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The suggestion above makes sense. I think allocating 2 points of agility to 1 point of energy and 1 point of agility is a good choice. Here are some beginner tips on the why and the how: a. Be sure to sneak at the beginning, which can provide 30% energy recovery effect and make the battle more effective.
15th level DZ talent point suggestions: For the Weapon Master skill, its power is It is very powerful, but its trigger probability is not very high, so it is not suitable for leveling. However, for group versions and 5-person versions, this skill can still be considered. The skill of quickly drawing a gun can increase combo points and damage, and its triggering probability can also be improved, so you can consider choosing it whether in the wild, in a group or in a 5-player group.
Skill changes: Enhanced picking. Bone - Assassination series skills. If you like using Eviscerate as your finishing ability, then don't hesitate to max it out. At level 56, 3 points of Enhanced Eviscerate can increase your Eviscerate damage from 984 to 1141. Brutal Attack - Assassination series of skills. It used to be one of the most powerful talents, but now it has been severely weakened
Another plus point is to choose keenness specialization. The bonus point of keenness specialization is that it needs to change the output method, but the damage is not There is a huge difference, and it also has the ability to recover blood, so it can be said that its survivability is stronger.
1. The three specializations of thieves in World of Warcraft are: assassination, acumen, and combat. There is no major that a thief should practice, only the major that you need. After all, each major has its own strengths, and different business skills can also gain different benefits.
2. In combat talent, many one-handed axes are used in this version, but there are almost no good one-handed axes in the early stage, so it is recommended that you specialize in swords in your combat talent and use one-handed swords. The way to equip one-handed weapons with combat talents is: put weapons with high damage and slow attack speed in the main hand; put weapons with low damage and fast attack speed in the off-hand.
It is recommended to choose the assassination talent when leveling up, which can quickly kill a single monster. Of course, keen talent is also possible, but it may be difficult for novice players. When you reach level 20, you can activate dual talents. At this time, it is recommended to choose combat as the secondary talent
1. Assassination error correction: Doom Blade, Jagged Bone Spurs, and Septic Blades are not affected by 2-piece or 4-piece set effects. Currently, DoTs placed before Nemesis is depleted remain at 2x speed after timeout.
2. World of Warcraft 2 All-Professional Ancestor Set Effect Hunter Beastmaster: 2 pieces: Each layer of pet’s frenzy effect will increase the critical hit chance of Kill Order by 15%. 4 pieces: Kill Command critical hits increase the damage of the next Cobra shot by 40% and the cooldown reduction on Kill Command.
3. Catastrophe Set: The damage of Blade Dance (Death Sweep) and Chaos Strike (Destruction) is increased by 20%. 4-piece set: (Remade) The duration of Demonic Transformation is increased by 6 seconds. Every 60 points of Demonic Fury consumed reduces the cooldown of Demonic Transformation by 1 second.
4. The suit returns to the professional suit mechanism and continues in World of Warcraft. After more than 10 years, it was not removed until version 0. Although when version 0 was opened, Blizzard stated that the suit would return, but it was not until version 2 that a new suit was actually designed, and the effects of the 2-piece suit and the 4-piece suit also returned again.
5. "World of Warcraft: Shadowlands" has made changes to 8 professions including Druid, Hunter, Mage, Paladin, Monk, Warrior, Warlock and Priest. The specific changes are as follows: Fixed the problem of abnormal adjustment of player pet attributes when adjusting certain content (such as time and space roaming)
In World of Warcraft, the death knight is one of the most beloved professions. In version 2 of the PTR, some changes were made to the Death Knight's suit. Let us take a look at the changes to the death knight professional suit in the PTR2 version of World of Warcraft. Among them, the frost error has been corrected, that is, when the killing machine is consumed by the Frost Scythe, Glacier Rush should be released. When you open 0, you will receive the occupation hall mission first. In the occupation hall, you will receive the occupation artifact task. Each profession and each series of talent and specialization weapons are different, so you must carefully choose the first artifact, such as the hunter. The hunter has the Beast King, Shooting and survival, Beastmaster can take on the artifact mission at level 100, which is a gun.
