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Do you often encounter difficulties when making speaker models in C4D? don’t worry! PHP editor Yuzai has compiled detailed graphic steps and will guide you step by step through the entire production process. In the following steps, you'll learn how to build the speaker body, add details, and add realistic textures and materials to the model. Whether you are a novice or an experienced artist, you can follow our tutorials step by step to create stunning speaker models. Come explore the detailed content of the article and start your production journey!
After opening the software interface, press F4 to switch to the front view, select the spline tool, and draw a straight spline on the view. Then select two points of the spline, right-click again, and the menu point subdivision will pop up, add points,
and create a circle. Click the icon of the subdivision surface with the mouse, and the center point of the pop-up panel is: Scan. Select the ring and spline and place them at the lower level of the scan to become a child of the scan.
Press F1 to switch back to perspective view. Here in the object panel, select Scan; the scan's properties panel is displayed below.
Mouse click: Details, the detail zoom operation panel will pop up below. Click and hold the node on the left with the mouse, press down, and shrink the left side of the model in the view.
Click and hold the handle of the node with the mouse to adjust the curvature of the lower arc. So constantly adjusting.
Now both ends of the model are closed and the speakers are open, so we need to continue the following operations. Here in the scan properties panel. Click to open the cap. Set the top and end to rounded corners, change the stride to 2, and the radius to 3, and a basic speaker model will come out.
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