


December Markup
This is a submission for Frontend Challenge - December Edition, CSS Art: December. Inspiration As the year comes to a close, I find myself reflecting, celebrating, and looking forward. The month of December holds a particular place in our
Jan 01, 2025 am 02:57 AM
Tell Dont Ask principle explained
The basic principle of the Tell Don't Ask principle is to prefer telling an object what to do rather than asking an object for its data and acting on this data. The idea is to put into the object the behavior related to that object. The object that
Dec 31, 2024 pm 07:21 PM
From Idea to Code: How I Built a Python Text Editor
This is my first post, so it might be bad, but I will like some feedback in the comments! The idea So, it's February of 2023, a beautiful day, and I thought of making an app. I was thinking, and thinking, and I got the idea to make someth
Dec 31, 2024 pm 06:48 PM
GossipSampling - A Stand Alone Peer Sampling Service
This early stage open source library that maintains a Gossip Network and then allows you to subscribe to sample peers from the maintained network. The idea is that you can build an application that uses the network structure that only has to worry a
Dec 31, 2024 pm 06:35 PM
How Toolzr Was Built
Toolzr was created with a simple goal: to provide a collection of free, easy-to-use web tools to make life easier for developers, students, and professionals. The platform was born from its founders’ need to scratch their own itch. Every time a new t
Dec 31, 2024 pm 06:10 PM![ays to speed up CI [GitHub Actions] that you can do immediately!](https://img.php.cn/upload/article/001/246/273/173563873547706.jpg?x-oss-process=image/resize,m_fill,h_100,w_220)
ays to speed up CI [GitHub Actions] that you can do immediately!
For those who are frustrated by slow CI execution. Here are three ways to speed up CI execution with GitHub Actions. Three ways to speed up CI [GitHub Actions]. The following three methods are introduced in this article. Split the Job
Dec 31, 2024 pm 05:52 PM
Path Of Exile 2: Monk Leveling Build Guide
The Monk is a fantastic class for all Path of Exile 2 players, both newcomers and veterans of the series. With a mix of elemental attacks and high mobility, the Monk can crush their foes with some of the best clear speed you'll find f
Dec 31, 2024 pm 04:32 PM
Temtem: Foursquare Swarm: Check In - 10 Beginner Tips
Temtem: Swarm is a charming take on the original game, but this time around, you'll be playing as the Temtem in a survival and roguelike experience. With each Temtem comes a unique set of skills and survival potential, and constant decision-making is
Dec 31, 2024 pm 04:20 PM
Tailwind: Combine custom css with @components directive
Hi devs, I came across a challenge that I want to share and how I solved it. These articles will help other devs like me who ran into the same issue. The challenge My challenge was to create a reusable component with tailwind components d
Dec 31, 2024 pm 01:59 PM
How Can Pixel Outlines Enable Efficient Collision Detection in Complex Game Environments?
Collision Detection with Complex Shapes using Pixel OutlinesIn order to create a game that allows players to interact with a complex,...
Dec 31, 2024 pm 01:45 PM
How to Fix the 'javac: source release 1.7 requires target release 1.7' Error in IntelliJ IDEA?
IDEA: Error "javac: source release 1.7 requires target release 1.7"When executing JUnit tests in IntelliJ IDEA, developers may encounter the error...
Dec 31, 2024 am 10:36 AM
Supervive: 10 Beginner Tips
Dec 31, 2024 am 09:11 AM
Scraping Data with DevTools and HAR Files
Data scraping is a game-changer for anyone looking to extract meaningful information from websites. With tools like Chrome DevTools and HAR files, you can uncover hidden APIs and capture valuable data streams effortlessly. In this post, I’ll share ho
Dec 31, 2024 am 08:16 AM
#ustom Code Instead of Plugins/Libraries - Showcase of Simplicity
This is the third in a little trio of articles where I’m showing how quickly and easily you can implement common web features without relying on heavy libraries or complicated frameworks. This time, I worked on a "read more" button for clip
Dec 31, 2024 am 08:08 AM
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