Home  >  Article  >  Mobile Game Tutorial  >  How is the first mover determined in Journey of Light? Guide to the rules for determining the first mover order.

How is the first mover determined in Journey of Light? Guide to the rules for determining the first mover order.

WBOY
WBOYforward
2024-03-16 09:56:11886browse

How is the first mover determined on the Light Searching Journey? Many players still don't understand how the first mover is determined in "Journey of Light". In fact, this issue cannot be generalized and must be discussed on a case-by-case basis. Below, the editor will share with you the rules for determining the first mover order in "Journey of Light". All situations have been considered, and I believe we will be able to help you! Without further ado, let’s take a look.

寻光之旅先手是如何判定的 先手顺序判定规则攻略

"Journey of Light" guide to determine the order of first attack:

1. The rules for determining the order of basic attacks

First of all, let’s explain The simplest basic attack order decision rule in this game.

General attack:

Each character on both sides has one and only one chance to perform a normal attack each round. This basic attack follows a certain sequence (this article understands special skills as enhanced basic attacks, for For convenience of expression, it also falls into the category of common attacks)

Determination of the order of common attacks:

First, determine the order in which your own units launch common attacks based on their position on the field. The order of shots for each position is as shown below

寻光之旅先手是如何判定的 先手顺序判定规则攻略

For example, if there is Thunder Lion at position 1, Camille is at position 3, and other positions are empty, then our unit can be determined In the game, Thunder Lion takes the first shot, Kamil takes the second shot, and Mu Mu takes the third shot. For the convenience of the following text, it is recorded that Thunder Lion is the first unit, Kamil is the second unit, and Mu Mu is the third unit. Pay attention to the distinction between "unit three" and "role in position three". As shown in the picture below, Kamil is the second unit, and Kamil's position is the third unit

寻光之旅先手是如何判定的 先手顺序判定规则攻略

Then, between the units with the same number on both sides, compare the initiative values ​​to determine who will be the first. attack. As shown in the picture below, our unit No. 1 (Thunder Lion) and the opponent's Unit No. 1 (the monster in the upper left corner of the opponent's field) are both unit No. 1. If the Thunder Lion has a higher initiative value, the Thunder Lion will attack first, and vice versa. .

寻光之旅先手是如何判定的 先手顺序判定规则攻略

In addition, the starting value can be found in the location shown below

寻光之旅先手是如何判定的 先手顺序判定规则攻略

寻光之旅先手是如何判定的 先手顺序判定规则攻略

The starting value After the higher unit makes a basic attack, it will be the unit's turn to compare the initiative value and determine the loss. As shown in the picture below (this is still the picture), the Thunder Lion will take the lead. Then the opponent's No. 1 unit will automatically attack immediately after the Thunder Lion's basic attack.

寻光之旅先手是如何判定的 先手顺序判定规则攻略

After all the basic attacks of the No. 1 unit are completed, compare the results with the No. 2 unit, and so on.

Special case:

1. There are fewer units on your side than the opponent's. After all your characters perform basic attacks, the opponent's remaining characters will take action in turn. For example, if you only have Mu Mu on your side and there are nine monsters on the opposite side, then the ratio between Mu Mu and the opposite unit No. 1 will be the basic attack, followed by the No. 2 and No. 3 units on the opposite side. . . . . .

2. Kills occurred during normal attacks (to be tested. Maybe it won’t be tested, I’ll leave it to you to test by yourself)

3. The situation of newly placed contestants (will be given later) Conclusion)

The above has finished the rules for determining the order of normal attacks. Since there are no newly placed contestants to disrupt the original order, it is easier to explain clearly.

2. Judgment rules for the release of the ultimate move

Let’s talk about the determination rules for the release of the ultimate move: There is no limit to the number of times the ultimate move can be released per round. When the character is not controlled (stunned or frozen), the character will be released immediately when the anger is full. No special rules have been found yet.

I know two things right now:

Put it out when it’s full, and put it out first when it’s full.

The character is full of anger by default when entering the field

The simple understanding is that everyone queues up for basic attacks. When someone is full of anger, they jump in the queue and go to the front to use the ultimate move. After venting, they will return to their original position. Continue to line up. It can be said that the order of basic attacks and the order of ultimate moves do not interfere with each other and are carried out in two lines.

3. The rules for determining the order of basic attacks after placing a new character on the field.

Next, let’s talk about the situation after placing a new character on the field.

As we all know, characters are full of anger when they enter the field. Status, once on the field, the ultimate move will be released at the specified time. The order of the characters' ultimate moves after they are released has been discussed above. Next, let's talk about the order of the characters' basic attacks after they come on the field.

After placing a new character on the field, sometimes we can perform a basic attack this round, and sometimes we cannot. This can actually be reasonably explained.

When a new character is placed on the field, the next order will be determined based on its position and the progress of the normal attacks of both sides when it enters the field.

It may be a bit confusing later, but here is the conclusion: after the character with No. 3 on top takes action this round, the character on No. 1/2 will no longer be able to attack normally during this round. . The character in position 3 has just performed a basic attack, and the character in position 4 can also perform a basic attack after using his ultimate move. Here we only take position 3 as an example, nothing special.

Careful explanation: After a certain character attacks, place a new character at a higher position in the order, and place a new character in this round

寻光之旅先手是如何判定的 先手顺序判定规则攻略

Unable to basic attack. Take the picture below as an example. In the picture, our character (Camille) in position 3 has performed a basic attack and then moves to position 2. The character in position 2 will not launch a basic attack in this round.

If the characters in other positions after a certain position do not perform basic attacks, the character here can still perform basic attacks in this round. In this big round, characters that are currently not performing basic attacks are reordered after adding new characters. In the picture below, Thunder Lion and the opposite unit No. 1 have performed basic attacks. Unit No. 2 of both sides (Camille and an enemy) have not performed basic attacks. This is When An Mixiu is placed in the second position, our next basic attack order is An Mixiu, Camille, Mu Mu, that is, the new second unit is An Mixiu, and Camille is postponed to the third unit. Mu Mu was postponed to unit No. 4.

The enemy is different. When a new mob comes on the field, it will not change the basic attack order of the existing units at the beginning of the round. Instead, after those units perform a basic attack, they will perform basic attacks in sequence according to the order in which they came on the stage. Attack (preliminary conclusion, not yet studied in depth, to be tested/not tested at all, leave it to you to test by yourself)

The above is the detailed content of How is the first mover determined in Journey of Light? Guide to the rules for determining the first mover order.. For more information, please follow other related articles on the PHP Chinese website!

Statement:
This article is reproduced at:liqucn.com. If there is any infringement, please contact admin@php.cn delete