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Scalable Vector Graphics (SVG) 1.1 (Second Edition)1 Introduction1.1 About SVG1.2 SVG MIME type1.3 SVG Namespace1.4 Compatibility with Other Standards Efforts1.5 Terminology1.6 Definitions2 Concepts2.1 Explaining the name: SVG2.2 Important SVG concepts2.3 Options for using SVG in Web pages3 Rendering Model3.1 Introduction3.2 The painters model3.3 Rendering Order3.4 How groups are rendered3.5 How elements are rendered3.6 Types of graphics elements3.6.1 Painting shapes and text3.6.2 Painting raster images3.7 Filtering painted regions3.8 Clipping3.9 Parent Compositing4 Basic Data Types and Interfaces4.1 Syntax4.2 Basic data types4.3 Real number precision4.4 Recognized color keyword names4.5 Basic DOM interfaces4.5.1 Interface SVGElement4.5.2 Interface SVGAnimatedBoolean4.5.3 Interface SVGAnimatedString4.5.4 Interface SVGStringList4.5.5 Interface SVGAnimatedEnumeration4.5.6 Interface SVGAnimatedInteger4.5.7 Interface SVGNumber4.5.8 Interface SVGAnimatedNumber4.5.9 Interface SVGNumberList4.5.10 Interface SVGAnimatedNumberList4.5.11 Interface SVGLength4.5.12 Interface SVGAnimatedLength4.5.13 Interface SVGLengthList4.5.14 Interface SVGAnimatedLengthList4.5.15 Interface SVGAngle4.5.16 Interface SVGAnimatedAngle4.5.17 Interface SVGColor4.5.18 Interface SVGICCColor4.5.19 Interface SVGRect4.5.20 Interface SVGAnimatedRect4.5.21 Interface SVGUnitTypes4.5.22 Interface SVGStylable4.5.23 Interface SVGLocatable4.5.24 Interface SVGTransformable4.5.25 Interface SVGTests4.5.26 Interface SVGLangSpace4.5.27 Interface SVGExternalResourcesRequired4.5.28 Interface SVGFitToViewBox4.5.29 Interface SVGZoomAndPan4.5.30 Interface SVGViewSpec4.5.31 Interface SVGURIReference4.5.32 Interface SVGCSSRule4.5.33 Interface SVGRenderingIntent5 Document Structure5.1 Defining an SVG document fragment: the 憇vg?element5.1.1 Overview5.1.2 The 憇vg?element5.2 Grouping: the 慻?element5.2.1 Overview5.2.2 The 慻?element5.3 Defining content for reuse5.3.1 Overview5.3.2 The 慸efs?element5.4 The 慸esc?and 憈itle?elements5.5 The 憇ymbol?element5.6 The 憉se?element5.7 The 慽mage?element5.8 Conditional processing5.8.1 Conditional processing overview5.8.2 The 憇witch?element5.8.3 The 憆equiredFeatures?attribute5.8.4 The 憆equiredExtensions?attribute5.8.5 The 憇ystemLanguage?attribute5.8.6 Applicability of test attributes5.9 Specifying whether external resources are required for proper rendering5.10 Common attributes5.10.1 Attributes common to all elements: 慽d?and 憍ml:base?5.10.2 The 憍ml:lang?and 憍ml:space?attributes5.11 DOM interfaces5.11.1 Interface SVGDocument5.11.2 Interface SVGSVGElement5.11.3 Interface SVGGElement5.11.4 Interface SVGDefsElement5.11.5 Interface SVGDescElement5.11.6 Interface SVGTitleElement5.11.7 Interface SVGSymbolElement5.11.8 Interface SVGUseElement5.11.9 Interface SVGElementInstance5.11.10 Interface SVGElementInstanceList5.11.11 Interface SVGImageElement5.11.12 Interface SVGSwitchElement5.11.13 Interface GetSVGDocument6 Styling6.1 SVG's styling properties6.2 Usage scenarios for styling6.3 Alternative ways to specify styling properties6.4 Specifying properties using the presentation attributes6.5 Styling with XSL6.6 Styling with CSS6.7 Case sensitivity of property names and values6.8 Facilities from CSS and XSL used by SVG6.9 Referencing external style sheets6.10 The 憇tyle?element6.11 The 慶lass?attribute6.12 The 憇tyle?attribute6.13 Specifying the default style sheet language6.14 Property inheritance6.15 The scope/range of styles6.16 User agent style sheet6.17 Aural style sheets6.18 DOM interfaces6.18.1 Interface SVGStyleElement7 Coordinate Systems7.1 Introduction7.2 The initial viewport7.3 The initial coordinate system7.4 Coordinate system transformations7.5 Nested transformations7.6 The 憈ransform?attribute7.7 The 憊iewBox?attribute7.8 The 憄reserveAspectRatio?attribute7.9 Establishing a new viewport7.10 Units7.11 Object bounding box units7.12 Intrinsic sizing properties of the viewport of SVG content7.13 Geographic coordinate systems7.14 The 憇vg:transform?attribute7.15 DOM interfaces7.15.1 Interface SVGPoint7.15.2 Interface SVGPointList7.15.3 Interface SVGMatrix7.15.4 Interface SVGTransform7.15.5 Interface SVGTransformList7.15.6 Interface SVGAnimatedTransformList7.15.7 Interface SVGPreserveAspectRatio7.15.8 Interface SVGAnimatedPreserveAspectRatio8 Paths8.1 Introduction8.2 The 憄ath?element8.3 Path data8.3.1 General information about path data8.3.2 The "moveto" commands8.3.3 The "closepath" command8.3.4 The "lineto" commands8.3.5 The curve commands8.3.6 The cubic B閦ier curve commands8.3.7 The quadratic B閦ier curve commands8.3.8 The elliptical arc curve commands8.3.9 The grammar for path data8.4 Distance along a path8.5 DOM interfaces8.5.1 Interface SVGPathSeg8.5.2 Interface SVGPathSegClosePath8.5.3 Interface SVGPathSegMovetoAbs8.5.4 Interface SVGPathSegMovetoRel8.5.5 Interface SVGPathSegLinetoAbs8.5.6 Interface SVGPathSegLinetoRel8.5.7 Interface SVGPathSegCurvetoCubicAbs8.5.8 Interface SVGPathSegCurvetoCubicRel8.5.9 Interface SVGPathSegCurvetoQuadraticAbs8.5.10 Interface SVGPathSegCurvetoQuadraticRel8.5.11 Interface SVGPathSegArcAbs8.5.12 Interface SVGPathSegArcRel8.5.13 Interface SVGPathSegLinetoHorizontalAbs8.5.14 Interface SVGPathSegLinetoHorizontalRel8.5.15 Interface SVGPathSegLinetoVerticalAbs8.5.16 Interface SVGPathSegLinetoVerticalRel8.5.17 Interface SVGPathSegCurvetoCubicSmoothAbs8.5.18 Interface SVGPathSegCurvetoCubicSmoothRel8.5.19 Interface SVGPathSegCurvetoQuadraticSmoothAbs8.5.20 Interface SVGPathSegCurvetoQuadraticSmoothRel8.5.21 Interface SVGPathSegList8.5.22 Interface SVGAnimatedPathData8.5.23 Interface SVGPathElement9 Basic Shapes9.1 Introduction9.2 The 憆ect?element9.3 The 慶ircle?element9.4 The 慹llipse?element9.5 The 憀ine?element9.6 The 憄olyline?element9.7 The 憄olygon?element9.7.1 The grammar for points specifications in 憄olyline?and 憄olygon?elements9.8 DOM interfaces9.8.1 Interface SVGRectElement9.8.2 Interface SVGCircleElement9.8.3 Interface SVGEllipseElement9.8.4 Interface SVGLineElement9.8.5 Interface SVGAnimatedPoints9.8.6 Interface SVGPolylineElement9.8.7 Interface SVGPolygonElement10 Text10.1 Introduction10.2 Characters and their corresponding glyphs10.3 Fonts10.4 The 憈ext?element10.5 The 憈span?element10.6 The 憈ref?element10.7 Text layout10.7.1 Text layout introduction10.7.2 Setting the inline-progression-direction10.7.3 Glyph orientation within a text run10.7.4 Relationship with bidirectionality10.8 Text rendering order10.9 Alignment properties10.9.1 Text alignment properties10.9.2 Baseline alignment properties10.10 Font selection properties10.11 Spacing properties10.12 Text decoration10.13 Text on a path10.13.1 Introduction to text on a path10.13.2 The 憈extPath?element10.13.3 Text on a path layout rules10.14 Alternate glyphs10.14.1 The 慳ltGlyph?element10.14.2 The 慳ltGlyphDef? 