R.E.P.O. Guide: Conquering Gnomes and Bangers
Gnomes and Bangers: individually harmless, collectively terrifying. These diminutive foes in R.E.P.O. pose a significant threat due to their sheer numbers and rapid respawn rate. This guide provides strategies to effectively neutralize these pesky enemies.
Understanding Gnomes
Gnomes are Danger Level 1 enemies, dangerous primarily in packs. A lone Gnome is weak, inflicting minimal damage (10 points per hit) and possessing low health. Their speed is their main asset; outrunning them requires speed upgrades or strategic use of the environment. Interestingly, they seem to struggle with opening doors.
A key Gnome tactic is targeting valuable items. They'll attack your loot, even ignoring nearby Semibots. A Gnome swarm near your C.A.R.T. demands immediate attention to prevent significant financial losses. Furthermore, Gnomes rapidly respawn after extractions, instantly reappearing upon death.
Tackling Bangers
Bangers, Danger Level 2 enemies, are walking explosive skulls. Though slightly tougher than Gnomes and slower-moving, they spawn in groups of three and stick together.
Upon spotting a Semibot, Bangers initiate a self-destruct sequence. A changing fuse sound indicates imminent detonation, causing heavy damage. The fuse is unquenchable; a lit Banger will explode. However, killing a Banger before detonation via methods like slamming it against the floor results in a significantly smaller, less lethal blast. Proximity to a Banger accelerates its fuse.
Bangers respawn faster than Gnomes, though not as instantly.
Effective Countermeasures
Their lightweight nature is key. Both Gnomes and Bangers can be picked up without Strength upgrades. For Gnomes, this is the optimal strategy. Their speed and attack style keep them close to their target, making their fragility exploitable. Smashing Gnomes is far more efficient than using weapons. Advanced players can achieve double kills by smashing one Gnome into another. Prioritize quickly picking up and discarding Gnomes to clear infested areas. Persistent Gnome spawns often indicate proximity to their respawn points.
Bangers present a greater challenge. Alert teammates to their presence when possible. Grabbing a Banger is viable, especially near pits, as tossing it into a pit eliminates the threat. Even without a pit, a swift throw usually results in detonation at a safe distance. The Banger will likely enter its "near detonation" phase, allowing for a safe toss and stun. Alternatively, slamming a Banger against the floor reduces blast radius, but ensure it's not near detonation.
If grabbing a Banger is risky, outrunning them is effective, provided no dead ends exist. Bait a detonation by getting close, then run. Remember, Bangers can't explode without reaching "near detonation" status. Sometimes running through a group is preferable to being trapped with nearly detonated Bangers.
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