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php editor Yuzai brings you some recommendations for nightmare talents in "Identity V". In this symmetrical competitive game, Nightmare is a powerful hunter character with a variety of talents for players to choose from. The correct point-adding plan can greatly improve the combat ability of Nightmare, allowing you to play the game with ease. Through the recommendations in this article, you will learn how to allocate talent points reasonably, improve the strength of hunters, and achieve more victories!
1. Talent Recommendation 1
[Confined Space] [Retention] [Frenzy] ] [Nostalgia] [Desire for expression] [Banned]
This set of talents mainly strengthens early pursuit and defense. The third level of "fury" can intercept and save people from a distance. position or create a double-down situation, and then use "Nostalgia" to confirm the direction of the survivors. "Desire for Expression" is very suitable for the role of "Nightmare". It can shorten the backswing of normal attacks and increase the fault tolerance rate of first-order flyby. Moreover, unlocking the second-level "Expression Desire" can effectively reduce the back sway of the fly. You can even use the second-level fly to rush. This talent is suitable for maps with more board areas. Since the early pursuit of "Nightmare" is weak, Therefore, this talent can effectively improve "Nightmare"'s early pursuit.
2. Talent Recommendation 2
[Confined Space] [Retention] [Rage] [Wanted] [Nostalgia] [Desire for Expression]
This set of talents adds a "wanted" level to the previous set of talents, which is more suitable for novices. However, it should be noted that since there is only one level of "fury", the benefits of guarding the chair will be reduced.
3. Talent Recommendation Three
[Retention] [True Card] [Destructive Desire] [Panic]
This set of talents is suitable for Large maps and maps with fewer windows have fewer basic talents because of the "trunk cards". Compared with the combination of "confined space" and "flash", the pursuit ability will be reduced in the early stage. The advantage is that it is more flexible. You can use the "trunk card" to switch auxiliary skills according to the needs of the game.
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