Home  >  Article  >  Database  >  cocos2dx 3.2键盘操控的列表页的初步实现

cocos2dx 3.2键盘操控的列表页的初步实现

WBOY
WBOYOriginal
2016-06-07 15:32:371237browse

一、实现后的目标效果 有图有真相,首先上实现了的效果。 二 、思路 由于要加载较多数据,那么为了使得界面更近流畅,我采用TableView,其中他的Cell是可以复用的。创建10000个也是秒秒钟的事情。 那么使用上下排列的TableView,每个cell自定义三个Item即可

一、实现后的目标效果

有图有真相,首先上实现了的效果。

cocos2dx 3.2键盘操控的列表页的初步实现

二 、思路

由于要加载较多数据,那么为了使得界面更近流畅,我采用TableView,其中他的Cell是可以复用的。创建10000个也是秒秒钟的事情。

那么使用上下排列的TableView,每个cell自定义三个Item即可,当然也可以N个,可以自己写好接口。

由于我们想使得tableView可以滚动到指定的cell位置,也就是一格一格滚动,那么我们最好自定义一个tableView继承于系统的tableView.


三 、实现步骤

如果你对于TableView不太熟悉,建议先看官方Testcpp例子.

如果你比较熟悉,那么我就不废话,继续往下讲了。

我们先来自定义一个TableViewcell。也就是自定义一行的内容。我相信这个非常简单。

四、准备工作

我们先来自定义一个TableViewcell。也就是自定义一行的内容。我相信这个非常简单。

cell头文件

class XTableViewCell : public cocos2d::extension::TableViewCell
{
public:
	XTableViewCell();
	virtual ~XTableViewCell();
	CREATE_FUNC(XTableViewCell);
	/************************************************************************/
	/*                  update item by data                                 */
	/************************************************************************/
	bool updateItemData(const unsigned int tag,
						const std::string icon,
						const std::string name,
						const std::string size,
						const std::string downnum,
						const std::string score);
	bool setItemSelected(const unsigned int tag,bool isSeleted);
CC_CONSTRUCTOR_ACCESS:
	bool init();
	//bool init
	bool initLayout();
	void update(float t);
private:
	cocos2d::Size _cellSize;  //the size of cell
	unsigned char _itemNum;   // the number of item
};


cell .源文件

/////////////////////////////////////////////////////////////////////////////////////////////

/***************************CustomTableViewCell Class**************************************/

////////////////////////////////////////////////////////////////////////////////////////////


XTableViewCell::XTableViewCell():_itemNum(3),_cellSize(Size(1920,275))
{

}

XTableViewCell::~XTableViewCell()
{

}

bool XTableViewCell::init()
{
	IF_NULL_RETURN_FALSE(Node::init());
	IF_NULL_RETURN_FALSE(initLayout());
	//scheduleUpdate();
	//resumeSchedulerAndActions();
	return true;
}

bool XTableViewCell::initLayout()
{
	auto lout = ui::Layout::create();
	IF_NULL_RETURN_FALSE(lout);
	lout->setLayoutType(ui::Layout::Type::ABSOLUTE);
	lout->setTouchEnabled(true);
	lout->setLoopFocus(false);
	lout->setPassFocusToChild(true);
	lout->setContentSize(Size(_cellSize.width,200.0f));
	this->addChild(lout);
	lout->setTag(100);
	lout->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
	lout->setPosition(Vec2(0,75));
	for(int j =0;j<_itemnum const std::string txt='StringUtils::format("%dt%d",0,j);//名称后面得重新修改' griditem item="GridItem::create();" if_null_return_false item->setPosition(Vec2(j*600+90,0));
		item->setName(txt);
		lout->addChild(item,1,j);
	}
	return true;
}