慳ltGlyphItem?and 慻lyphRef?elements10.15 White space handling10.16 Text selection and clipboard operations10.17 DOM interfaces10.17.1 Interface SVGTextContentElement10.17.2 Interface SVGTextPositioningElement10.17.3 Interface SVGTextElement10.17.4 Interface SVGTSpanElement10.17.5 Interface SVGTRefElement10.17.6 Interface SVGTextPathElement10.17.7 Interface SVGAltGlyphElement10.17.8 Interface SVGAltGlyphDefElement10.17.9 Interface SVGAltGlyphItemElement10.17.10 Interface SVGGlyphRefElement11 Painting: Filling11.1 Introduction11.2 Specifying paint11.3 Fill Properties11.4 Stroke Properties11.5 Controlling visibility11.6 Markers11.6.1 Introduction11.6.2 The 憁arker?element11.6.3 Marker properties11.6.4 Details on how markers are rendered11.7 Rendering properties11.7.1 Color interpolation properties: 慶olor-interpolation?and 慶olor-interpolation-filters?11.7.2 The 慶olor-rendering?property11.7.3 The 憇hape-rendering?property11.7.4 The 憈ext-rendering?property11.7.5 The 慽mage-rendering?property11.8 Inheritance of painting properties11.9 DOM interfaces11.9.1 Interface SVGPaint11.9.2 Interface SVGMarkerElement12 Color12.1 Introduction12.2 The 慶olor?property12.3 Color profile descriptions12.3.1 Overview of color profile descriptions12.3.2 Alternative ways of defining a color profile description12.3.3 The 慶olor-profile?element12.3.4 The CSS @color-profile rule12.3.5 The 慶olor-profile?property12.4 DOM interfaces12.4.1 Interface SVGColorProfileElement12.4.2 Interface SVGColorProfileRule13 Gradients and Patterns13.1 Introduction13.2 Gradients13.2.1 Introduction13.2.2 Linear gradients13.2.3 Radial gradients13.2.4 Gradient stops13.3 Patterns13.4 DOM interfaces13.4.1 Interface SVGGradientElement13.4.2 Interface SVGLinearGradientElement13.4.3 Interface SVGRadialGradientElement13.4.4 Interface SVGStopElement13.4.5 Interface SVGPatternElement14 Clipping14.1 Introduction14.2 Simple alpha compositing14.3 Clipping paths14.3.1 Introduction14.3.2 The initial clipping path14.3.3 The 憃verflow?and 慶lip?properties14.3.4 Clip to viewport vs. clip to 憊iewBox?14.3.5 Establishing a new clipping path: the 慶lipPath?element14.3.6 Clipping paths14.4 Masking14.5 Object and group opacity: the 憃pacity?property14.6 DOM interfaces14.6.1 Interface SVGClipPathElement14.6.2 Interface SVGMaskElement15 Filter Effects15.1 Introduction15.2 An example15.3 The 慺ilter?element15.4 The 慺ilter?property15.5 Filter effects region15.6 Accessing the background image15.7 Filter primitives overview15.7.1 Overview15.7.2 Common attributes15.7.3 Filter primitive subregion15.8 Light source elements and properties15.8.1 Introduction15.8.2 Light source 慺eDistantLight?15.8.3 Light source 慺ePointLight?15.8.4 Light source 慺eSpotLight?15.8.5 The 憀ighting-color?property15.9 Filter primitive 慺eBlend?15.10 Filter primitive 慺eColorMatrix?15.11 Filter primitive 慺eComponentTransfer?15.12 Filter primitive 慺eComposite?15.13 Filter primitive 慺eConvolveMatrix?15.14 Filter primitive 慺eDiffuseLighting?15.15 Filter primitive 慺eDisplacementMap?15.16 Filter primitive 慺eFlood?15.17 Filter primitive 慺eGaussianBlur?15.18 Filter primitive 慺eImage?15.19 Filter primitive 慺eMerge?15.20 Filter primitive 慺eMorphology?15.21 Filter primitive 慺eOffset?15.22 Filter primitive 慺eSpecularLighting?15.23 Filter primitive 慺eTile?15.24 Filter primitive 慺eTurbulence?15.25 DOM interfaces15.25.1 Interface SVGFilterElement15.25.2 Interface SVGFilterPrimitiveStandardAttributes15.25.3 Interface SVGFEBlendElement15.25.4 Interface SVGFEColorMatrixElement15.25.5 Interface SVGFEComponentTransferElement15.25.6 Interface SVGComponentTransferFunctionElement15.25.7 Interface SVGFEFuncRElement15.25.8 Interface SVGFEFuncGElement15.25.9 Interface SVGFEFuncBElement15.25.10 Interface SVGFEFuncAElement15.25.11 Interface SVGFECompositeElement15.25.12 Interface SVGFEConvolveMatrixElement15.25.13 Interface SVGFEDiffuseLightingElement15.25.14 Interface SVGFEDistantLightElement15.25.15 Interface SVGFEPointLightElement15.25.16 Interface SVGFESpotLightElement15.25.17 Interface SVGFEDisplacementMapElement15.25.18 Interface SVGFEFloodElement15.25.19 Interface SVGFEGaussianBlurElement15.25.20 Interface SVGFEImageElement15.25.21 Interface SVGFEMergeElement15.25.22 Interface SVGFEMergeNodeElement15.25.23 Interface SVGFEMorphologyElement15.25.24 Interface SVGFEOffsetElement15.25.25 Interface SVGFESpecularLightingElement15.25.26 Interface SVGFETileElement15.25.27 Interface SVGFETurbulenceElement16 Interactivity16.1 Introduction16.2 Complete list of supported events16.3 User interface events16.4 Pointer events16.5 Hit-testing and processing order for user interface events16.5.1 Hit-testing16.5.2 Event processing16.6 The 憄ointer-events?property16.7 Magnification and panning16.8 Cursors16.8.1 Introduction to cursors16.8.2 The 慶ursor?property16.8.3 The 慶ursor?element16.9 DOM interfaces16.9.1 Interface SVGCursorElement17 Linking17.1 References17.1.1 Overview17.1.2 IRIs and URIs17.1.3 Syntactic forms: IRI and FuncIRI17.1.4 Processing of IRI references17.1.5 IRI reference attributes17.2 Links out of SVG content: the 慳?element17.3 Linking into SVG content: IRI fragments and SVG views17.3.1 Introduction: IRI fragments and SVG views17.3.2 SVG fragment identifiers17.3.3 Predefined views: the 憊iew?element17.3.4 Highlighting views17.4 DOM interfaces17.4.1 Interface SVGAElement17.4.2 Interface SVGViewElement18 Scripting18.1 Specifying the scripting language18.1.1 Specifying the default scripting language18.1.2 Local declaration of a scripting language18.2 The 憇cript?element18.3 Event handling18.4 Event attributes18.4.1 Event attribute for the SVGLoad event18.4.2 Event attributes on graphics and container elements18.4.3 Document-level event attributes18.4.4 