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Mingchao Kakaro lineup guide sharing

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2024-04-17 16:16:14885browse

Want to know how to play the five-star character Kakaro in Ming Tide? As a well-rounded player with both quick cutting and standing output, what kind of emphasis does Cacaro have on the lineup? PHP editor Baicao brings you Mingchao Kakaro lineup and team recommendations to help you give full play to Kakaro's powerful strength and dominate the game. Read the following details to learn about Kakaro’s advantages, lineup combination, and practical skills to enhance your gaming experience.

Mingchao Kakaro lineup guide sharing

Team formation

Recommend Sanhua/Fire Dragon Male Spear and fill in as needed

Regarding Kakaro, Sanhua’s basic attack bonus can be said to be perfect, and Sanhua itself is also a good C, forming a C lineup with Kakaro.

The Fire Dragon Male Gun has a heavy hit bonus and comes with a coordinated attack. It also has a good bonus for Kakaro, but this tends to the Kakaro on-site gameplay. After all, the Fire Dragon Male Gun itself does not do much damage.

I have limited calculations on the specific improvement rates of these two people, so I can’t compare them. It depends on which one I prefer.

arms

Ji Yan’s specialized weapon and the permanent 5-star weapons all have a good output increase against Kakaro. There are currently too few samples among 4-star weapons and there are no suitable choices. It might be a good choice if it has recharge.

Entry

Heavy attack, basic attack, and charge. These special terms are all good. The two terms of liberation damage and resonance skills are not so good. Kakaro's basic attack in the liberation state is a normal attack, and a heavy attack is a heavy attack. Only dodging counterattacks is regarded as liberation, and when the range of liberation is opened, the resonance skill is only used to save energy in the normal state, and the output ratio is not high. The big head is still in the output of the liberation state

Sound Bones

In the main battle of Sound Bones, it is recommended to choose the Thunder Scale (the one with small wings). The damage itself is not low, and the attack is quick and does not take up too much output time, and the damage increase gives a heavy hit bonus. The specific voice and body matching will depend on whether there is anyone who can calculate the matching ratio in the future because Lei has double costs.

add a bit

It is recommended to give priority to the resonance circuit, followed by the resonance liberation. The Kakaro variation skill with 0 resonance can be left alone or last. The basic attack and resonance skills are actually the same. The skills are slightly larger than the basic attack. The resonance loop branch 2 should not be used in the early stage. Injury reduction is of little significance.

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