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Sword and Expedition Departure Valk's Skill Introduction In the game "Sword and Expedition Departure", Valkor, also known as the "Male Gun" by players, has super single-target damage capabilities. His skills can not only weaken the enemy's armor, but also lock and accurately attack the enemy's target with the highest output. So, what are the characteristics of Valk's skills? PHP editor Apple will give you a detailed explanation to help you better understand and use this powerful role.
1. Ultimate skill-six consecutive openings and equal system
Cooling: 0 seconds, full field: 10 cells, consumption: 0
Valk loads his pistol with 6 bullets and randomly fires at the enemies in front of him, giving priority to enemies that have not been shot in this casting.
Each bullet causes ×50% plus 5% of the target's maximum health as damage (the additional damage shall not exceed 60%), and stuns the target for 1.5 seconds. Subsequent hits against the same target deal 50% damage.
Level 2: When the enemy in front of you contains a target with a bounty attached to the skill "Bounty Pursuit", after shooting all the enemies in front of you, all remaining bullets will be fired at the bounty enemy.
Level 3: Damage increased to ×55%.
2. Scatter Shot
Cooling: 0 seconds, Range: 2 cells
Valk’s normal attack can fire 3 bullets Bullets that penetrate the enemy will cause damage to enemies within a certain range in front, and the main target will always be damaged by 3 bullets, each bullet causing ¥34% damage.
Level 2: When a normal attack hits a critical hit, it will stun the injured enemy for 0.125 seconds
Level 3: The damage of each bullet is increased to ×37%
Level 4: The damage of each bullet is increased to ×40%
3. Bounty pursuit
Scope: the whole field
The battle begins At the next 10 seconds, Valk received the bounty order from the enemy with the highest cumulative output at this time. After receiving the bounty order, Valk's damage received is reduced by 18%, priority is given to attacking enemies with bounties on them, and the damage dealt to them is increased by 25%. When the enemy with a bounty on his head is defeated, Valk's critical strike will be increased by 5 points until the end of the battle, up to 15 points.
Level 2: When Valk receives the bounty order, use a pistol to fire 3 shots at him. Each shot will cause ?50% plus 4% of the target's lost health as damage (the additional damage shall not exceed ×25%) .
Level 3: After the enemy with a bounty is defeated, Valk can claim the bounty order again.
4. Hero Specialization (Passive)
Range: 1 grid
During battle, your own critical hit increase is increased by 30 points .
Level 2: During combat, your own critical hit amplification increases by 40 points.
Level 3: During combat, your own critical hit increase increases by 50 points.
5. Air Explosion Thunder
Cooling: 15 seconds
When the battle starts, Valk throws 1 thunderbolt at each of the 3 enemies. grenade, then pulls out a pistol to detonate the grenade. When the grenade is detonated, enemies within a 1-block fan-shaped area will be stunned for 2 seconds, their armor will be reduced by 10% within 15 seconds, and they will suffer ×140% damage. The editor of Zuowen.com also found that when multiple grenades hit the same target, only 1 will take effect. Second-rate.
Level 2: It can also reduce the enemy's critical hit resistance by 10 points within 15 seconds.
Level 3: Damage increased to ×150%.
Level 4: Damage increased to ×160%.
6. Awakening Power
When Valk deals damage to the bountyed enemy for the first time, he will gain a shield of 20% of the maximum health. The shield will last. Until the enemy with a bounty on his head is defeated.
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