Animation event attributes18.5 DOM interfaces18.5.1 Interface SVGScriptElement18.5.2 Interface SVGZoomEvent19 Animation19.1 Introduction19.2 Animation elements19.2.1 Overview19.2.2 Relationship to SMIL Animation19.2.3 Animation elements example19.2.4 Attributes to identify the target element for an animation19.2.5 Attributes to identify the target attribute or property for an animation19.2.6 Animation with namespaces19.2.7 Paced animation and complex types19.2.8 Attributes to control the timing of the animation19.2.8.1 Clock values19.2.9 Attributes that define animation values over time19.2.10 Attributes that control whether animations are additive19.2.11 Inheritance19.2.12 The 慳nimate?element19.2.13 The 憇et?element19.2.14 The 慳nimateMotion?element19.2.15 The 慳nimateColor?element19.2.16 The 慳nimateTransform?element19.2.17 Elements19.3 Animation using the SVG DOM19.4 DOM interfaces19.4.1 Interface ElementTimeControl19.4.2 Interface TimeEvent19.4.3 Interface SVGAnimationElement19.4.4 Interface SVGAnimateElement19.4.5 Interface SVGSetElement19.4.6 Interface SVGAnimateMotionElement19.4.7 Interface SVGMPathElement19.4.8 Interface SVGAnimateColorElement19.4.9 Interface SVGAnimateTransformElement20 Fonts20.1 Introduction20.2 Overview of SVG fonts20.3 The 慺ont?element20.4 The 慻lyph?element20.5 The 憁issing-glyph?element20.6 Glyph selection rules20.7 The 慼kern?and 憊kern?elements20.8 Describing a font20.8.1 Overview of font descriptions20.8.2 Alternative ways for providing a font description20.8.3 The 慺ont-face?element20.8.4 The 慺ont-face-src?element20.8.5 The 慺ont-face-uri?and 慺ont-face-format?elements20.8.6 The 慺ont-face-name?element20.9 DOM interfaces20.9.1 Interface SVGFontElement20.9.2 Interface SVGGlyphElement20.9.3 Interface SVGMissingGlyphElement20.9.4 Interface SVGHKernElement20.9.5 Interface SVGVKernElement20.9.6 Interface SVGFontFaceElement20.9.7 Interface SVGFontFaceSrcElement20.9.8 Interface SVGFontFaceUriElement20.9.9 Interface SVGFontFaceFormatElement20.9.10 Interface SVGFontFaceNameElement21 Metadata21.1 Introduction21.2 The 憁etadata?element21.3 An example21.4 DOM interfaces21.4.1 Interface SVGMetadataElement22 Backwards Compatibility23 Extensibility23.1 Foreign namespaces and private data23.2 Embedding foreign object types23.3 The 慺oreignObject?element23.4 An example23.5 Adding private elements and attributes to the DTD23.6 DOM interfaces23.6.1 Interface SVGForeignObjectElementAppendix A: Document Type DefinitionA.1 IntroductionA.2 ModularizationA.2.1 Element and attribute collectionsA.2.2 Profiling the SVG specificationA.2.3 Practical considerationsA.3 SVG 1.1 module definitions and DTD implementationsA.3.1 Modular Framework ModuleA.3.2 Datatypes ModuleA.3.3 Qualified Name ModuleA.3.4 Core Attribute ModuleA.3.5 Container Attribute ModuleA.3.6 Viewport Attribute ModuleA.3.7 Paint Attribute ModuleA.3.8 Basic Paint Attribute ModuleA.3.9 Paint Opacity Attribute ModuleA.3.10 Graphics Attribute ModuleA.3.11 Basic Graphics Attribute ModuleA.3.12 Document Events Attribute ModuleA.3.13 Graphical Element Events Attribute ModuleA.3.14 Animation Events Attribute ModuleA.3.15 XLink Attribute ModuleA.3.16 External Resources Attribute ModuleA.3.17 Structure ModuleA.3.18 Basic Structure ModuleA.3.19 Conditional Processing ModuleA.3.20 Image ModuleA.3.21 Style ModuleA.3.22 Shape ModuleA.3.23 Text ModuleA.3.24 Basic Text ModuleA.3.25 Marker ModuleA.3.26 Color Profile ModuleA.3.27 Gradient ModuleA.3.28 Pattern ModuleA.3.29 Clip ModuleA.3.30 Basic Clip ModuleA.3.31 Mask ModuleA.3.32 Filter ModuleA.3.33 Basic Filter ModuleA.3.34 Cursor ModuleA.3.35 Hyperlinking ModuleA.3.36 View ModuleA.3.37 Scripting ModuleA.3.38 Animation ModuleA.3.39 Font ModuleA.3.40 Basic Font ModuleA.3.41 Extensibility ModuleA.4 SVG 1.1 Document Type DefinitionA.4.1 SVG 1.1 DTD DriverA.4.2 SVG 1.1 Document ModelA.4.3 SVG 1.1 Attribute CollectionAppendix B: SVG Document Object Model (DOM)B.1 SVG DOM overviewB.1.1 SVG DOM object initializationB.2 Elements in the SVG DOMB.3 Naming conventionsB.4 Exception SVGExceptionB.5 Feature strings for the hasFeature method callB.6 Relationship with DOM Level 2 EventsB.7 Relationship with DOM Level 2 CSSB.7.1 IntroductionB.7.2 User agents that do not support styling with CSSB.7.3 User agents that support styling with CSSB.7.4 Extended interfacesB.8 Read only nodes in the DOMB.9 Invalid valuesAppendix C: IDL DefinitionsAppendix D: Java Language BindingD.1 The Java language bindingD.2 Using SVG with the Java languageAppendix E: ECMAScript Language BindingE.1 ExceptionsE.2 ConstantsE.3 TypesE.4 ObjectsAppendix F: Implementation RequirementsF.1 IntroductionF.2 Error processingF.3 Version controlF.4 Clamping values which are restricted to a particular rangeF.5 憄ath?element implementation notesF.6 Elliptical arc implementation notesF.6.1 Elliptical arc syntaxF.6.2 Out-of-range parametersF.6.3 Parameterization alternativesF.6.4 Conversion from center to endpoint parameterizationF.6.5 Conversion from endpoint to center parameterizationF.6.6 Correction of out-of-range radiiF.7 Text selection implementation notesF.8 Printing implementation notesAppendix G: Conformance CriteriaG.1 IntroductionG.2 Conforming SVG Document FragmentsG.3 Conforming SVG Stand-Alone FilesG.4 Conforming SVG GeneratorsG.5 Conforming SVG ServersG.6 Conforming SVG DOM SubtreeG.7 Conforming SVG InterpretersG.8 Conforming SVG ViewersAppendix H: Accessibility SupportH.1 WAI Accessibility GuidelinesH.2 SVG Content Accessibility GuidelinesAppendix I: Internationalization SupportI.1 IntroductionI.2 Internationalization and SVGI.3 SVG Internationalization GuidelinesAppendix J: Minimizing SVG File SizesAppendix K: ReferencesK.1 Normative referencesK.2 Informative referencesAppendix L: Element IndexAppendix M: Attribute IndexM.1 Regular attributesM.2 Presentation attributesAppendix N: Property IndexAppendix O: Feature StringsO.1 IntroductionO.2 SVG 1.1 feature stringsO.3 SVG 1.0 feature stringsAppendix P: Media Type Registration for image/svg+xmlP.1 IntroductionP.2 Registration of media type image/svg+xmlAppendix Q: ChangesCheck Update
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SVG 1.1 (Second Edition) – 16 August 2011Top ⋅ Contents ⋅ Previous ⋅ Next ⋅ Elements ⋅ Attributes ⋅ Properties

