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What are the skill attributes of Xander's character in "Interstellar Area 52"? As a new near-future cosmic war art strategy card mobile game based on the "Red Tide" IP world view, many players want to know the information about the characters in the game after the open beta of Interstellar Area 52 was launched, among which Xander is the most popular one. focus on. PHP editor Zimo has specially compiled an introduction to the skills and attributes of Xander's character in "Interstellar Area 52" to reveal for you the power of this mysterious character.
Zander-Wind and Thunder Ranger
1. Basic attributes:
2. Skill introduction:
##神 Punishment_Single target damageEnergy SkillInflict divine punishment on the target. After 3 seconds of charging, it will cause damage equal to 1100% of its own attack power. After the attack, it will enter the [Overload] state, which will last for 12 seconds. During [Overload], the damage caused will be reduced by 50%. During the charging period, the target will die. Will switch to the nearest enemy. The charging time of rising stars is reduced to 2 seconds. The damage coefficient is increased by 20%. When own health is higher than 60%, the damage of [Divine Punishment] is increased by 40%. Upgrade to increase Lv. 2 damage to 1170% of own attack power. Lv. 3 damage to 1240% of own attack power. 4 Damage increased to 1310% of own attack power Lv. 5 Damage increased to 1380% of own attack power Single target damageGeneral attackCauses damage equal to 100% of own attack power to the target enemy. Upgrade to increase Lv.2 damage to 106% of own attack power Lv.3 damage to 112% of own attack power Lv.4 damage to 118% of own attack power Lv.5 damage to 124% of own attack power . Lv.6 damage increased to 130% of own attack power
Thunder Strike_Single Target DamageSkillCast Thunder Strike Attack, causing damage equal to 250% of own attack power to the target. After Star Upgrade is cast, the duration of [Overload] will be reduced by 4 seconds. Damage coefficient increased by 30%. Level up. Damage increased to Lv.2. Damage increased to 265% of own attack power. Lv.3 Damage increased to 280% of own attack power. Lv.4 Damage increased to 295% of own attack power. Lv.5 Damage increased to self. Lv.6 damage of 310% of attack power is increased to 325% of own attack power
##Thunder God's Wrath_Gain
Skills
Passive: Increase the critical hit rate and critical hit damage of [Divine Punishment] and [Thunder Strike] by 50% and 60%. When the battle starts, the upper limit of life will be reduced by 20% and become a shield of the same amount, but Zander's Attack power will be increased by 20%. Level 2 critical hit rate will be increased to 53%, and critical hit damage will be increased to 64%. Level 3 critical hit rate will be increased to 56%, and critical hit damage will be increased to 68%. Lv.4 critical hit rate increased to 59%, critical hit damage increased to 72% 0 Lv.5 critical hit rate increased to 62%, critical hit damage increased to 76% Lv.6 critical hit rate increased to 65%, critical hit damage Promote to
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