void XTableViewCell::update( float t )
{
	log("XTableViewCell::update");
}

bool XTableViewCell::updateItemData( const unsigned int tag,
									 const std::string icon,
									 const std::string name,
									 const std::string size,
									 const std::string downnum,
									 const std::string score )
{
	auto lout = this->getChildByTag(100);
	IF_NULL_RETURN_FALSE(lout);
	auto item  = (GridItem*)lout->getChildByTag(tag);
	IF_NULL_RETURN_FALSE(item);
	if(""!=icon)
	{
		item->updateIcon(icon);
	}
	if(""!=name)
	{
		item->updateName(name);
	}
	if(""!=size)
	{
		item->updateSize(size);
	}
	if(""!=downnum)
	{
		item->updateDownNum(downnum);
	}
	if(""!=score)
	{
		item->updateScore(score);
	}
	return true;
}

bool XTableViewCell::setItemSelected( const unsigned int tag,bool isSeleted )
{
	auto lout = this->getChildByTag(100);
	IF_NULL_RETURN_FALSE(lout);
	auto item  = (GridItem*)lout->getChildByTag(tag);
	IF_NULL_RETURN_FALSE(item);
	item->setSelected(isSeleted);
	return true;
}</_itemnum>

里面都实现了什么,其实就是简单的添加了三个自定义Item.

然后,我们自定义一个TableView实现了两个方法。

一个是去实现滚动到指定cell的方法。

另外一个是我使用触摸的时候需要获得当前使用的cell去判断哪个Item位置位于触摸位置。

我们这里只讲键盘的。那么你可能就用不到这个函数了。

代码如下:

class XTableView : public cocos2d::extension::TableView
{
public:
	/**
	* @brief scroll to the Designated cell
	* @param index --- the idx of Designated cell
	**/
	void scrollToCellIndex(ssize_t index);
	/***************************************************
	* @decripition  if you need Analyzing touch item ,
	*  maby you will use this function to get used cell   
	****************************************************/
	cocos2d::Vector<:extension::tableviewcell> getCurrentCells() const;
};</:extension::tableviewcell>

/////////////////////////////////////////////////////////////////////////////////////////////

/***************************XTableView Class**************************************/

////////////////////////////////////////////////////////////////////////////////////////////
void XTableView::scrollToCellIndex( ssize_t index )
{
	this->getContainer()->stopAllActions();
	Vec2 offset = _offsetFromIndex(index)*-1;
	Vec2 maxOffSet = this->maxContainerOffset();
	Vec2 minOffSet = this->minContainerOffset();
	float offX = MIN(offset.x,maxOffSet.x);
	offX = MAX(offX,minOffSet.x);
	float offY = MIN(offset.y,maxOffSet.y);
	offY = MAX(offY,minOffSet.y);
	this->setContentOffset(Vec2(offX,offY),true);
}

cocos2d::Vector<:extension::tableviewcell> XTableView::getCurrentCells() const
{
	log("used cell count is %d",_cellsUsed.size());
	return this->_cellsUsed;
}</:extension::tableviewcell>

好了,那么接下来的重点是列表页的实现。

五、页面具体实现

由于篇幅受限,代码内容比较多,相信大家自己分析就能理解,那么先就不废话了,先上代码吧。不懂的或者有好的建议希望可以留言讨论。

头文件。(注:具体数据录入,我自己的已删除,需要的可以添加自己的数据,现在展示的基本只是一个界面)

enum  class POS_TYPE
{
	TYPE_0,//     right,   down and scroll up
	TYPE_1,//left,right,   down and scroll up
	TYPE_2,//left,         down and scroll up
	TYPE_3,//     right,up,down
	TYPE_4,//left,right,up,down
	TYPE_5,//left,      up,down
	TYPE_6,//     right,up,     and           scroll down
	TYPE_7,//left,right,up,     and           scroll down
	TYPE_8,//left,      up,     and           scroll down
	TYPE_9 // can do nothing
};
enum  class CHANGE_TYPE
{
	LEFT,
	RIGHT,
	UP,
	DOWN,
	UP_SCROLL,
	DOWN_SCROLL,
	NOTHING
};
typedef struct 
{
	//item idx ,and start from value 0 to _pageX
	unsigned char idx;
	//cell idx
	unsigned int cellIdx;
	// selected state
	bool isSelected;
	/*****************************************
	*    pos in screen like a matrix,such as                                     
			*		(0,0),(1,0),(2,0)
			*		(0,1),(1,1),(2,1)
			*		(0,2),(1,2),(2,2)
	*****************************************/
	unsigned char posX;
	unsigned char posY;

