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How to quickly and efficiently model leaves with Blender? This article is provided by PHP editor Yuzai for your advice. Worried about the efficiency of modeling green leaves? don’t worry! This article will introduce a technique for quickly modeling leaves to help you solve the problem easily. Read on to learn detailed steps and tips to make your leaf modeling more effective with less effort!
1. Open the blender software, as shown below.
2. Click Add--"Grid--"Ring, as shown below.
3. Adjust the number of vertices of the ring to 20, as shown below.
4. Press the shortcut key ~+8 to switch to the top view, as shown below.
5. Press the Tab key to switch to editing mode, as shown below.
6. Select the vertices on the ring, move and edit them to the shape as shown below
ps: Click on different vertices to move them until they look like leaves. So far.
7. Press the shortcut key A to select all and then press the shortcut key F to fill the grid, as shown below.
8. Select the two small edges on the left and press the shortcut key E to extrude to the appropriate position, as shown below
ps: Pay attention to extrude along the X axis when extruding out, the extruded shape will look better.
9. Select the middle vertex on the left and move it a little to the right to form a small pointed shape, as shown below.
10. Select the vertices on both sides and move them downward to make the leaves bend and deform, as shown below
ps: You can turn on the attenuation shape when moving, which is better Control
11. Switch to object mode, as shown below
ps: At this point, a leaf is basically formed, and now we need to add material coloring
12. Add green material to the leaves, as shown below
13. Add a solid modifier to the leaves, as shown below
ps: In real life, real leaves are thick and wide, so we also make leaves with thickness
14. Adjust the thickness parameter to the appropriate size, as shown below
15. A green leaf is now designed, as shown below
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