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__proto__ and prototype in JS are two properties related to prototypes, and they have slightly different functions. This article will introduce and compare the differences between the two in detail, and provide corresponding code examples.
First of all, let’s understand their meaning and use.
__proto__ is a built-in property of an object that points to the prototype of the object. Every object has a __proto__ attribute, including custom objects, built-in objects, and function objects. Through the __proto__ attribute, we can access and manipulate the prototype chain of the object.
Let us look at an example:
let obj = {}; console.log(obj.__proto__); // 输出:Object {} let arr = []; console.log(arr.__proto__); // 输出:Array [] function func() {} console.log(func.__proto__); // 输出:[Function]
In the above code, we created an empty object obj and accessed its __proto__ attribute. As you can see, obj.__proto__ points to an Object{} object. Similarly, we also created an empty array arr and accessed its __proto__ attribute. The result is that arr.__proto__ points to an Array[] object. For the function object func, its __proto__ points to a [Function] object.
To summarize, the __proto__ attribute is used to point to the prototype of the object, through which we can access and operate the prototype chain.
prototype is a unique attribute of the function object, which points to a prototype object. Every function object has a prototype attribute, but it is only meaningful if the function is used as a constructor.
Let’s look at an example:
function Person() {} console.log(Person.prototype); // 输出:Person {}
In the above code, we define a Person function object and access its prototype attribute. As you can see, Person.prototype points to a Person{} object.
The main role of the prototype attribute is to build the prototype chain of the instance object in the constructor mode. When we use a constructor to create an object, its __proto__ attribute points to the constructor's prototype attribute.
let person = new Person(); console.log(person.__proto__ === Person.prototype); // 输出:true
In the above code, we use the Person constructor to create an object person. It turns out that person.__proto__ points to Person.prototype.
__proto__ and prototype are related to the prototype of the object. The connections and differences between them are as follows:
The following code example is used to further illustrate the difference and connection between the two:
function Animal() {} Animal.prototype.eat = function() { console.log("Animal is eating"); }; function Dog() {} Dog.prototype = Object.create(Animal.prototype); Dog.prototype.bark = function() { console.log("Dog is barking"); }; const dog1 = new Dog(); dog1.eat(); // 输出:Animal is eating dog1.bark(); // 输出:Dog is barking console.log(dog1.__proto__ === Dog.prototype); // 输出:true console.log(Dog.prototype.__proto__ === Animal.prototype); // 输出:true
In the above code, we create the Animal constructor and Dog constructor by defining An inheritance relationship. Through the __proto__ and prototype attributes, we can access the object's prototype chain and prove the connection between them.
To sum up, __proto__ and prototype are both related to prototypes in JS, but they are different in function and usage. Understanding their differences can help us better understand the prototype mechanism in JS and utilize them more flexibly when writing code.
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