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NetEase's 'A Chinese Ghost Story Mobile Game” successfully completed Hongmeng adaptation, greatly improving game performance

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2024-01-13 23:03:051139browse

Huawei announced today that "A Chinese Ghost Story Mobile Game" is NetEase's first game developed based on Hongmeng native. The game has successfully adapted the open source Hongmeng and Unity Chinese engines and is very popular among players.

NetEases A Chinese Ghost Story Mobile Game” successfully completed Hongmeng adaptation, greatly improving game performance

According to the editor’s understanding, “A Chinese Ghost Story Mobile Game” used the Unity2018 engine during the development process, and is unique in the entire NetEase Game Leihuo business group. Unlike other games, no changes were made to the engine source code during the development process. This feature has also become a key factor in NetEase choosing this game as a pioneer game to adapt to OpenHarmony.

When playing "A Chinese Ghost Story Mobile Game" on the Hongmeng system, what players are most concerned about is how the experience will be improved. The official answer clearly stated that game performance will make a qualitative leap and the picture will be clearer and softer. Especially in the classic PVP gameplay - Guanning School Ground, the smoothness of the game will be greatly improved.

NetEases A Chinese Ghost Story Mobile Game” successfully completed Hongmeng adaptation, greatly improving game performance

In addition to "A Chinese Ghost Story Mobile Game", NetEase is also actively promoting the OpenHarmony adaptation work for other games. Unity games currently undergoing adaptation include "Zhu Xian Mobile Game" and "Apex Battleship". In addition, in terms of Cocos games, mainstream games such as "Defend Carrot 4", "Happy Xiaoxiaole", "Three Kingdoms" and "Call Me the Boss" have successfully completed the OpenHarmony adaptation work. NetEase has always been committed to providing a better gaming experience. Through the adaptation of OpenHarmony, users can enjoy the fun of these games smoothly on more devices.

In addition to the development of Hongmeng native applications, many companies covering social, audio and video, games, information, finance and other fields have also joined the construction of the Hongmeng ecosystem. Huawei Consumer Business CEO Yu Chengdong emphasized in the 2024 New Year letter to all employees that 2024 is a critical year for native Hongmeng. It is necessary to accelerate the development of various Hongmeng native applications and concentrate on winning the two biggest areas of technology base and third-party ecology. A tough battle.

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