Home >Mobile Tutorial >iPhone >iOS17.4 adds new application sideloading function, the definition and use of application sideloading
php editor Baicao is here to introduce to you the latest iOS17.4 open application sideloading function. So, what is app sideloading? App sideloading is a method of installing apps through unofficial channels that have not been reviewed by Apple's App Store. This means that users can install apps from third-party developers on iOS devices through sideloading without downloading and installing them through the App Store. The opening of this function provides users with more application choices and convenience, and also provides developers with more application distribution channels.
Recently, Apple issued a press release announcing that it will update iOS 17.4 in March this year.
In iOS 17.4, in order to meet the requirements of the EU's "Digital Market Act", Apple will arrange for the EU region to "allow sideloading apps on iPhone" "Allow the use of third-party app stores" and "third-party browser engines" and a series of updates, the one that has attracted the most attention is "Allow sideloading of applications on iPhone".
What is app sideloading? What is app sideloading?
In the simplest terms, app sideloading means that users are no longer restricted to Download software from Apple’s own App Store.
Is it a good thing to open sideloading?
App developers no longer need to be controlled by the App Store. Users can have more choices when downloading software. At first glance, application sideloading is An excellent thing.
#But in fact, Apple’s “open sideloading” this time is not as it seems on the surface, whether it is for developers or ordinary users. That’s great. From Apple’s detailed policy on allowing iPhone sideloading applications and third-party app stores, we can know that Apple’s so-called open sideloading this time does not allow users to freely install software with installation packages like Android. Instead, it opens a third-party application market, allowing users to install third-party software stores such as Google Play, Samsung App Store, etc., and then install software from these software stores. However, these third-party application stores are only authorized by Apple , can appear on the iPhone, and the application software inside must also be reviewed by Apple before it can be put on the shelves. And when users download software from these third-party app stores, Apple also has to charge tolls.
According to Apple’s official statement, whether it is software on the App Store or a third-party application market, after the installation volume exceeds 1 million times, Apple will charge 0.5 euros for each new user installation. This time When opening the third-party application market, Apple also changed the Apple tax (only in the EU). Before, users had to use Apple's payment channels to recharge in the software, and Apple would also take a 30% commission. After the change, if the software is still from If the app is downloaded from the App Store, the developer will only be charged 20%. If you do not use Apple’s payment channel, you can save another 3% service fee. If the software is downloaded from a third-party app store, there will be no charge at all. Success, but there is no way to pay with Apple Pay.
#For those leading app developers, it is easy for their apps to be downloaded more than 1 million times It's easy, even if it's listed on a third-party app store, you still have to pay Apple. And in order to maintain dignity, their app still has to be listed on the App Store, and this time there's an additional 17% commission. Adding up the two sides, and counting the part of the software that is taken out by Apple Pay, it is really not necessarily a bargain.
#But no matter what, Apple’s approach is still beneficial to developers of niche applications. If you don’t want to pay money to the App Store, you can just list it directly on the third-party software store. The number of downloads itself is not large, and it will not reach the 1 million line at all. You don’t have to use Apple Pay if you don’t want to. After users recharge, all the money goes into their own pockets. So it’s not unreasonable for Apple to say that its approach can allow 99% of developers to spend less money.
#For ordinary users, what are the benefits of opening the third-party application market? What everyone is most worried about is actually the problem of malicious advertisements or rogue software in the third-party application market. Because Apple does admit that they may not be able to review third-party stores, which makes people have to worry that users will be more likely to download rogue software.
This time the EU forced Apple to open sideloading, mainly because everyone complained about Apple too much. When you put your own software on the App Store, you are not only subject to Apple's review mechanism, but you also have to share the money you earn with Apple. No one would be happy to do so, but small developers do benefit. The only disadvantage is that the probability of encountering rogue software may increase.
Do you think it is a good thing for Apple to allow sideloading of apps? Do you hope Apple will fully liberalize app sideloading?
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