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Question: In Let’s Go McFen, how can a 0-turn swordsman be strong? Brief explanation: As a new and friendly character, the Swordsman performs well in the 0-turn stage and is easy to cultivate. Guidance: In order to help you understand deeply, PHP editor Youzi has brought you a detailed explanation of the 0-turn gameplay of Let’s Go McFen Swordsman. It analyzes the swordsman’s skills, attributes and equipment selection in detail to help the new swordsman grow up quickly.
1. Talent recommendation
(Both output/meat can be used, no adjustment is required for 0 rotation):
You don’t have to worry about making mistakes when clicking on talents. They can be reset for unlimited free, so anyone who has seeds can click on their attributes first.
2. Main line output skills:
The output skill configuration is easy to use. You can also use the output skill copy to hang up when the combat power is crushed.
3. Meat cutting front row skills:
Meat-cutting skills include taunting, shielding, and sharing damage with teammates. Pay attention to the boss's skills when playing a dungeon. In most cases, manual damage resistance is required.
You can directly set the skill configuration for various gameplays in "Traveler" → "My Presets".
4. Output pet recommendations:
Magic Dog, Light Wing.
5. Front row pet recommendation:
Clawed Sword Dog.
6. Recommended pet moves:
Attack/Crit, Life/Defense, Integrated/Attack/Defense/Basic Power.
7. Equipment refinement:
There is no need to invest too much refining resources in the 0th round. Prioritize refining weapons/gloves/rings. Refining is mainly attack/crit/rapid. Even if you are cutting meat, don’t deliberately accumulate life or defense.
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