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The archer can’t be stopped while hanging up to gain points. The guide to adding points for professions and attributes that can’t be stopped while hanging up.

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2024-08-14 12:41:06745browse

Are you still worried about how to play "Can't Stop on Idle"? As a relaxing stand-alone idle game, "Can't Stop" has captured the hearts of many players with its simple and easy-to-understand operations and colorful visual effects. There are 4 professions in the game, each with its own unique skills and attributes. Want to know how to add points to maximize your character's combat power? PHP editor Baicao will give you the answer! Continue reading, master the career and attribute point-adding strategies of "Can't Stop on Idle", and start a refreshing journey through levels on Idle!

挂机不能停弓箭手加点 挂机不能停职业与属性加点攻略

"Can't Stop on Idle" Career and Attribute Points Strategy

1. Career Introduction

There are 4 professions in total, namely Archer, Mage, Dual Blader, and Warrior.

Archer weapons: bow and quiver

Mage weapons: two-handed staff (basic attributes are higher than one-handed)

Double-wielding weapons: dual-wield one-handed weapons

Warrior weapons: one-handed weapons and shield

Strength: Increase attack power

Stamina: Increase defense power

Physique: Increase health value and life recovery

Agility: Increase attack speed and movement speed

Warriors are recommended to give priority to improving endurance or physique, while archers and mages improve strength. The double-bladed warrior is mainly about agility.

挂机不能停弓箭手加点 挂机不能停职业与属性加点攻略

2. The weight of attributes added by different professions

Archer:

1 strength = 40 attack power

1 resistance = 2 defense

1 body = 100 life and 0.005% life recovery

1 agility = 0.00025 attack speed and 0.0001 movement speed

Mage:

1 strength = 40 attack power

1 resistance = 2 defense

1 body = 100 health and 0.005% health recovery

1 agility = 0.00025 attack speed and 0.0001 movement speed

Double Blade:

1 Strength = 10 Attack Power

1 Resistance = 2 Defense

1 Body = 100 Life and 0.005% Life Recovery

1 Agility = 0.001 Attack Speed ​​and 0.00015 Movement Speed ​​

Warrior:

1 Strength = 10 Attack Power

1 Resistance = 4 Defense

1 Body = 200 HP and 0.01% HP Regeneration

1 Agility = 0.00025 Attack Speed ​​and 0.0001 Movement Speed ​​


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