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How to package golang

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2023-04-23 10:10:241730browse

Golang, as a modern and efficient programming language, is widely used due to its simple syntax, powerful performance, and high concurrency. In actual application, we often need to package the deployed Golang code into an executable binary file and deploy it in the production environment. So how to package Golang program? Let's introduce the relevant knowledge of Golang packaging in detail.

1. Golang program operating principle

Before introducing the specific steps of Golang program packaging, let us first understand the operating principle of Golang program.

When we use Golang for development, we compile the code through the Go command and generate an executable binary file. This binary file contains the Golang code we wrote and the dependent library files.

When we run the program, we are actually running this binary file. The operating system loads the binary file into memory and then executes the program's logic based on the entry function address in the binary file. Therefore, we need to ensure that the generated executable file can run normally and contains all the library files that the program depends on.

2. How to package Golang programs

1. Cross-compilation

Before packaging Golang programs, we need to understand the concept of cross-compilation. Cross-compiling refers to compiling a program on one machine that can run on other machines. Because different operating systems and hardware architectures require different binary formats, we need to cross-compile different platforms to generate executable files for different platforms.

The Golang language has built-in cross-compilation tools. We can use the GOOS and GOARCH environment variables to specify the operating system and hardware architecture of the target platform.

For example, if we want to compile Golang code into an executable file for the Linux platform on Mac OS, we can use the following command:

$ GOOS=linux GOARCH=amd64 go build main.go

GOOS is linux, which means that the target operating system for compilation is Linux. , GOARCH is amd64, indicating that the target hardware architecture of the compilation is x86_64.

2. Static compilation

Static compilation refers to packaging all the library files required by the program into an executable file, without relying on other library files in the system. The advantage of this is that it can ensure that there will be no inconsistency in dependent library files when running in different system environments, and it can also reduce the size of the executable file.

In Golang, we can statically compile through the following command:

$ CGO_ENABLED=0 go build -a -installsuffix cgo -ldflags '-s'

CGO_ENABLED=0 means to disable CGO, -a means to recompile all dependent packages, -installsuffix cgo means to compile after The library files are placed in a separate folder, -ldflags '-s' means to remove debugging information.

3. Packaging tools

In addition to using cross-compilation and static compilation to package Golang programs, you can also use some third-party packaging tools to package programs, which can further simplify the packaging process. .

Commonly used Golang packaging tools are:

(1) Gox: used for cross-platform compilation and packaging, supporting multiple operating systems and CPU architectures.

(2) GoReleaser: An automated packaging tool that can generate binary files, Docker images, RPM packages, Deb packages, etc. for various platforms.

(3) Packr: A static file packaging tool that packages all Golang programs and static files into an executable file.

3. Summary

Golang program packaging needs to pay attention to the following points:

(1) Cross-compile to generate executable files for different platforms.

(2) Use static compilation to package all dependent library files into executable files.

(3) Using third-party packaging tools can make packaging operations more convenient and faster.

Packaging Golang programs is an essential part of the development process. Mastering packaging skills is of great help to the deployment, migration and maintenance of programs.

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