The crazy thief’s artifact is a pair of one-handed swords. The output techniques are different in different schools and different routines, which should be determined according to your talent and style. Since you don't know the weapon yet, it seems that you haven't started playing it yet. It is recommended that you slowly complete the tasks to reach 110 before considering the technique.
New Content: Blood: The Touch of the Dead appearance can be obtained by accepting the Wither quest and completing it to receive a reward chest that hides the appearance. The appearance of frost and evil has not yet been discovered
In the early stage of leveling, it is recommended that thieves choose artifacts with sharpness and specialization. The keenness specialization is the best among the three series in terms of strike feeling, monster-killing speed, and battery life. Advantages: Shadow Strike comes with 25-yard teleportation and automatic back-finding. In 0, where there is no burst of speed, this displacement effect is particularly precious. Hidden attacks can also be used to traverse terrain.
Brother, you’d better focus on practicing elemental professions! Tribal leatherworking is suitable for the shaman profession; dragon scale leatherworking is suitable for the hunter profession; and elemental profession is suitable for thieves. In addition, to make a transformation cloak, you also need to reach level 300 of elemental leatherworking skills
The main purpose of learning the skinning and leatherworking profession is to improve the thieves' own equipment and combat capabilities. Since thieves usually wear leather armor, by crafting leather armor to suit themselves, thieves can increase their agility and critical hit rate, allowing for higher damage from attacks. In addition, skinning and leatherworking can also sell the made leather armor to earn income
The Devilsaur leather gloves and Devilsaur leather leggings produced by tribal leatherworking are suitable for most output professions such as violent warriors, thieves, and hunters. . The 2% hit rate provided by the Devilsaur suit is very precious in the classic version. There is also the Wild Skin, which is the best cloak for the healing profession. Many healers wear it to Blackwing Lair BWL without changing it.
Learning the skinning and leathermaking profession is mainly useful for thieves' own equipment and combat. Because thieves wear leather armor, they can make leather armor suitable for themselves, improve agility and critical hit rate, and increase the frequency of attacks. At the same time, it can deliver more critical hits. In addition, skinning and leathermaking can also be sold for money.
So DZ should choose keenness specialization, why? Because although the Subtlety Specialization has nothing to do with theft on the surface, after looking at the Specialization, you will find that this Specialization can greatly improve personal safety during theft and is very useful for business theft.
The three specializations of thieves in World of Warcraft are: Assassination, Subtlety, and Combat.
In the game "tbc", the hit rate of thieves is 14% to 18%. The TBC stage of World of Warcraft is a hot topic for many people. TBC has a lot of powerful new content. Many players are not clear about the TBC content in the game. As a profession that relies heavily on melee basic attacks and skill output, players need to maximize this value.
"tbc" The minimum hit rate for thieves is 14%, and 18% is required to perfectly reach the target. As a profession that relies heavily on melee attack and skill output, thieves need to maximize this value. Generally speaking, the probability of losing in melee combat after reaching the standard will not exceed 5%.
World of Warcraft Classic Server thieves’ hit rate is 8%-17%, which can be increased or decreased according to the actual combat situation. When facing a 63 boss with spell hits, there is a 17% miss rate. In other words, your poison will miss the boss 17% of the time. Stack 17 points to ensure that all poisons hit.
How many hits do thieves need in World of Warcraft Classic? In World of Warcraft Classic, thieves require 9% hit points.
In the game "World of Warcraft Classic", the TBC version of thieves has a minimum target hit rate of 14%, and 18% is required to reach the target perfectly. As a profession that relies heavily on melee attack and skill output, players need to maximize this value. Generally speaking, the probability of losing in melee combat after reaching the standard will not exceed 5%.
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