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AMD today announced open source AMD FidelityFX Super Resolution 3 (FSR 3). This technology supports DirectX 12 and Unreal Engine 5, and qualified developers can obtain the complete source code of FSR 3 through GPUOpen
The latest version This version is v3.0.3, which is currently released as a special branch of AMD FidelityFX SDK 1.0, providing the following:
The rewritten content is: AMD FSR 3 API for image processing Integration
Provides complete C and HLSL source code through the library.
FSR 3 DirectX 12 Example.
AMD also reminds that all FidelityFX SDK 1.0 sample source code is provided in this version of the package, but only the FSR 3 executable is pre-built.
According to the introduction, the latest version of FSR 3 has made further improvements in image quality and added support for VRR (variable refresh rate) displays in its frame rate logic
This site’s inquiry found that AMD FSR 3 has been used in three AAA games, including “Forspoken”, “Immortals of Aveum” and the recently released “ Avatar: Pandora's Frontier".
AMD emphasizes that the following games will soon support FSR 3:
What needs to be rewritten It is: Black Myth Wukong. The content after rewriting: The Monkey King of Black Myth
Red Desert
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