jane's 1,600% abnormal mastery.
In the [Frenzy] state, Jane's "Double Crash on the Panel" is improved. Please note that this is not the double Crash of the [Bite] critical strike mechanism in the core skill.
In addition, Jane’s [Frenzy] state becomes almost a permanent BUFF, and provides a super high additional direct damage multiplier, which can enjoy the “crit zone” on Jane’s panel.
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