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"One Piece: Dream Pointer" Introduction to Bucky's Skills

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2024-04-02 19:07:28472browse

php editor Xiaoxin brings you an introduction to the skills of a wonderful game "One Piece: Dream Pointer". This game is based on the popular comic "One Piece". Players can play their favorite characters and experience real sailing adventures. There are various cool skills in the game, and each character has a unique skill combination that can be used flexibly according to different situations. Want to learn more about skills? Then take a look at our introduction!

One Piece: Dream Pointer Introduction to Buckys Skills

"One Piece: Dream Pointer" Introduction to Buggy's skills

[Butch's Skill Secret]

Split Pancake

Cause attack damage to group enemies, with a 70% chance of disabling healing for 1 round.

Split Cannon

Causes attack power damage to a single enemy, and has a 100% probability of dispelling 3 buff effects.

Special Bucky Bullet

Inflicts 275% fire damage to a single enemy and 69% of the attack power to other enemies. After use, it will stun itself for 1 round.

One Piece: Dream Pointer Introduction to Buckys Skills

[Passive talent list]

Passive 1 (unlocked after awakening at level 15)

At the end of our turn, Bach will give A three-layer explosive bomb is attached to all enemies. Every time an enemy unit takes action, the number of explosive bomb layers is reduced by one layer. When a target with explosive bombs encounters fire damage or the explosive bombs are generated, they will explode after 2 turns. Each layer of bombs causes true fire damage equal to 20% of Bucky's attack power. This effect can be triggered once every 3 rounds

Passive 2 (unlocked after awakening at level 35)

When receiving slashing damage, the damage is reduced by 20% (slashing system includes: Hachi, Zuo Luo, Morgan, Crowe, Tashmi, Luo, Mr.1, New World Zorro and other partners and all enemies with swords)

Split Fruit

After the first attack of each round , causing 30%/40%/40%/50%/50% attack power damage to all enemies, and having a 20%/20%/25%/25%/30% chance of randomly giving a debuff ( [Attack decreased], [Defense decreased], [Effect hit decreased], [Effect resistance decreased]), lasts for 1 round

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