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Workerman Network Programming Practice: Building a Reliable Instant Data Synchronization System
With the popularity of the Internet and mobile devices, instant communication has become more and more important. Realizing instant messaging and data synchronization between different devices and platforms has become a common need among developers. In this article, we will explore how to build a reliable real-time data synchronization system using the Workerman network programming framework.
composer require workerman/workerman
After the installation is completed, we can initialize Workerman through the following code:
<?php require_once __DIR__ . '/vendor/autoload.php'; use WorkermanWorker; $worker = new Worker(); $worker->listen('tcp://0.0.0.0:2345'); $worker->onMessage = function ($connection, $data) { // 这里处理收到的消息 }; Worker::runAll();
The above code creates a Worker object and listens at 2345 TCP connection on the port. Messages from the client are processed through the onMessage callback function. We can implement our own business logic in the callback function.
Server code:
<?php require_once __DIR__ . '/vendor/autoload.php'; use WorkermanWorker; $worker = new Worker(); $worker->listen('websocket://0.0.0.0:8000'); $worker->onMessage = function ($connection, $data) { // 处理收到的消息 $data = json_decode($data, true); // 存储消息到数据库 saveMessageToDatabase($data); // 缓存消息 cacheMessage($data); // 向所有客户端广播消息 broadcastMessage($data); }; $worker->onClose = function ($connection) { // 处理客户端断开连接 removeClient($connection); }; function saveMessageToDatabase($data) { // 将消息存储到数据库中 } function cacheMessage($data) { // 缓存消息 } function broadcastMessage($data) { // 向所有客户端广播消息 } function removeClient($connection) { // 处理客户端断开连接 } Worker::runAll();
Client code:
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Chat</title> </head> <body> <input type="text" id="message" placeholder="输入消息"> <button onclick="sendMessage()">发送</button> <script src="http://localhost:8000/socket.io/socket.io.js"></script> <script> var socket = io('http://localhost:8000'); socket.on('connect', function() { console.log('Connected to server'); }); socket.on('message', function(data) { console.log('Received message:', data); }); function sendMessage() { var message = document.getElementById('message').value; socket.emit('message', message); } </script> </body> </html>
The above code communicates through the Websocket protocol. The server uses the WebSocket class provided by Workerman to create a Websocket server, and the client uses the socket.io library to communicate with the server.
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