	POS_TYPE posType;

}itemState;
class XGridView :public cocos2d::Layer, public cocos2d::extension::TableViewDataSource, public cocos2d::extension::TableViewDelegate
{
	public:

		CREATE_FUNC(XGridView);
		/***
		*@brief create a GridView
		*@
		***/
		virtual void scrollViewDidScroll(cocos2d::extension::ScrollView* view);
		virtual void scrollViewDidZoom(cocos2d::extension::ScrollView* view);
		virtual void tableCellTouched(cocos2d::extension::TableView* table, cocos2d::extension::TableViewCell* cell);
		virtual cocos2d::Size tableCellSizeForIndex(cocos2d::extension::TableView *table, ssize_t idx);
		virtual cocos2d::extension::TableViewCell* tableCellAtIndex(cocos2d::extension::TableView *table, ssize_t idx);
		virtual ssize_t numberOfCellsInTableView(cocos2d::extension::TableView *table);

CC_CONSTRUCTOR_ACCESS:
		XGridView();
		virtual ~XGridView();
		virtual bool init();

		virtual bool initWithDatas(ssize_t cellTotalNum,const cocos2d::Size tableSize);
		virtual bool initMoveFoucus();
		virtual bool initTable();
		virtual bool initProgressBar();
		virtual bool initKeyListen();
		virtual void initStateMatrix();
		virtual void keyHandler(cocos2d::EventKeyboard::KeyCode key);

		virtual bool onTouchBegan(cocos2d::Touch *touch, cocos2d::Event *unused_event); 
		virtual void onTouchMoved(cocos2d::Touch *touch, cocos2d::Event *unused_event); 
		virtual void onTouchEnded(cocos2d::Touch *touch, cocos2d::Event *unused_event); 
		virtual void onTouchCancelled(cocos2d::Touch *touch, cocos2d::Event *unused_event);
		virtual void listenItemTouch(cocos2d::Touch *touch, cocos2d::Event *unused_event);
		void updateBySceenState();
		virtual void isItemTouched(cocos2d::Node* item,const cocos2d::Vec2 point);
		virtual void deCodeByJson();

		void update(float t);
		virtual void onEnterTransitionDidFinish();
		
		//some model function
		
		bool isSelectedByIdx(ssize_t mIdx) const;
		void updateSceenStateByKey(cocos2d::EventKeyboard::KeyCode key);
		POS_TYPE getPosTypeByXY(unsigned int X_i,unsigned int Y_j);
		itemState* getSelectedItemState() const;
		CHANGE_TYPE getChangeType(POS_TYPE posType,cocos2d::EventKeyboard::KeyCode key);
		void updateMoveFoucs(cocos2d::EventKeyboard::KeyCode key,POS_TYPE pos);
		void loadPageNumData(unsigned int cellIndx);
		void keyListenDelay(float t);
        void updateDalay(float t);
		void onExit() override;
		// update cell at idx
		void updateCellAtIdx(ssize_t idx);
		// update Item At idx
		void updateItemAtIdx(ssize_t idx);
		
	private:
		XTableView* _mTable;
		cocos2d::Sprite* _progressBar;
		ssize_t _cellTotalNum;
		cocos2d::Size _tableSize;
		ssize_t _pageX;
		ssize_t _pageY;
		std::vector<:string> _iconImg;
		std::vector<:string> _appName;
		std::vector<:string> _appSize;
		std::vector<:string> _downNum;
		std::vector<:string> _appScore;

		//the state of screen,true means selected and false means unselected

		std::vector<itemstate> _screenState;

		//the cell of selected idx
		ssize_t _currentCellIdx;
		//item idx which in cell
		unsigned char _selectedItmIdx;
		bool _isdecoded;
		unsigned int _itemTotalNum;
		std::atomic_bool _firstPageUpdate[9];
		cocos2d::Vec2 _pos[9];
		cocos2d::Sprite* _moveFoucus;

		bool _keyContrl;
		long _scrollTime;
		bool _updateCell;
};</itemstate></:string></:string></:string></:string></:string>
源文件
USING_NS_CC;
USING_NS_CC_EXT;

char* dataIndex[]=
{
	"allnum",
	"appico",   //APP ICO Image
	"apptitle", //APP Name
	"downnum",  //APP Down times
	"score" ,    //APP Score
	"appSize"    //APP size
};