13 Gradients and Patterns

Contents

  • 13.1 Introduction
  • 13.2 Gradients
    • 13.2.1 Introduction
    • 13.2.2 Linear gradients
    • 13.2.3 Radial gradients
    • 13.2.4 Gradient stops
  • 13.3 Patterns
  • 13.4 DOM interfaces
    • 13.4.1 Interface SVGGradientElement
    • 13.4.2 Interface SVGLinearGradientElement
    • 13.4.3 Interface SVGRadialGradientElement
    • 13.4.4 Interface SVGStopElement
    • 13.4.5 Interface SVGPatternElement

13.1 Introduction

With SVG, you can fill (i.e., paint the interior) or stroke (i.e., paint the outline) of shapes and text using one of the following:

  • color (using <color>)
  • gradients (linear or radial)
  • patterns (vector or image, possibly tiled)

SVG uses the general notion of a paint server. Gradients and patterns are just specific types of built-in paint servers.

Paint servers are referenced using an IRI reference on a ‘fill’ or ‘stroke’ property.

13.2 Gradients

13.2.1 Introduction

Gradients consist of continuously smooth color transitions along a vector from one color to another, possibly followed by additional transitions along the same vector to other colors. SVG provides for two types of gradients: linear gradients and radial gradients.

Once defined, gradients are then referenced using ‘fill’ or ‘stroke’ properties on a given graphics element to indicate that the given element shall be filled or stroked with the referenced gradient.

The angle of the color transitions along the gradient vector is defined by the gradient normal. Before any transforms are applied to the gradient or its referencing graphics element, the gradient normal is perpendicular with the gradient vector. If a graphics element references a gradient, conceptually the graphics element should take a copy of the gradient vector and gradient normal and treat it as part of its own geometry. Any transformations applied to the graphics element geometry also apply to the copied gradient vector and gradient normal. Any gradient transforms that are specified on the reference gradient are applied before any graphics element transformations are applied to the gradient.

linear and radial gradient vectors and normals

13.2.2 Linear gradients

Linear gradients are defined by a ‘linearGradient’ element.

‘linearGradient’
Categories:
Gradient element
Content model:
Any number of the following elements, in any order:
  • descriptive elements‘desc’, ‘metadata’, ‘title’
  • ‘animate’
  • ‘animateTransform’
  • ‘set’
  • ‘stop’
Attributes:
  • core attributes‘id’, ‘xml:base’, ‘xml:lang’, ‘xml:space’
  • presentation attributes‘alignment-baseline’, ‘baseline-shift’, ‘clip’, ‘clip-path’, ‘clip-rule’, ‘color’, ‘color-interpolation’, ‘color-interpolation-filters’, ‘color-profile’, ‘color-rendering’, ‘cursor’, ‘direction’, ‘display’, ‘dominant-baseline’, ‘enable-background’, ‘fill’, ‘fill-opacity’, ‘fill-rule’, ‘filter’, ‘flood-color’, ‘flood-opacity’, ‘font-family’, ‘font-size’, ‘font-size-adjust’, ‘font-stretch’, ‘font-style’, ‘font-variant’, ‘font-weight’, ‘glyph-orientation-horizontal’, ‘glyph-orientation-vertical’, ‘image-rendering’, ‘kerning’, ‘letter-spacing’, ‘lighting-color’, ‘marker-end’, ‘marker-mid’, ‘marker-start’, ‘mask’, ‘opacity’, ‘overflow’, ‘pointer-events’, ‘shape-rendering’, ‘stop-color’, ‘stop-opacity’, ‘stroke’, ‘stroke-dasharray’, ‘stroke-dashoffset’, ‘stroke-linecap’, ‘stroke-linejoin’, ‘stroke-miterlimit’, ‘stroke-opacity’, ‘stroke-width’, ‘text-anchor’, ‘text-decoration’, ‘text-rendering’, ‘unicode-bidi’, ‘visibility’, ‘word-spacing’, ‘writing-mode’
  • xlink attributes‘xlink:href’, ‘xlink:show’, ‘xlink:actuate’, ‘xlink:type’, ‘xlink:role’, ‘xlink:arcrole’, ‘xlink:title’
  • ‘class’
  • ‘style’
  • ‘externalResourcesRequired’
  • ‘x1’
  • ‘y1’
  • ‘x2’
  • ‘y2’
  • ‘gradientUnits’
  • ‘gradientTransform’
  • ‘spreadMethod’
  • ‘xlink:href’
DOM Interfaces:
  • SVGLinearGradientElement

Attribute definitions:

gradientUnits = "userSpaceOnUse | objectBoundingBox"
Defines the coordinate system for attributes ‘x1’, ‘y1’, ‘x2’ and ‘y2’.
If gradientUnits="userSpaceOnUse", ‘x1’, ‘y1’, ‘x2’ and ‘y2’ represent values in the coordinate system that results from taking the current user coordinate system in place at the time when the gradient element is referenced (i.e., the user coordinate system for the element referencing the gradient element via a ‘fill’ or ‘stroke’ property) and then applying the transform specified by attribute ‘gradientTransform’.
If gradientUnits="objectBoundingBox", the user coordinate system for attributes ‘x1’, ‘y1’, ‘x2’ and ‘y2’ is established using the bounding box of the element to which the gradient is applied (see Object bounding box units) and then applying the transform specified by attribute ‘gradientTransform’.
When gradientUnits="objectBoundingBox" and ‘gradientTransform’ is the identity matrix, the normal of the linear gradient is perpendicular to the gradient vector in object bounding box space (i.e., the abstract coordinate system where (0,0) is at the top/left of the object bounding box and (1,1) is at the bottom/right of the object bounding box). When the object's bounding box is not square, the gradient normal which is initially perpendicular to the gradient vector within object bounding box space may render non-perpendicular relative to the gradient vector in user space. If the gradient vector is parallel to one of the axes of the bounding box, the gradient normal will remain perpendicular. This transformation is due to application of the non-uniform scaling transformation from bounding box space to user space.
If attribute ‘gradientUnits’ is not specified, then the effect is as if a value of 'objectBoundingBox' were specified.
Animatable: yes.
gradientTransform = "<transform-list>"
Contains the definition of an optional additional transformation from the gradient coordinate system onto the target coordinate system (i.e., userSpaceOnUse or objectBoundingBox). This allows for things such as skewing the gradient. This additional transformation matrix is post-multiplied to (i.e., inserted to the right of) any previously defined transformations, including the implicit transformation necessary to convert from object bounding box units to user space.
If attribute ‘gradientTransform’ is not specified, then the effect is as if an identity transform were specified.
Animatable: yes.
x1 = "<coordinate>"
‘x1’, ‘y1’, ‘x2’ and ‘y2’ define a gradient vector for the linear gradient. This gradient vector provides starting and ending points onto which the gradient stops are mapped. The values of ‘x1’, ‘y1’, ‘x2’ and ‘y2’ can be either numbers or percentages.
If the attribute is not specified, the effect is as if a value of '0%' were specified.
Animatable: yes.
y1 = "<coordinate>"
See ‘x1’.
If the attribute is not specified, the effect is as if a value of '0%' were specified.
Animatable: yes.
x2 = "<coordinate>"
See ‘x1’.
If the attribute is not specified, the effect is as if a value of '100%' were specified.
Animatable: yes.
y2 = "<coordinate>"
See ‘x1’.
If the attribute is not specified, the effect is as if a value of '0%' were specified.
Animatable: yes.
spreadMethod = "pad | reflect | repeat"
Indicates what happens if the gradient starts or ends inside the bounds of the target rectangle. Possible values are: 'pad', which says to use the terminal colors of the gradient to fill the remainder of the target region, 'reflect', which says to reflect the gradient pattern start-to-end, end-to-start, start-to-end, etc. continuously until the target rectangle is filled, and repeat, which says to repeat the gradient pattern start-to-end, start-to-end, start-to-end, etc. continuously until the target region is filled.
If the attribute is not specified, the effect is as if a value of 'pad' were specified.
Animatable: yes.
xlink:href = "<iri>"
An IRI reference to a different ‘linearGradient’ or ‘radialGradient’ element within the current SVG document fragment. Any ‘linearGradient’ attributes which are defined on the referenced element which are not defined on this element are inherited by this element. If this element has no defined gradient stops, and the referenced element does (possibly due to its own ‘xlink:href’ attribute), then this element inherits the gradient stop from the referenced element. Inheritance can be indirect to an arbitrary level; thus, if the referenced element inherits attribute or gradient stops due to its own ‘xlink:href’ attribute, then the current element can inherit those attributes or gradient stops.
Animatable: yes.

Percentages are allowed for ‘x1’, ‘y1’, ‘x2’ and ‘y2’. For gradientUnits="userSpaceOnUse", percentages represent values relative to the current viewport. For gradientUnits="objectBoundingBox", percentages represent values relative to the bounding box for the object.

If ‘x1’ = ‘x2’ and ‘y1’ = ‘y2’, then the area to be painted will be painted as a single color using the color and opacity of the last gradient stop.

Properties inherit into the ‘linearGradient’ element from its ancestors; properties do not inherit from the element referencing the ‘linearGradient’ element.

‘linearGradient’ elements are never rendered directly; their only usage is as something that can be referenced using the ‘fill’ and ‘stroke’ properties. The ‘display’ property does not apply to the ‘linearGradient’ element; thus, ‘linearGradient’ elements are not directly rendered even if the ‘display’ property is set to a value other than none, and ‘linearGradient’ elements are available for referencing even when the ‘display’ property on the ‘linearGradient’ element or any of its ancestors is set to none.

