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"Adventure Battle" Artifact Sad Attack Analysis

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2024-03-21 16:50:27707browse

php Editor Yuzi's "Adventure Battle" artifact sad attack analysis: In this game, sad attack is a powerful artifact skill with powerful attack power and destructive power. Through the analysis of this article, we will delve into the release timing, skill combination and tactical application of Sadness Attack to help players better master this skill and improve their combat performance in the game.

Adventure Battle Artifact Sad Attack Analysis

[Adventure Battle] Analysis of Artifact Sad Attack (The strength lies in the unique mechanism)

The tenth artifact in the game - Sad Attack - was released on March 15th.

Although the artifact is a new shape, it still belongs to the gun category, and its shape is not as good as the Dragon Breath Gun and Gatling

Next, let’s take a look at its effects

1 star global attack 10%

5-star global attack 18% (9 animals in total)

10-star global attack 25% (30 animals in total)

5-star has always been the most cost-effective, and now the big krypton guys are basically reaching 5-star as the limit.

1-star battle effect: Summons a Sad Frog with 20% of the character's maximum health every 12 seconds. It will self-destruct when killed or 4 seconds later, causing 1000% normal attack damage (released once immediately after the battle starts)

5-star battle effect: Sad Frog's maximum health value changes from 20% to 25%

10-star battle effect: Sad Frog’s maximum health value changes from 20% to 30%

Thanks to the improvement of the high health of the eternal equipment (the health of 131-140 equipment increases by about 1.4 times, 100B becomes 240B), a Sad Frog clone that was originally useless has become stiff and can withstand a lot of damage.

Summons a frog in 12 seconds. It eats the main body to reduce damage. It is very fleshy and does not have the vulnerability of the clone. Much stronger than the body

Let’s talk about some characteristics of summoning frogs in actual combat (the characteristics are adopted from the retired game boss)

1. Frogs and clones can attract firepower, allowing the enemy to turn to fire immediately.

2. The priority of turning to fire is the same for frogs and clones. That is, if you kill the frog first, then keep killing the frog. If a clone appears during the period, you will kill the frog first. When the frog is gone, you will kill the clone again.

If you hit the clone first, then hit it against the clone. Even if the frog comes in front of the clone, you will hit the clone behind it first, then the frog, and finally the main body.

3. If two people bring frogs, then the frogs will come out close to each other. The two frogs will remain motionless, waiting to explode. During this period, the skill can explode the enemy body

So when both bring frogs, the crossbow will suffer a little loss when fighting a mage. The crossbow's physics cannot hit the mage's body, but the mage's skills can explode the crossbow's body. The same goes for companion-style battle mages, which will result in losses.

4. If you fight a mage, you bring a frog, but the mage doesn’t. The frog is in front of the mage. The mage’s skills are aimed at the frog, and they can’t blast you, including disarming them.

5. If you don’t bring a frog at the beginning of the battle, the enemy has a frog, and your disarm is still in the last position, then you can only disarm the enemy frog and clone, but cannot disarm the enemy body.

To deal with a crossbow with a frog, the second to last one must be disarmed.

The following is a summary of the artifact Sad Frog:

Mage shooters are more suitable. It has basically no effect on counter-violence fighters, but it has an impact on counter-insurgency companion flows. For fighters, fans or Christmas towers will be more effective.

In the same situation where there are frogs, the mage has an advantage, because the mage's skills have a probability of hitting the enemy body, but the physical output of the companion flow and the crossbow will definitely hit the frog.

The main strengths of Frog lie in: its heaven-defying mechanism and position determination. If there is a frog but the frog cannot be hit, if the frog walks over, the enemy's clone will also turn around and hit the frog. The skill will hit the frog directly. The skill has a certain range. If you disarm, it may only disarm the clone and the frog. So there are frog artifacts that suppress those without frog artifacts.

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