XGridView::XGridView():_mTable(nullptr),_progressBar(nullptr),
	_cellTotalNum(100),_tableSize(Size(1920.0f,960.0f)),_moveFoucus(nullptr),
	_pageX(3),_pageY(3),_gridId(0),_isdecoded(false),_keyContrl(true),_currentCellIdx(0),
	_selectedItmIdx(0),_itemTotalNum(300),_loadNum(0),_scrollTime(0L),_updateCell(true)
{
	
}



XGridView::~XGridView()
{
	CC_SAFE_RELEASE(_mTable);
	CC_SAFE_RELEASE(_progressBar);

}


bool XGridView::init()
{
	IF_RETURN_FALSE(!initWithDatas(_cellTotalNum,_tableSize));
	return true;
}

bool XGridView::initWithDatas(ssize_t cellTotalNum,const Size tableSize )
{
	IF_NULL_RETURN_FALSE(Layer::init());
	setData(_json);
	_cellTotalNum = cellTotalNum;
	_tableSize = tableSize;
	IF_NULL_RETURN_FALSE(initKeyListen());
	IF_NULL_RETURN_FALSE(initMoveFoucus());
	IF_NULL_RETURN_FALSE(initTable());
	IF_NULL_RETURN_FALSE(initProgressBar());
	initStateMatrix();
	deCodeJsonById();
	return true;
}



void XGridView::tableCellTouched(TableView* table,TableViewCell* cell )
{
	 log("cell touched at index: %ld", cell->getIdx());
	 auto lout = (ui::Layout*)cell->getChildByTag(100);
	 IF_RETURN(!lout);
	 for(auto &item : lout->getChildren())
	 {
		 if(!item)
			 continue;
		 else
		 {
			 if(item==lout->getCurrentFocusedWidget(true))
			 {
				 ((GridItem*)item)->setSelected(true);
				 //_selectedIdx =	cell->getIdx()*_pageX+item->getTag();
			 }
			 else
			 {
				 ((GridItem*)item)->setSelected(false);
			 }
		 }
	 }
}

Size XGridView::tableCellSizeForIndex(TableView *table, ssize_t idx )
{

	return Size(_tableSize.width, _tableSize.height/_pageY);
}

TableViewCell* XGridView::tableCellAtIndex(TableView *table, ssize_t idx )
{
	auto string = String::createWithFormat("%ld", idx);

	TableViewCell *cell = table->dequeueCell();
	if (!cell) {
		cell = XTableViewCell::create();

		IF_RETURN_P(!cell,nullptr);
		cell->autorelease();
		return cell;
		for(unsigned char i=0;i<_pagex if_null_continue ssize_t itemidx="idx*_pageX+i;" if_continue>_iconImg.size()-1||itemIdx>_appName.size()-1);
			((XTableViewCell*)cell)->updateItemData(i,_iconImg.at(itemIdx),_appName.at(itemIdx),"5.03M","","7.6");
			((XTableViewCell*)cell)->setItemSelected(i,idx==_currentCellIdx&&i==_selectedItmIdx);
		}

		auto label = Label::createWithSystemFont(string->getCString(), "Helvetica", 40.0);
		IF_NULL_RETURN_P(label,cell);
		label->setPosition(Vec2::ZERO);
		label->setAnchorPoint(Vec2::ZERO);
		label->setTag(123);
		cell->addChild(label);
	}
	else
	{

		auto _cellChild = cell->getChildByTag(100);
		for(unsigned char i=0;i<_pagex if_null_continue ssize_t itemidx="idx*_pageX+i;" if_continue>_iconImg.size()-1||itemIdx>_appName.size()-1);
			((XTableViewCell*)cell)->updateItemData(i,_iconImg.at(itemIdx),_appName.at(itemIdx),"5.03M","","7.6");
			((XTableViewCell*)cell)->setItemSelected(i,idx==_currentCellIdx&&i==_selectedItmIdx);
		}
		auto label = (Label*)cell->getChildByTag(123);
		IF_RETURN_P(!label,cell);
		label->setString(string->getCString());
	}
	