Example lingrad01 shows how to fill a rectangle by referencing a linear gradient paint server.

<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" 
  "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="8cm" height="4cm" viewBox="0 0 800 400" version="1.1"
     xmlns="http://www.w3.org/2000/svg">
  <desc>Example lingrad01 - fill a rectangle using a 
           linear gradient paint server</desc>
  <g>
    <defs>
      <linearGradient id="MyGradient">
        <stop offset="5%" stop-color="#F60" />
        <stop offset="95%" stop-color="#FF6" />
      </linearGradient>
    </defs>

    <!-- Outline the drawing area in blue -->
    <rect fill="none" stroke="blue" 
          x="1" y="1" width="798" height="398"/>

    <!-- The rectangle is filled using a linear gradient paint server -->
    <rect fill="url(#MyGradient)" stroke="black" stroke-width="5"  
          x="100" y="100" width="600" height="200"/>
  </g>
</svg>
Example lingrad01
Example lingrad01 — fill a rectangle using a linear gradient paint server

View this example as SVG (SVG-enabled browsers only)

13.2.3 Radial gradients

Radial gradients are defined by a ‘radialGradient’ element.

‘radialGradient’
Categories:
Gradient element
Content model:
Any number of the following elements, in any order:
  • descriptive elements‘desc’, ‘metadata’, ‘title’
  • ‘animate’
  • ‘animateTransform’
  • ‘set’
  • ‘stop’
Attributes:
  • core attributes‘id’, ‘xml:base’, ‘xml:lang’, ‘xml:space’
  • presentation attributes‘alignment-baseline’, ‘baseline-shift’, ‘clip’, ‘clip-path’, ‘clip-rule’, ‘color’, ‘color-interpolation’, ‘color-interpolation-filters’, ‘color-profile’, ‘color-rendering’, ‘cursor’, ‘direction’, ‘display’, ‘dominant-baseline’, ‘enable-background’, ‘fill’, ‘fill-opacity’, ‘fill-rule’, ‘filter’, ‘flood-color’, ‘flood-opacity’, ‘font-family’, ‘font-size’, ‘font-size-adjust’, ‘font-stretch’, ‘font-style’, ‘font-variant’, ‘font-weight’, ‘glyph-orientation-horizontal’, ‘glyph-orientation-vertical’, ‘image-rendering’, ‘kerning’, ‘letter-spacing’, ‘lighting-color’, ‘marker-end’, ‘marker-mid’, ‘marker-start’, ‘mask’, ‘opacity’, ‘overflow’, ‘pointer-events’, ‘shape-rendering’, ‘stop-color’, ‘stop-opacity’, ‘stroke’, ‘stroke-dasharray’, ‘stroke-dashoffset’, ‘stroke-linecap’, ‘stroke-linejoin’, ‘stroke-miterlimit’, ‘stroke-opacity’, ‘stroke-width’, ‘text-anchor’, ‘text-decoration’, ‘text-rendering’, ‘unicode-bidi’, ‘visibility’, ‘word-spacing’, ‘writing-mode’
  • xlink attributes‘xlink:href’, ‘xlink:show’, ‘xlink:actuate’, ‘xlink:type’, ‘xlink:role’, ‘xlink:arcrole’, ‘xlink:title’
  • ‘class’
  • ‘style’
  • ‘externalResourcesRequired’
  • ‘cx’
  • ‘cy’
  • ‘r’
  • ‘fx’
  • ‘fy’
  • ‘gradientUnits’
  • ‘gradientTransform’
  • ‘spreadMethod’
  • ‘xlink:href’
DOM Interfaces:
  • SVGRadialGradientElement

Attribute definitions:

gradientUnits = "userSpaceOnUse | objectBoundingBox"
Defines the coordinate system for attributes ‘cx’, ‘cy’, ‘r’, ‘fx’ and ‘fy’.
If gradientUnits="userSpaceOnUse", ‘cx’, ‘cy’, ‘r’, ‘fx’ and ‘fy’ represent values in the coordinate system that results from taking the current user coordinate system in place at the time when the gradient element is referenced (i.e., the user coordinate system for the element referencing the gradient element via a ‘fill’ or ‘stroke’ property) and then applying the transform specified by attribute ‘gradientTransform’.
If gradientUnits="objectBoundingBox", the user coordinate system for attributes ‘cx’, ‘cy’, ‘r’, ‘fx’ and ‘fy’ is established using the bounding box of the element to which the gradient is applied (see Object bounding box units) and then applying the transform specified by attribute ‘gradientTransform’.
When gradientUnits="objectBoundingBox" and ‘gradientTransform’ is the identity matrix, then the rings of the radial gradient are circular with respect to the object bounding box space (i.e., the abstract coordinate system where (0,0) is at the top/left of the object bounding box and (1,1) is at the bottom/right of the object bounding box). When the object's bounding box is not square, the rings that are conceptually circular within object bounding box space will render as elliptical due to application of the non-uniform scaling transformation from bounding box space to user space.
If attribute ‘gradientUnits’ is not specified, then the effect is as if a value of 'objectBoundingBox' were specified.
Animatable: yes.
gradientTransform = "<transform-list>"
Contains the definitions of an optional additional transformation from the gradient coordinate system onto the target coordinate system (i.e., userSpaceOnUse or objectBoundingBox). This allows for things such as skewing the gradient. This additional transformation matrix is post-multiplied to (i.e., inserted to the right of) any previously defined transformations, including the implicit transformation necessary to convert from object bounding box units to user space.
If attribute ‘gradientTransform’ is not specified, then the effect is as if an identity transform were specified.
Animatable: yes.
cx = "<coordinate>"
‘cx’, ‘cy’ and ‘r’ define the largest (i.e., outermost) circle for the radial gradient. The gradient will be drawn such that the 100% gradient stop is mapped to the perimeter of this largest (i.e., outermost) circle.
If the attribute is not specified, the effect is as if a value of '50%' were specified.
Animatable: yes.
cy = "<coordinate>"
See ‘cx’.
If the attribute is not specified, the effect is as if a value of '50%' were specified.
Animatable: yes.
r = "<length>"
See ‘cx’.
A negative value is an error (see Error processing). A value of zero will cause the area to be painted as a single color using the color and opacity of the last gradient stop.
If the attribute is not specified, the effect is as if a value of '50%' were specified.
Animatable: yes.
fx = "<coordinate>"
‘fx’ and ‘fy’ define the focal point for the radial gradient. The gradient will be drawn such that the 0% gradient stop is mapped to (fx, fy).
If attribute ‘fx’ is not specified, ‘fx’ will coincide with the presentational value of ‘cx’ for the element whether the value for 'cx' was inherited or not. If the element references an element that specifies a value for 'fx', then the value of 'fx' is inherited from the referenced element.
Animatable: yes.
fy = "<coordinate>"
See ‘fx’.
If attribute ‘fy’ is not specified, ‘fy’ will coincide with the presentational value of ‘cy’ for the element whether the value for 'cy' was inherited or not. If the element references an element that specifies a value for 'fy', then the value of 'fy' is inherited from the referenced element.
Animatable: yes.
spreadMethod = "pad | reflect | repeat"
Indicates what happens if the gradient starts or ends inside the bounds of the object(s) being painted by the gradient. Has the same values and meanings as the ‘spreadMethod’ attribute on ‘linearGradient’ element.
Animatable: yes.
xlink:href = "<iri>"
An IRI reference to a different ‘linearGradient’ or ‘radialGradient’ element within the current SVG document fragment. Any ‘radialGradient’ attributes which are defined on the referenced element which are not defined on this element are inherited by this element. If this element has no defined gradient stops, and the referenced element does (possibly due to its own ‘xlink:href’ attribute), then this element inherits the gradient stop from the referenced element. Inheritance can be indirect to an arbitrary level; thus, if the referenced element inherits attribute or gradient stops due to its own ‘xlink:href’ attribute, then the current element can inherit those attributes or gradient stops.
Animatable: yes.

