Home > Article > Mobile Game Tutorial > Nostalgia Monthly Report: 'Blade and Soul' is nostalgic about a krypton gold system? 'Diablo 4' for hundreds of millions is free
In March this year, many games with nostalgic significance started testing, such as the DNF mobile game that restored the 60-year-old version, the "Sword and Soul" nostalgic server focusing on the Shuiyue Plain version, and the game known as QQ World of Warcraft "The World of Taris" and so on.
So what are the test results of these games? Today, let us take a look.
Is "Diablo 4" worth hundreds of dollars free? Already added to the XGP gift pack
It’s time to come. Diablo 4, which was priced at more than 500 yuan at the first release, has now been added to the XGP gift pack. Now as long as you purchase the XGP gift pack, you can combine your Battle.net account with XGP After binding, you can play all the content of "Diablo 4" for free.
At the same time, Microsoft officials basically hinted that as long as you have an "Body", go to the new rainforest area to fight against the evil demon Mephisto, and welcome new gameplay, new monsters, and new professions unprecedented in the series.
As for those players who have purchased "Diablo 4" on the Battle.net platform, they will most likely need to pay for the new DLC. In other words, players who bought "Diablo 4" early will not only become the biggest victims of the paid test, but will also probably become the biggest leeks harvested by Blizzard's continued DLC.
In response to this, Baobai basically collapsed:
—The 700 payment player silently shed tears
— Pre-order is just a big complaint, I played the closed beta for 1 year
-It’s really a year of paid testing
DNF mobile game performed well in the advance test, and is scheduled for Q2 Launch
On the evening of March 26, the DNF mobile game ended its advance test.
According to the information given by the official public account, the data feedback of this test is very good. A total of 300,000 players participated in the test, 760,000 characters were created, 145 million dungeons were passed, and 3554 were cleared. Abyss of Ten Thousand Times, it can be seen that many players just play without saying a word.
At the same time, the official announced the time of the open beta, directly scheduled to go online in Q2, and the server will be launched on June 30 at the latest.
Of course, because this internal test also exposed many problems, the official expects to open an advance server for DNF anchors and player masters to test the content that needs to be adjusted, and then open the open test to all players.
In addition, the player data from the test feedback also gave the project team a lot of confidence, so they openly attacked the pirated DNF mobile game, saying: "DNF is not like it, because "Following step by step will never be able to match it. Although there are many and similar shadows, there will always be only one DNF."
In short, the official DNF mobile game has great ambitions. I am afraid it is not to compete with Goose Factory Prince's "Glory of Kings" for the position of the mobile game boss.
The performance of the nostalgic server of "Blade and Soul" in the first test was mediocre, and the pricing in the second test mall was criticized
Compared with the lively scene of the DNF mobile game, the performance of the nostalgic server of "Blade and Soul" The situation is a bit embarrassing.
This game launched a small-scale first test at the end of February, and then launched a large-scale second test on March 25. However, the feedback from players in both the first and second tests was "exploding".
Because there is no payment for the first test, most of the comments on the game focus on the fact that the map, gameplay, and career changes have not been restored 1:1.
In short, the current nostalgic server is a bit like planning to take out the private server of magic modification to attract players' feelings.
After the payment system was launched in the second test, many old players of "Blade and Soul" expressed that "it's so right". This mall allows you to become stronger by paying money. The props are so nostalgic!
The price of a Sword and Soul membership is as high as 68, and the battle pass is as high as 288, and these two props cannot be exchanged using the in-game currency system. You can only spend hard money on what you want to buy.
When you reach the later stage of the game, you can also directly go to the one-click mall to buy brands that can be exchanged for graduation equipment, and use krypton points to exchange for other people's liver points.
According to the calculations of "Sword and Soul" UP master "What is Chen Jiang?", fully activating the paid service costs 290 yuan a month, and it only takes a few seconds to catch up with the mainstream progress; partial activation It costs about 100 yuan a month, and it requires a moderate level of effort to keep up with the progress; either you can't play it with zero krypton, or you have to log in to the game every day to complete all the daily routines.
Although the game has a fatigue mechanism that claims to reduce the player's liver, fatigue medicine is openly sold in the mall.
In other words, even if a krypton guy doesn't play for a few days, he can directly use his money ability to buy fatigue and finish it in one go. Not to mention, those players who are passionate and hard-working can directly rely on this fatigue mechanism to surpass you in equipment development.
QQ World of Warcraft? The performance of the final test of "Tares World" is hard to describe in one sentence
Regarding the final test performance of the game "Taris World", not to mention that the players were not happy with the game, even the official letter at the end of the final test , all of them bluntly admitted that their character development system does have a series of problems such as "unforgettable liver, difficulty in catching up, and imbalance".
Of course, in addition to the system in which the level of inscribed stones forces players to explore the liver map, "Taris World" also has multi-dimensional gems, enchantments, equipment special effects, etc. A system to improve combat power, as well as monthly cards, battle passes and other items that can be used to purchase progress with krypton gold.
Although the output gap between players is not as scary as the "Blade and Soul" nostalgic server, there is still a situation where players with battle orders are more comfortable to play than players with zero krypton.
In short, if "World of Taris" is put into open beta before the return of Warcraft, there should be some people willing to play it, but if it returns to the open beta before the national server, it will basically be Being beaten by the monster.
The League of Legends MMO is cool, and the project has entered the most difficult stage
As early as the 2019 "League of Legends" tenth anniversary celebration, Riot Games had officially announced news related to the League of Legends MMO, and in Afterwards, Ghost Crab, the person in charge of the client game, was quickly asked to take over the project, starting a five-year research and development process. But when this MMO was about to come out, it failed to pass Riot’s internal review, and Ghost Crab therefore chose to leave Riot and set up another company.
Recently, Riot Games co-founder Marc Merrill officially confirmed that the original League of Legends MMO project has been dead, and the new project team will be handed over to Fabrice, who has joined Riot for more than a year. Take over. This producer once served as chief producer at Bioware, and his representative works include "Mass Effect: Andromeda" and "Star Wars: Squadrons".
But unlike Ghost Crab, which likes to disclose development progress and details to players, MarcMerrill said that the MMO project team has not yet found a production direction that can trigger MMO changes, so in the future For a long time, they will not reveal any news about this game to players.
In other words, it is possible that the World of Warcraft Soul trilogy is over, and we can’t wait for the MMO online game to be launched.
Very good at fighting? The performance of the "Eternal Tribulation" mobile game is outstanding
On April 1, the first test of the "Eternal Tribulation" mobile game was launched. Compared with the works of the Fujiko family next door, the performance of this mobile game can It's quite eye-catching.
The game perfectly restores the core mechanics of the Everlasting Tribulation PC game such as vibration, map running, and confrontation on the mobile terminal. It is also hailed by many players as the most potential chicken-eating mobile game this year.
But for some old PC game players, it is still difficult for them to accept the inferior graphics and modeling of mobile games. In order to adapt to mobile game players, one-click combos, automatic map running, automatic combat and other settings have been installed. .
In short, if you look at the mobile game "Eternal Tribulation" as a mobile chicken game, the current level of completion and experience of this game is amazing Yes, but if you look at it as a meal replacement for Duanyou, I can only say that it is not as good as Duanyou in many places.
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