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How to deploy Go WebSocket in production environment?

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2024-06-04 11:59:571127browse

Deploying a WebSocket server in Go requires the following steps: Select and configure a web server to support WebSocket. Start the Go WebSocket server using the http.ListenAndServe function. Handle WebSocket connections, including sending and receiving messages, in the WebSocketHandler function. Practical case shows how to deploy a simple WebSocket server using Go and Nginx.

Go WebSocket 如何在生产环境中部署?

Go WebSocket: Deployment Guide in Production

In modern web development, WebSocket is a crucial Technology that allows two-way, real-time communication between servers and clients. The Go language natively supports WebSocket, enabling developers to create robust and efficient WebSocket servers.

Deploying WebSocket Server

Deploying a Go WebSocket server in a production environment requires several steps:

  1. Select a Web Server : You can use any web server that is HTTP/1.1 compliant and supports the WebSocket protocol, such as Nginx, Apache, or Caddy.
  2. Configure the web server: Configure your web server to forward WebSocket requests to your Go server. For example, in Nginx you can add the following line to your configuration file:
location /ws {
  proxy_pass http://localhost:8080;
  proxy_websocket on;
  proxy_http_version 1.1;
  proxy_set_header Upgrade $http_upgrade;
  proxy_set_header Connection "Upgrade";
}
  1. Start the Go server: Use http.ListenAndServe Function starts your Go WebSocket server on the specified port. For example:
package main

import (
  "log"
  "net/http"
)

func main() {
  mux := http.NewServeMux()

  // 添加 WebSocket 处理程序
  mux.HandleFunc("/ws", WebSocketHandler)

  log.Printf("Server listening on port 8080")
  http.ListenAndServe(":8080", mux)
}

WebSocketHandler Function handles incoming WebSocket connections. It can send and receive messages, handle errors, and close connections.

Practical case:

The following is an example of deploying a simple WebSocket server using Go and Nginx:

  1. In the Go code, create The following WebSocket handler:
func WebSocketHandler(w http.ResponseWriter, r *http.Request) {
  upgrader := websocket.Upgrader{
    ReadBufferSize:  1024,
    WriteBufferSize: 1024,
  }

  conn, err := upgrader.Upgrade(w, r, nil)
  if err != nil {
    w.WriteHeader(http.StatusBadRequest)
    return
  }
  defer conn.Close()

  // 从客户端接收并回显消息
  for {
    messageType, p, err := conn.ReadMessage()
    if err != nil {
      log.Println(err)
      break
    }
    conn.WriteMessage(messageType, p)
  }
}
  1. In the Nginx configuration file, add the following WebSocket forwarding configuration:
location /ws {
  proxy_pass http://localhost:8080;
  proxy_websocket on;
  proxy_http_version 1.1;
  proxy_set_header Upgrade $http_upgrade;
  proxy_set_header Connection "Upgrade";
}
  1. Build and run the Go server:
$ go build
$ ./websocket-server
  1. In your browser, connect to the WebSocket endpoint:
ws://localhost:8080/ws

Now you can interact with the server, sending and receiving real-time messages.

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