Percentages are allowed for attributes ‘cx’, ‘cy’, ‘r’, ‘fx’ and ‘fy’. For gradientUnits="userSpaceOnUse", percentages represent values relative to the current viewport. For gradientUnits="objectBoundingBox", percentages represent values relative to the bounding box for the object.

If the point defined by ‘fx’ and ‘fy’ lies outside the circle defined by ‘cx’, ‘cy’ and ‘r’, then the user agent shall set the focal point to the intersection of the line from (‘cx’, ‘cy’) to (‘fx’, ‘fy’) with the circle defined by ‘cx’, ‘cy’ and ‘r’.

Properties inherit into the ‘radialGradient’ element from its ancestors; properties do not inherit from the element referencing the ‘radialGradient’ element.

‘radialGradient’ elements are never rendered directly; their only usage is as something that can be referenced using the ‘fill’ and ‘stroke’ properties. The ‘display’ property does not apply to the ‘radialGradient’ element; thus, ‘radialGradient’ elements are not directly rendered even if the ‘display’ property is set to a value other than none, and ‘radialGradient’ elements are available for referencing even when the ‘display’ property on the ‘radialGradient’ element or any of its ancestors is set to none.

Example radgrad01 shows how to fill a rectangle by referencing a radial gradient paint server.

<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" 
  "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="8cm" height="4cm" viewBox="0 0 800 400" version="1.1"
     xmlns="http://www.w3.org/2000/svg">
  <desc>Example radgrad01 - fill a rectangle by referencing a 
           radial gradient paint server</desc>
  <g>
    <defs>
      <radialGradient id="MyGradient" gradientUnits="userSpaceOnUse"
                      cx="400" cy="200" r="300" fx="400" fy="200">
        <stop offset="0%" stop-color="red" />
        <stop offset="50%" stop-color="blue" />
        <stop offset="100%" stop-color="red" />
      </radialGradient>
    </defs>

    <!-- Outline the drawing area in blue -->
    <rect fill="none" stroke="blue" 
          x="1" y="1" width="798" height="398"/>

    <!-- The rectangle is filled using a radial gradient paint server -->
    <rect fill="url(#MyGradient)" stroke="black" stroke-width="5"  
          x="100" y="100" width="600" height="200"/>
  </g>
</svg>
Example radgrad01
Example radgrad01 — fill a rectangle by referencing a radial gradient paint server

View this example as SVG (SVG-enabled browsers only)

13.2.4 Gradient stops

The ramp of colors to use on a gradient is defined by the ‘stop’ elements that are child elements to either the ‘linearGradient’ element or the ‘radialGradient’ element.

‘stop’
Categories:
None
Content model:
Any number of the following elements, in any order:
  • ‘animate’
  • ‘animateColor’
  • ‘set’
Attributes:
  • core attributes‘id’, ‘xml:base’, ‘xml:lang’, ‘xml:space’
  • presentation attributes‘alignment-baseline’, ‘baseline-shift’, ‘clip’, ‘clip-path’, ‘clip-rule’, ‘color’, ‘color-interpolation’, ‘color-interpolation-filters’, ‘color-profile’, ‘color-rendering’, ‘cursor’, ‘direction’, ‘display’, ‘dominant-baseline’, ‘enable-background’, ‘fill’, ‘fill-opacity’, ‘fill-rule’, ‘filter’, ‘flood-color’, ‘flood-opacity’, ‘font-family’, ‘font-size’, ‘font-size-adjust’, ‘font-stretch’, ‘font-style’, ‘font-variant’, ‘font-weight’, ‘glyph-orientation-horizontal’, ‘glyph-orientation-vertical’, ‘image-rendering’, ‘kerning’, ‘letter-spacing’, ‘lighting-color’, ‘marker-end’, ‘marker-mid’, ‘marker-start’, ‘mask’, ‘opacity’, ‘overflow’, ‘pointer-events’, ‘shape-rendering’, ‘stop-color’, ‘stop-opacity’, ‘stroke’, ‘stroke-dasharray’, ‘stroke-dashoffset’, ‘stroke-linecap’, ‘stroke-linejoin’, ‘stroke-miterlimit’, ‘stroke-opacity’, ‘stroke-width’, ‘text-anchor’, ‘text-decoration’, ‘text-rendering’, ‘unicode-bidi’, ‘visibility’, ‘word-spacing’, ‘writing-mode’
  • ‘class’
  • ‘style’
  • ‘offset’
DOM Interfaces:
  • SVGStopElement

Attribute definitions:

offset = "<number> | <percentage>"
The ‘offset’ attribute is either a <number> (usually ranging from 0 to 1) or a <percentage> (usually ranging from 0% to 100%) which indicates where the gradient stop is placed. For linear gradients, the ‘offset’ attribute represents a location along the gradient vector. For radial gradients, it represents a percentage distance from (fx,fy) to the edge of the outermost/largest circle.
Animatable: yes.

The ‘stop-color’ property indicates what color to use at that gradient stop. The keyword currentColor and ICC colors can be specified in the same manner as within a <paint> specification for the ‘fill’ and ‘stroke’ properties.

‘stop-color’
Value:   currentColor |
<color> <icccolor> |
inherit
Initial:   black
Applies to:   ‘stop’ elements
Inherited:   no
Percentages:   N/A
Media:   visual
Animatable:   yes

The ‘stop-opacity’ property defines the opacity of a given gradient stop.

‘stop-opacity’
Value:   <opacity-value> | inherit
Initial:   1
Applies to:   ‘stop’ elements
Inherited:   no
Percentages:   N/A
Media:   visual
Animatable:   yes

Some notes on gradients:

  • Gradient offset values less than 0 (or less than 0%) are rounded up to 0%. Gradient offset values greater than 1 (or greater than 100%) are rounded down to 100%.
  • It is necessary that at least two stops defined to have a gradient effect. If no stops are defined, then painting shall occur as if 'none' were specified as the paint style. If one stop is defined, then paint with the solid color fill using the color defined for that gradient stop.
  • Each gradient offset value is required to be equal to or greater than the previous gradient stop's offset value. If a given gradient stop's offset value is not equal to or greater than all previous offset values, then the offset value is adjusted to be equal to the largest of all previous offset values.
  • If two gradient stops have the same offset value, then the latter gradient stop controls the color value at the overlap point. In particular:
    <stop offset="0" stop-color="white"/>
    <stop offset=".2" stop-color="red"/>
    <stop offset=".2" stop-color="blue"/>
    <stop offset="1" stop-color="black"/>
    
    will have approximately the same effect as:
    <stop offset="0" stop-color="white"/>
    <stop offset=".1999999999" stop-color="red"/>
    <stop offset=".2" stop-color="blue"/>
    <stop offset="1" stop-color="black"/>
    
    which is a gradient that goes smoothly from white to red, then abruptly shifts from red to blue, and then goes smoothly from blue to black.

13.3 Patterns

A pattern is used to fill or stroke an object using a pre-defined graphic object which can be replicated ("tiled") at fixed intervals in x and y to cover the areas to be painted. Patterns are defined using a ‘pattern’ element and then referenced by properties ‘fill’ and ‘stroke’ on a given graphics element to indicate that the given element shall be filled or stroked with the referenced pattern.

Attributes ‘x’, ‘y’, ‘width’, ‘height’ and ‘patternUnits’ define a reference rectangle somewhere on the infinite canvas. The reference rectangle has its top/left at (xy) and its bottom/right at (x + widthy + height). The tiling theoretically extends a series of such rectangles to infinity in X and Y (positive and negative), with rectangles starting at (x + m*widthy + n* height) for each possible integer value for m and n.

