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Interstellar Area 52: Analysis of Rook’s Character Skill Attributes "Interstellar Area 52" is a near-future space war strategy mobile game derived from the "Red Tide" IP. As the public beta of the game goes online, many players are very interested in game character information. Today, PHP editor Strawberry will bring you an introduction to the skill attributes of Rook's character in Interstellar Area 52. Players who want to know the specifics of this character may wish to continue reading.
Rook_Nightwing Demon King
1. Basic attributes:
2. Skill introduction:
Dark Night_Group damage/continuous damage/blocking gain
Energy Skill
Transform into a swarm of crows and charge forward, causing damage equal to 60% of own attack power to enemies in the area. It will also apply Dark Night Curse to the hit target. If the target has full layers of Dark Night Curse (5 layers), it will receive additional mastery damage equal to 100% of the attack power.
Curse of the Dark Night: Causes damage equal to 12% of own attack power every second, 50% chance (affected by mastery) to cause an additional mastery damage of 7% of attack power, lasting permanently, and can be stacked up to 5 times. This skill cannot critically hit.
Energy Ball_Single Target Damage
Normal Attack
Launch an energy ball, causing damage equal to 100% of your own attack power to the target enemy. . This skill cannot critically hit.
Dark Night Energy_Group Damage
Skills
Launch an energy ball that explodes after hitting the target, causing self-attack to surrounding enemies. 105% damage. 50% chance of adding 1 layer of Dark Night. This skill cannot critically hit.
Crescent Energy_Group Damage
Skills
Launch a crescent-shaped laser, causing 40% of its own attack power to enemies on the path Damage, 30% probability (affected by mastery, it will cause additional mastery damage of 120% of attack power. This skill cannot critically hit.
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