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With the development of Web applications, WebSocket, as an open network protocol, has become one of the important tools for real-time communication. In this case, the ability to deploy and manage a WebSocket server is critical. This article focuses on how to build a WebSocket server using Golang and provides some code examples to achieve high availability and scalability.
1. Introduction to Golang WebSocket server
In Golang, we can use third-party packages to create WebSocket servers. These packages provide some useful functionality, such as using an HTTP server with a WebSocket server and providing detailed client socket operations such as ping, pong, and heartbeat checks.
The following are some of the more commonly used packages:
In this article, we will use the Gorilla WebSocket package.
2. Implement WebSocket server
In Golang, creating a WebSocket server is very simple. We can create the WebSocket server just like we created the HTTP server. Here is a simple but complete example of a WebSocket server implementation:
package main import ( "fmt" "log" "net/http" "github.com/gorilla/websocket" ) var upgrader = websocket.Upgrader{ ReadBufferSize: 1024, WriteBufferSize: 1024, CheckOrigin: func(r *http.Request) bool { return true }, } func reader(conn *websocket.Conn) { for { _, message, err := conn.ReadMessage() if err != nil { log.Println(err) return } log.Printf("收到消息:%s ", message) } } func echoHandler(w http.ResponseWriter, r *http.Request) { conn, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Println(err) return } go reader(conn) for { messageType, p, err := conn.ReadMessage() if err != nil { log.Println(err) return } log.Printf("收到消息:%s ", p) err = conn.WriteMessage(messageType, p) if err != nil { log.Println(err) return } } } func main() { http.HandleFunc("/echo", echoHandler) port := "8000" log.Printf("Starting server on port %v... ", port) err := http.ListenAndServe(fmt.Sprintf(":%v", port), nil) if err != nil { log.Fatal("ListenAndServe: ", err) } }
In the above code, we first declare a websocket.Upgrader, which upgrades the HTTP connection to a WebSocket connection. Next, a reader function and an echoHandler function are defined to handle the operations of reading and writing data respectively.
In the main function, we define an HTTP route and bind the echoHandler to the "/echo" path. Finally, we started the HTTP server using the http.ListenAndServe function and started listening for all requests on port 8000.
3. High availability and scalability of WebSocket servers
In practical applications, we often need to deploy multiple WebSocket servers to achieve high availability and scalability. In this case, we can use a load balancer to manage the WebSocket server. A load balancer will route WebSocket client requests to multiple WebSocket servers to achieve high availability and scalability.
The following is an example configuration using Nginx as a load balancer:
http { upstream websocket_servers { server 192.168.1.101:8000; server 192.168.1.102:8000; server 192.168.1.103:8000; } server { listen 80; location / { proxy_pass http://websocket_servers; proxy_http_version 1.1; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection "Upgrade"; proxy_set_header Host $host; } } }
In the above configuration, we defined three WebSocket servers, running at the IP address of 192.168.1.101, Port 8000 on 192.168.1.102 and 192.168.1.103. Then, we defined an Nginx server listening on port 80. We forward all requests from the client to websocket_servers and set the corresponding proxy headers.
In this way, when each WebSocket server is under high load, Nginx can automatically distribute requests to other servers and always keep the WebSocket connection undisconnected.
4. Summary
This article introduces how to use Golang to build a WebSocket server and provides some code examples to achieve high availability and scalability. We used the Gorilla WebSocket package to implement the WebSocket server and discussed how to use Nginx as a load balancer to deploy and manage the WebSocket server.
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