‘pattern’
Categories:
Container element
Content model:
Any number of the following elements, in any order:
  • animation elements‘animate’, ‘animateColor’, ‘animateMotion’, ‘animateTransform’, ‘set’
  • descriptive elements‘desc’, ‘metadata’, ‘title’
  • shape elements‘circle’, ‘ellipse’, ‘line’, ‘path’, ‘polygon’, ‘polyline’, ‘rect’
  • structural elements‘defs’, ‘g’, ‘svg’, ‘symbol’, ‘use’
  • gradient elements‘linearGradient’, ‘radialGradient’
  • ‘a’
  • ‘altGlyphDef’
  • ‘clipPath’
  • ‘color-profile’
  • ‘cursor’
  • ‘filter’
  • ‘font’
  • ‘font-face’
  • ‘foreignObject’
  • ‘image’
  • ‘marker’
  • ‘mask’
  • ‘pattern’
  • ‘script’
  • ‘style’
  • ‘switch’
  • ‘text’
  • ‘view’
Attributes:
  • conditional processing attributes‘requiredFeatures’, ‘requiredExtensions’, ‘systemLanguage’
  • core attributes‘id’, ‘xml:base’, ‘xml:lang’, ‘xml:space’
  • presentation attributes‘alignment-baseline’, ‘baseline-shift’, ‘clip’, ‘clip-path’, ‘clip-rule’, ‘color’, ‘color-interpolation’, ‘color-interpolation-filters’, ‘color-profile’, ‘color-rendering’, ‘cursor’, ‘direction’, ‘display’, ‘dominant-baseline’, ‘enable-background’, ‘fill’, ‘fill-opacity’, ‘fill-rule’, ‘filter’, ‘flood-color’, ‘flood-opacity’, ‘font-family’, ‘font-size’, ‘font-size-adjust’, ‘font-stretch’, ‘font-style’, ‘font-variant’, ‘font-weight’, ‘glyph-orientation-horizontal’, ‘glyph-orientation-vertical’, ‘image-rendering’, ‘kerning’, ‘letter-spacing’, ‘lighting-color’, ‘marker-end’, ‘marker-mid’, ‘marker-start’, ‘mask’, ‘opacity’, ‘overflow’, ‘pointer-events’, ‘shape-rendering’, ‘stop-color’, ‘stop-opacity’, ‘stroke’, ‘stroke-dasharray’, ‘stroke-dashoffset’, ‘stroke-linecap’, ‘stroke-linejoin’, ‘stroke-miterlimit’, ‘stroke-opacity’, ‘stroke-width’, ‘text-anchor’, ‘text-decoration’, ‘text-rendering’, ‘unicode-bidi’, ‘visibility’, ‘word-spacing’, ‘writing-mode’
  • xlink attributes‘xlink:href’, ‘xlink:show’, ‘xlink:actuate’, ‘xlink:type’, ‘xlink:role’, ‘xlink:arcrole’, ‘xlink:title’
  • ‘class’
  • ‘style’
  • ‘externalResourcesRequired’
  • ‘viewBox’
  • ‘preserveAspectRatio’
  • ‘x’
  • ‘y’
  • ‘width’
  • ‘height’
  • ‘patternUnits’
  • ‘patternContentUnits’
  • ‘patternTransform’
  • ‘xlink:href’
DOM Interfaces:
  • SVGPatternElement

Attribute definitions:

patternUnits = "userSpaceOnUse | objectBoundingBox"
Defines the coordinate system for attributes ‘x’, ‘y’, ‘width’ and ‘height’.
If patternUnits="userSpaceOnUse", ‘x’, ‘y’, ‘width’ and ‘height’ represent values in the coordinate system that results from taking the current user coordinate system in place at the time when the ‘pattern’ element is referenced (i.e., the user coordinate system for the element referencing the ‘pattern’ element via a ‘fill’ or ‘stroke’ property) and then applying the transform specified by attribute ‘patternTransform’.
If patternUnits="objectBoundingBox", the user coordinate system for attributes ‘x’, ‘y’, ‘width’ and ‘height’ is established using the bounding box of the element to which the pattern is applied (see Object bounding box units) and then applying the transform specified by attribute ‘patternTransform’.
If attribute ‘patternUnits’ is not specified, then the effect is as if a value of 'objectBoundingBox' were specified.
Animatable: yes.
patternContentUnits = "userSpaceOnUse | objectBoundingBox"
Defines the coordinate system for the contents of the ‘pattern’. Note that this attribute has no effect if attribute ‘viewBox’ is specified.
If patternContentUnits="userSpaceOnUse", the user coordinate system for the contents of the ‘pattern’ element is the coordinate system that results from taking the current user coordinate system in place at the time when the ‘pattern’ element is referenced (i.e., the user coordinate system for the element referencing the ‘pattern’ element via a ‘fill’ or ‘stroke’ property) and then applying the transform specified by attribute ‘patternTransform’.
If patternContentUnits="objectBoundingBox", the user coordinate system for the contents of the ‘pattern’ element is established using the bounding box of the element to which the pattern is applied (see Object bounding box units) and then applying the transform specified by attribute ‘patternTransform’.
If attribute ‘patternContentUnits’ is not specified, then the effect is as if a value of 'userSpaceOnUse' were specified.
Animatable: yes.
patternTransform = "<transform-list>"
Contains the definition of an optional additional transformation from the pattern coordinate system onto the target coordinate system (i.e., 'userSpaceOnUse' or 'objectBoundingBox'). This allows for things such as skewing the pattern tiles. This additional transformation matrix is post-multiplied to (i.e., inserted to the right of) any previously defined transformations, including the implicit transformation necessary to convert from object bounding box units to user space.
If attribute ‘patternTransform’ is not specified, then the effect is as if an identity transform were specified.
Animatable: yes.
x = "<coordinate>"
‘x’, ‘y’, ‘width’ and ‘height’ indicate how the pattern tiles are placed and spaced. These attributes represent coordinates and values in the coordinate space specified by the combination of attributes ‘patternUnits’ and ‘patternTransform’.
If the attribute is not specified, the effect is as if a value of zero were specified.
Animatable: yes.
y = "<coordinate>"
See ‘x’.
If the attribute is not specified, the effect is as if a value of zero were specified.
Animatable: yes.
width = "<length>"
See ‘x’.
A negative value is an error (see Error processing). A value of zero disables rendering of the element (i.e., no paint is applied).
If the attribute is not specified, the effect is as if a value of zero were specified.
Animatable: yes.
height = "<length>"
See ‘x’.
A negative value is an error (see Error processing). A value of zero disables rendering of the element (i.e., no paint is applied).
If the attribute is not specified, the effect is as if a value of zero were specified.
Animatable: yes.
xlink:href = "<iri>"
An IRI reference to a different ‘pattern’ element within the current SVG document fragment. Any attributes which are defined on the referenced element which are not defined on this element are inherited by this element. If this element has no children, and the referenced element does (possibly due to its own ‘xlink:href’ attribute), then this element inherits the children from the referenced element. Inheritance can be indirect to an arbitrary level; thus, if the referenced element inherits attributes or children due to its own ‘xlink:href’ attribute, then the current element can inherit those attributes or children.
Animatable: yes.
preserveAspectRatio = "[defer] <align> [<meetOrSlice>]"

See ‘preserveAspectRatio’.

If the attribute is not specified, then the effect is as if a value of xMidYMid meet were specified.

Animatable: yes.

SVG's user agent style sheet sets the ‘overflow’ property for ‘pattern’ elements to hidden, which causes a rectangular clipping path to be created at the bounds of the pattern tile. Unless the ‘overflow’ property is overridden, any graphics within the pattern which goes outside of the pattern rectangle will be clipped. Note that if the ‘overflow’ property is set to visible the rendering behavior for the pattern is undefined. Example pattern01 below shows the effect of clipping to the pattern tile.

The contents of the ‘pattern’ are relative to a new coordinate system. If there is a ‘viewBox’ attribute, then the new coordinate system is fitted into the region defined by the ‘x’, ‘y’, ‘width’, ‘height’ and ‘patternUnits’ attributes on the ‘pattern’ element using the standard rules for ‘viewBox’ and ‘preserveAspectRatio’. If there is no ‘viewBox’ attribute, then the new coordinate system has its origin at (xy), where x is established by the ‘x’ attribute on the ‘pattern’ element, and y is established by the ‘y’ attribute on the ‘pattern’ element. Thus, in the following example:

<pattern x="10" y="10" width="20" height="20">
   <rect x="5" y="5" width="10" height="10"/>
</pattern>

the rectangle has its top/left located 5 units to the right and 5 units down from the origin of the pattern tile.

The ‘viewBox’ attribute introduces a supplemental transformation which is applied on top of any transformations necessary to create a new pattern coordinate system due to attributes ‘x’, ‘y’, ‘width’, ‘height’ and ‘patternUnits’.

