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What should I do if the coordinates of the model exported from C4D to MD are misaligned? This problem troubles many designers. PHP editor Zimo conducted in-depth research on this problem and summarized a set of effective processing techniques. This article will introduce these techniques in detail to help you easily solve the problem of model coordinate misalignment. Read on to learn how to use these tips to make your models look perfect in MD!
1. Problem description
First look at the model coordinate position in C4D, the world coordinate position is 0, 0, 0. There is no problem in exporting!
Export-Alembic file, the Alembic HDF5 (traditional mode) selected here, set the number of export frames, and export.
Switch to Marvelous Designer and import the file you just exported. How can the character run in the middle of the grid?
2. Processing operations:
Go back to C4D to check the model, and after repeated inspection, it is found that the original problem lies in the coordinates of the subdivision surface. If the model creates incompatible parts in different files, this type of misoperation will occur when merging them, and the solution is relatively simple.
First, separate the model directly from the subdivision surface.
Second, modify the coordinates of the subdivision song to ensure that its coordinates are the 0,0,0 position of the world coordinates
Repair the coordinates and export the .abc file again. Return to Marvelous Designer and import again, the problem is solved.
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