	return cell;
}

ssize_t XGridView::numberOfCellsInTableView(TableView *table )
{
	 return _cellTotalNum;
}
bool XGridView::initTable()
{
	_mTable = (XTableView*)TableView::create(this,_tableSize);
	IF_RETURN_FALSE(!_mTable);
	_mTable->setDirection(ScrollView::Direction::VERTICAL);
	_mTable->setDelegate(this);
	this->addChild(_mTable);
	_mTable->setVerticalFillOrder(TableView::VerticalFillOrder::TOP_DOWN);
	_mTable->reloadData();

	return true;
}

void XGridView::scrollViewDidScroll( cocos2d::extension::ScrollView* view )
{
	Vec2 pos = view->getContentOffset();
	Vec2 _pos = view->getContentSize()-view->getViewSize();
	float percent = -(pos.y/_pos.y);
	
	// log("scroll percent is : %f", percent);
	
	 IF_NULL_RETURN(_progressBar);
	 _progressBar->setPositionY(960/2-600/2
		 +_progressBar->getScaleY()*_progressBar->getContentSize().height
		 +600*percent*(1-_progressBar->getScaleY()));
}

void XGridView::scrollViewDidZoom( cocos2d::extension::ScrollView* view )
{

}
bool XGridView::onTouchBegan( Touch *touch, Event *unused_event )
{
	return true;
}

void XGridView::onTouchMoved( Touch *touch, Event *unused_event )
{

}

void XGridView::onTouchEnded( Touch *touch, Event *unused_event )
{
	listenItemTouch(touch,unused_event);
}

void XGridView::onTouchCancelled( Touch *touch, Event *unused_event )
{

}

void XGridView::listenItemTouch( Touch *touch, Event *unused_event )
{	

	auto touchPoint = touch->getLocationInView();
	touchPoint = Director::getInstance()->convertToGL(touchPoint); 
	
    for(auto &e:_mTable->getCurrentCells())
	{
		IF_NULL_CONTINUE(e);
		log("cell[%d]",e->getIdx());
		auto lout = e->getChildByTag(100);
		IF_NULL_CONTINUE(lout);
		if(dynamic_cast<:layout>(lout))
		{
			for (auto item:((ui::Layout*)lout)->getChildren())
			{
				isItemTouched(item,touchPoint);
			}
		}
	}
}
void XGridView::isItemTouched( cocos2d::Node* item,const cocos2d::Vec2 point )
{
	IF_RETURN(!item);
	auto gItem = dynamic_cast<griditem>(item);
	IF_RETURN(!gItem);
	auto acP = gItem->getAnchorPoint();//item锚点
	auto itemPos = gItem->getPosition();//item相对父容器的pos
	itemPos = gItem->getParent()->convertToWorldSpaceAR(itemPos);//相对于世界的位置
	auto itemSize = gItem->getContentSize();
	auto itemRect  =  Rect(itemPos.x,itemPos.y,itemSize.width,itemSize.height);
	if(itemRect.containsPoint(point))
	{
		gItem->setSelected(true);
		//_selectedIdx = gItem->getIdx();
		//log("_selectedIdx=%d",_selectedIdx);
	}
	else
	{
		gItem->setSelected(false);
	}
}




bool XGridView::initProgressBar()
{
	auto barBg = Sprite::create("grid/progress_bg.png");
	IF_NULL_RETURN_FALSE(barBg);
	barBg->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
	barBg->setPosition(90+600+600+500+80,960/2-600/2);
	addChild(barBg);
	_progressBar = Sprite::create("grid/progress_pre.png");
	IF_NULL_RETURN_FALSE(_progressBar);
	_progressBar->setAnchorPoint(Vec2::ANCHOR_TOP_LEFT);

	addChild(_progressBar);
	float scaleY = 1;
	if(_cellTotalNum>_pageY)
	{
		//float s = _pageY/_cellTotalNum;
		scaleY = MAX(_pageY/(_cellTotalNum*1.0f),0.02f);
	}
		
