Home >Mobile Game Tutorial >Mobile Game Guide >'Marvel's Ultimate Reversal' teaches you how to understand the sequence of moves in 1 minute
In turn-based games, the first move and the second move are often crucial for both players. The same is true in "Marvel's Ultimate Comeback". In order to help players better understand the rules of first move in the game, PHP editor Xigua summarizes the following key points here: At the beginning of the round, the player with a bright avatar is the first mover. In the event of a draw, the winning hand will be decided randomly. The order in which both parties reveal the cards is determined by the order in which the cards are placed. The first player settles cards first. For more detailed instructions on the rules of "Marvel Ultimate Reversal", please continue reading the following article.
When we are leading in two lines, we are the first, and the leading field is highlighted in yellow
When we are leading in one line, and the points in one line are equal, compare the three lines of strength of both sides The total, the side with the larger sum will go first
In the game, we can artificially control the order.
If our team leads two lanes or leads in combat strength, we can get the upper hand.
Play all the points in one of the lanes, leaving the other two lanes free for the first player to use advantageous cards from the second hand
Playing some cards one after the other will play a big role.
For example, play Cosmo first to counter the reveal deck
Cosmo
Series: Series 1
Painter (coloring): Ryan Kinnaird
Painter (painting): Combo Break
Card effect:
Ongoing: This area reveal effect will not trigger.
Wizard is a counter to continuous decks, such as King, Demonic Dinosaur, Kazaar, and Blue Surprise. When used by Witch Wizard, it is better to play it first when dealing with cards such as the King, so that the effect of the King will be nullified. However, when faced with continuous cards such as Demon Dinosaur & Iron Man, it is better to play it second hand.
Wizard
Series: Series 1
Artist (coloring): Ryan Kinnaird
Artist (painting ): Virgilio D'Ambrosio
Card Effect:
Reveal: Removes the special effects of all ongoing cards in this area.
For example, you can play Shang-Chi in the backhand to deal with the opponent's high-point cards. The little naughty kid steals the continuous cards in the backhand. You can also predict where the opponent will place the high-point cards and play Shang-Chi to delete them. A cool move to get rid of your opponent's high-value cards!
Shang-Chi
Series: Series 2
Artist (color): Ryan Kinnaird
Artist (painting) ): Simone Buonfantino
Card effect:
Revelation: Delete all enemy cards with a combat power greater than or equal to 10 in this area.
Rugrats
Series: Series 3
Artist (coloring):
Ryan Kinnaird
Painter (painting):
Jonboy Meyers
Card effect:
Reveal: Steal the effect text of a random enemy continuous card in this area.
Use Zilmonger in the backhand to deal with cards in the small card system deck with an initial energy consumption of 1
Zilmongg
Series: Series 2
Artist (coloring): Ryan Kinnaird
Artist (painting): Ryan Benjamin
Card effect:
Reveal: Remove all cards with an initial energy cost of 1.
Some continuous control decks can use Valkyrie as a backup to take down the whole route
Valkyrie
Series: Series 3
Artist (coloring): Ryan Kinnaird
Artist (painting): Virgilio D'Ambrosio
Card effect:
Reveal: Place this area The combat power of all cards becomes 3.
Please note that undiscovered cards will not be affected at this time
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