Properties inherit into the ‘pattern’ element from its ancestors; properties do not inherit from the element referencing the ‘pattern’ element.

‘pattern’ elements are never rendered directly; their only usage is as something that can be referenced using the ‘fill’ and ‘stroke’ properties. The ‘display’ property does not apply to the ‘pattern’ element; thus, ‘pattern’ elements are not directly rendered even if the ‘display’ property is set to a value other than none, and ‘pattern’ elements are available for referencing even when the ‘display’ property on the ‘pattern’ element or any of its ancestors is set to none.

Event attributes and event listeners attached to the contents of a ‘pattern’ element are not processed; only the rendering aspects of ‘pattern’ elements are processed.

Example pattern01 shows how to fill a rectangle by referencing a pattern paint server. Note how the blue stroke of each triangle has been clipped at the top and the left. This is due to SVG's user agent style sheet setting the ‘overflow’ property for ‘pattern’ elements to hidden, which causes the pattern to be clipped to the bounds of the pattern tile.

<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" 
  "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="8cm" height="4cm" viewBox="0 0 800 400" version="1.1"
     xmlns="http://www.w3.org/2000/svg">
  <defs>
    <pattern id="TrianglePattern" patternUnits="userSpaceOnUse"
             x="0" y="0" width="100" height="100"
             viewBox="0 0 10 10" >
      <path d="M 0 0 L 7 0 L 3.5 7 z" fill="red" stroke="blue" />
    </pattern> 
  </defs>

  <!-- Outline the drawing area in blue -->
  <rect fill="none" stroke="blue" 
        x="1" y="1" width="798" height="398"/>

  <!-- The ellipse is filled using a triangle pattern paint server
       and stroked with black -->
  <ellipse fill="url(#TrianglePattern)" stroke="black" stroke-width="5"  
           cx="400" cy="200" rx="350" ry="150" />
</svg>
Example pattern01
Example pattern01 — fill a rectangle by referencing a pattern paint server

View this example as SVG (SVG-enabled browsers only)

13.4 DOM interfaces

13.4.1 Interface SVGGradientElement

The SVGGradientElement interface is a base interface used by SVGLinearGradientElement and SVGRadialGradientElement.
interface SVGGradientElement : SVGElement,
                               SVGURIReference,
                               SVGExternalResourcesRequired,
                               SVGStylable,
                               SVGUnitTypes {

  // Spread Method Types
  const unsigned short SVG_SPREADMETHOD_UNKNOWN = 0;
  const unsigned short SVG_SPREADMETHOD_PAD = 1;
  const unsigned short SVG_SPREADMETHOD_REFLECT = 2;
  const unsigned short SVG_SPREADMETHOD_REPEAT = 3;

  readonly attribute SVGAnimatedEnumeration gradientUnits;
  readonly attribute SVGAnimatedTransformList gradientTransform;
  readonly attribute SVGAnimatedEnumeration spreadMethod;
};
Constants in group “Spread Method Types”:
SVG_SPREADMETHOD_UNKNOWN (unsigned short)
The type is not one of predefined types. It is invalid to attempt to define a new value of this type or to attempt to switch an existing value to this type.
SVG_SPREADMETHOD_PAD (unsigned short)
Corresponds to value 'pad'.
SVG_SPREADMETHOD_REFLECT (unsigned short)
Corresponds to value 'reflect'.
SVG_SPREADMETHOD_REPEAT (unsigned short)
Corresponds to value 'repeat'.
Attributes:
gradientUnits (readonly SVGAnimatedEnumeration)
Corresponds to attribute ‘gradientUnits’ on the given element. Takes one of the constants defined in SVGUnitTypes.
gradientTransform (readonly SVGAnimatedTransformList)
Corresponds to attribute ‘gradientTransform’ on the given element.
spreadMethod (readonly SVGAnimatedEnumeration)
Corresponds to attribute ‘spreadMethod’ on the given element. One of the Spread Method Types defined on this interface.

13.4.2 Interface SVGLinearGradientElement

The SVGLinearGradientElement interface corresponds to the ‘linearGradient’ element.
interface SVGLinearGradientElement : SVGGradientElement {
  readonly attribute SVGAnimatedLength x1;
  readonly attribute SVGAnimatedLength y1;
  readonly attribute SVGAnimatedLength x2;
  readonly attribute SVGAnimatedLength y2;
};
Attributes:
x1 (readonly SVGAnimatedLength)
Corresponds to attribute ‘x1’ on the given ‘linearGradient’ element.
y1 (readonly SVGAnimatedLength)
Corresponds to attribute ‘y1’ on the given ‘linearGradient’ element.
x2 (readonly SVGAnimatedLength)
Corresponds to attribute ‘x2’ on the given ‘linearGradient’ element.
y2 (readonly SVGAnimatedLength)
Corresponds to attribute ‘y2’ on the given ‘linearGradient’ element.

13.4.3 Interface SVGRadialGradientElement

The SVGRadialGradientElement interface corresponds to the ‘radialGradient’ element.
interface SVGRadialGradientElement : SVGGradientElement {
  readonly attribute SVGAnimatedLength cx;
  readonly attribute SVGAnimatedLength cy;
  readonly attribute SVGAnimatedLength r;
  readonly attribute SVGAnimatedLength fx;
  readonly attribute SVGAnimatedLength fy;
};
Attributes:
cx (readonly SVGAnimatedLength)
Corresponds to attribute ‘cx’ on the given ‘radialGradient’ element.
cy (readonly SVGAnimatedLength)
Corresponds to attribute ‘cy’ on the given ‘radialGradient’ element.
r (readonly SVGAnimatedLength)
Corresponds to attribute ‘r’ on the given ‘radialGradient’ element.
fx (readonly SVGAnimatedLength)
Corresponds to attribute ‘fx’ on the given ‘radialGradient’ element.
fy (readonly SVGAnimatedLength)
Corresponds to attribute ‘fy’ on the given ‘radialGradient’ element.

13.4.4 Interface SVGStopElement

The SVGStopElement interface corresponds to the ‘stop’ element.
interface SVGStopElement : SVGElement,
                           SVGStylable {
  readonly attribute SVGAnimatedNumber offset;
};
Attributes:
offset (readonly SVGAnimatedNumber)
Corresponds to attribute ‘offset’ on the given ‘stop’ element.

13.4.5 Interface SVGPatternElement

The SVGPatternElement interface corresponds to the ‘pattern’ element.
interface SVGPatternElement : SVGElement,
                              SVGURIReference,
                              SVGTests,
                              SVGLangSpace,
                              SVGExternalResourcesRequired,
                              SVGStylable,
                              SVGFitToViewBox,
                              SVGUnitTypes {
  readonly attribute SVGAnimatedEnumeration patternUnits;
  readonly attribute SVGAnimatedEnumeration patternContentUnits;
  readonly attribute SVGAnimatedTransformList patternTransform;
  readonly attribute SVGAnimatedLength x;
  readonly attribute SVGAnimatedLength y;
  readonly attribute SVGAnimatedLength width;
  readonly attribute SVGAnimatedLength height;
};
Attributes:
patternUnits (readonly SVGAnimatedEnumeration)
Corresponds to attribute ‘patternUnits’ on the given ‘pattern’ element. Takes one of the constants defined in SVGUnitTypes.
patternContentUnits (readonly SVGAnimatedEnumeration)
Corresponds to attribute ‘patternContentUnits’ on the given ‘pattern’ element. Takes one of the constants defined in SVGUnitTypes.
patternTransform (readonly SVGAnimatedTransformList)
Corresponds to attribute ‘patternTransform’ on the given ‘pattern’ element.
x (readonly SVGAnimatedLength)
Corresponds to attribute ‘x’ on the given ‘pattern’ element.
y (readonly SVGAnimatedLength)
Corresponds to attribute ‘y’ on the given ‘pattern’ element.
width (readonly SVGAnimatedLength)
Corresponds to attribute ‘width’ on the given ‘pattern’ element.
height (readonly SVGAnimatedLength)
Corresponds to attribute ‘height’ on the given ‘pattern’ element.
SVG 1.1 (Second Edition) – 16 August 2011Top ⋅ Contents ⋅ Previous ⋅ Next ⋅ Elements ⋅ Attributes ⋅ Properties
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