	_progressBar->setScaleY(scaleY);
	_progressBar->setPosition(90+600+600+500+80,960/2-600/2
		+_progressBar->getScaleY()*_progressBar->getContentSize().height
		+600*1*(1-_progressBar->getScaleY()));
	return true;
}

bool XGridView::initKeyListen()
{
	auto listener = EventListenerKeyboard::create();
	IF_NULL_RETURN_FALSE(listener);
	listener->onKeyReleased = [=](EventKeyboard::KeyCode key,Event* event){
			keyHandler(key);
	};
	this->getEventDispatcher()->addEventListenerWithSceneGraphPriority(listener,this);
	return true;
}

void XGridView::keyHandler(EventKeyboard::KeyCode key )
{
	updateSceenStateByKey(key);
	updateBySceenState();
}

void XGridView::initStateMatrix()
{
	IF_NOEMPTY_CLEAR(_screenState);
	for (unsigned int i = 0; i posType;
   auto change_Type = getChangeType(p,key);
   updateMoveFoucs(key,p);
   auto maxIdx = _screenState.size();
   switch (change_Type)
   {
   case CHANGE_TYPE::LEFT:
	   log("left");
	   _selectedItmIdx--;
	   for (unsigned int i = 0;i<maxidx _screenstate _currentcellidx _mtable->updateCellAtIndex(_currentCellIdx);
	   break;
   case CHANGE_TYPE::RIGHT:
	   log("right");
	    _selectedItmIdx++;
	   for (unsigned int i = 0;i<maxidx _screenstate _currentcellidx _mtable->updateCellAtIndex(_currentCellIdx);
	   break;
   case CHANGE_TYPE::UP:
	   log("up");
	   _currentCellIdx --;
	   for (unsigned int i = 0;i<maxidx _screenstate _currentcellidx _mtable->updateCellAtIndex(_currentCellIdx+1);
	    _mTable->updateCellAtIndex(_currentCellIdx);
	   break;
   case CHANGE_TYPE::DOWN:
	   log("down");
	   _currentCellIdx++;
	   for (unsigned int i = 0;i<maxidx _screenstate _currentcellidx _mtable->updateCellAtIndex(_currentCellIdx-1);
		 _mTable->updateCellAtIndex(_currentCellIdx);
	   break;
   case CHANGE_TYPE::UP_SCROLL:
	   if (!_keyContrl)
	   {
		   return;
	   }
	   if(_keyContrl)
	   {
		   _keyContrl = false;
		   scheduleOnce(schedule_selector(XGridView::keyListenDelay), 0.05f);

	   }
	   log("up_scroll");
	   _currentCellIdx--;
	   
	   for (unsigned int i = 0;i<maxidx _screenstate _currentcellidx _scrolltime="getCurrentMillionTime();" _mtable->scrollToCellIndex(_currentCellIdx+2);
	    _mTable->updateCellAtIndex(_currentCellIdx+2);
	    _mTable->updateCellAtIndex(_currentCellIdx+1);
		_mTable->updateCellAtIndex(_currentCellIdx);
	   return;
   case CHANGE_TYPE::DOWN_SCROLL:
	   if (!_keyContrl)
	   {
		   return;
	   }
	   if(_keyContrl)
	   {
		   _keyContrl = false;
		   scheduleOnce(schedule_selector(XGridView::keyListenDelay), 0.05f);

	   }
	   log("down_scroll");
	   _currentCellIdx ++;
	  
	   for (unsigned int i = 0;i<maxidx _screenstate _currentcellidx _scrolltime="getCurrentMillionTime();" _mtable->scrollToCellIndex(_currentCellIdx);
		_mTable->updateCellAtIndex(_currentCellIdx-2);
		_mTable->updateCellAtIndex(_currentCellIdx-1);
		_mTable->updateCellAtIndex(_currentCellIdx);
	   return;
   case CHANGE_TYPE::NOTHING:
	   log("nothing");
	   return;
   default:
	   log("default");
	   return;
   }
   //_mTable->reloadData();
}

