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The latest news about the ring in 'Adventure Battle'!

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2024-02-26 13:13:241204browse

php editor Yuzi brings the latest news! The ring function in "Adventure Battle" will receive a major update, triggering heated discussions among players. This game has always been loved by players. As one of the important equipment, what new functions will the ring have? Let us reveal the secret together!

Many times, we only focus on adding martial spirits and statues to the characters, so companions have been ignored by us. Because this martial spirit has a martial spirit specifically for companions, the gameplay of using companions to deal damage is also simple. However, it happened. The attacks of your companions are stable and uncontrollable, so you need to increase your ignore and dodge.

The latest news about the ring in Adventure Battle!

Then a friend told me that the character's ignore dodge has nothing to do with the companion. That is, the character's ignore dodge is only aimed at the character's attack. The companion's attack will still be dodged by the opponent's dodge. My first reaction at the time was, then Even if this is the case, you still need a separate property panel for your companion! ! !

Ring of Double Thinking (Level 51): Increases all companions' basic basic attack critical damage by 15% and ignores dodge by 12%

It is absolutely certain from here that the character attribute panel ignores that dodge does not take effect on companions. If the opponent's dodge value is too high, the companion's benefits will become smaller and smaller. Therefore, when companions encounter players with high dodge (dodge is mainly From the mount level 8 one-star mount with 32% dodge and back ornament talent), you will be completely at a disadvantage.

The ring's companion's ignoring dodge (visual estimation is 12% 12%) can basically offset the effect of the mount's dodge, but because of the wings talent

The mad fighting talent has 3 dodge talents, which can increase dodge by up to 60%.

The shooter talent has 1 dodge talent, which can increase dodge by 20% if it is full.

The mage talent also has an evasion talent, which can be superimposed with 20% dodge when it is maxed out.

There is also ignore dodge in the talent, but because this ignore dodge is only for characters, the ignore dodge value of the character itself is very high, so the ignore dodge in the talent is basically useless.

Back decoration - gilded feathers (1 star ignores dodge value 15%)

Mount - Flying Sword (1 star ignores dodge value 15%)

Ordinary artifact Ice Demon Breaking Gun (can have 40% ignore dodge at level 61)

Crossbow players will also have 10% ignored dodge.

The news about the ring is as follows: The ring should come out randomly.

The current effects are as follows:

Add all companions? Basic damage and? Ignore dodge

Add all companions? Basic basic attack critical hit damage and? Attack speed

Increases all companions' basic basic attack critical hit damage by 15% and ignores dodge by 12% (level 51 double wire effect)

Add all companions? Damage coefficient

The upgrade should just increase the percentage or directly change it to the damage coefficient change.

From the perspective of the ring effect, I prefer to use the ring to transform later, so that the other three effects above can be achieved.

At present, the companion stream is obviously more suitable for white-skinned warriors. Being white-skinned requires a lot of money, so the companion stream is more suitable for white-skinned warriors.

The companion stream also has relatively high requirements for the companion level, and the companion level needs to be raised.

At present, the prospects of peer streaming are hard to say. Most people will not target their peers, and they are still comfortable at the moment. But with more and more talent points, dodge may come up, and then it’s hard to say. For the counterattack warriors, mages are not a threat, but crossbows are. But over time, the crossbow can provide more dodges, and counterattacks can also provide more ignore combos. It's really hard to say what will happen. Anyway, it’s not like “the best companion in the world” as some people think. At present, the companion flow has not escaped from the situation of being restrained.

PS: The damage is diversified and does not mainly rely on companion damage to prevent being targeted to death due to the dodge attribute.

PS: Finally, I have to give some suggestions to the planners: The ignore dodge in the back ornament talent should include the ignore dodge of the companion.

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