POS_TYPE XGridView::getPosTypeByXY( unsigned int X_i,unsigned int Y_j )
{

	//
	if(0==X_i&&0==Y_j)
		return POS_TYPE::TYPE_0;
	if(0<x_i return pos_type::type_1 if pos_type::type_2>Y_j)
		return POS_TYPE::TYPE_3;
	if(0<x_i>Y_j)
		return POS_TYPE::TYPE_4;
	if(_pageX-1==X_i&&0<y_j>Y_j)
		return POS_TYPE::TYPE_5;
	//
	if(0==X_i&&_pageY-1==Y_j)
		return POS_TYPE::TYPE_6;
	if(0<x_i return pos_type::type_7 if pos_type::type_8 pos_type::type_9 itemstate xgridview::getselecteditemstate const for e:_screenstate nullptr change_type xgridview::getchangetype pos_type postype key auto pos="(int)posType;" switch case eventkeyboard::keycode change_type::left break change_type::right change_type::up change_type::up_scroll change_type::down _celltotalnum-1 change_type::down_scroll change_type::nothing void xgridview::updatebysceenstate>reloadData();
}


void XGridView::deCodeJsonById()
{
	
   // do some thing to initialize data
   //...
	_isdecoded = true;
}

void XGridView::handlerValueChangge(float t)
{
	for (unsigned char i=0;i<once_load_num if _firstpageupdate false _mtable->updateCellAtIndex(i/_pageX);
		}
			
	}
}

void XGridView::update( float t )
{
	Layer::update(t);
	
}

void XGridView::onEnterTransitionDidFinish()
{
	Layer::onEnterTransitionDidFinish();
	scheduleUpdate();
	schedule(schedule_selector(XGridView::updateDalay),0.2f);
}

bool XGridView::initMoveFoucus()
{
	_moveFoucus = Sprite::create("grid/focus.png");
	IF_NULL_RETURN_FALSE(_moveFoucus);
	addChild(_moveFoucus);
	_moveFoucus->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
	//_moveFoucus->setPosition(500,500);
	for (unsigned char i=0;isetPosition(_pos[0]);
	return true;
}

void XGridView::updateMoveFoucs( EventKeyboard::KeyCode key,POS_TYPE pos )
{
		int mPos = (int)pos;
	float time = 0.1f;
	int nextPos = -1;
	switch (key)
	{
	case EventKeyboard::KeyCode(KEY_LEFT):
		if (mPos%_pageX)
		{
			nextPos = mPos - 1;
		}
		break;
	case EventKeyboard::KeyCode(KEY_RIGHT):
		if ((mPos+1)%_pageX)
		{
			nextPos = mPos + 1;
		}
		break;
	case EventKeyboard::KeyCode(KEY_UP):
		if (mPos>_pageX-1)
		{
			nextPos = mPos - _pageX;
		}
		break;
	case EventKeyboard::KeyCode(KEY_DOWN):
		if (mPos<_pagex nextpos="mPos" _pagex break default: if _movefoucus->stopAllActions();
		_moveFoucus->runAction(MoveTo::create(time,_pos[nextPos]));
	}
}

void XGridView::loadPageNumData(unsigned int cellIndx)
{
	
     //load data of cell 
}

void XGridView::keyListenDelay( float t )
{
	_keyContrl = true;
}

void XGridView::updateDalay( float t )
{
	if(getCurrentMillionTime()-_scrollTime>500)
	{
		loadPageNumData(_currentCellIdx);
	}
}

void XGridView::onExit()
{
	NotificationCenter::getInstance()->removeAllObservers(this);
	this->unscheduleAllSelectors();
	Layer::onExit();
}

void XGridView::updateCellAtIdx( ssize_t idx )
{
	for (unsigned int i = idx*_pageX;i<br>

<p>
</p>
<p>
<span>http://blog.csdn.net/q229827701/article/details/40619697</span></p>
<br>


</_pagex></once_load_num></x_i></y_j></x_i></x_i></maxidx></maxidx></maxidx></maxidx></maxidx></maxidx></griditem></:layout></_pagex></_pagex>
Statement:
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn