Running effect
Code
import java.awt.Canvas; import java.awt.Color; import java.awt.Font; import java.awt.Graphics; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.awt.image.BufferedImage; import java.util.Random; import java.util.Stack; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JOptionPane; public class Chinesechese extends Canvas implements MouseListener { class Record{ int fromx,fromy,tox,toy,fromindex,toindex; Record(int fromx,int fromy,int tox,int toy,int fromindex,int toindex){ this.fromx=fromx; this.fromy=fromy; this.tox=tox; this.toy=toy; this.fromindex=fromindex; this.toindex=toindex; } } int take_x=-1,take_y=-1,player=0; boolean isRuning=true; int table[][]=new int[10][11]; String name[]= {"","将","仕","像","傌","俥","炮","卒","帅","士","相","马","车","炮","兵"}; int value[]= {0,1000,30,30,50,200,100,30,-1000,-30,-30,-50,-200,-100,-30}; int init_table[]= {0,5,4,3,2,1,2,3,4,5}; Random radom=new Random(); BufferedImage map = new BufferedImage(500, 600, BufferedImage.TYPE_INT_RGB); BufferedImage offScreenImage = new BufferedImage(500, 600, BufferedImage.TYPE_INT_RGB); BufferedImage runImage = new BufferedImage(500, 600, BufferedImage.TYPE_INT_RGB); Stack<Record> recordstk=new Stack<Record>(); Chinesechese(){ this.addMouseListener(this); this.setBounds(150, 0,500, 600); this.setBackground(Color.BLACK); Graphics g=map.getGraphics(); g.setColor(Color.WHITE); g.fillRect(0, 0, 500, 570); g.setColor(Color.black); g.setFont(new Font("Dialog",0,35)); g.drawString(" 楚河 汉界", 130, 285); for(int i=0;i<9;i++) { g.drawLine(i*50+50,30+10, i*50+50, 230+10); g.drawLine(i*50+50,300+10, i*50+50,500+10); } for(int i=0;i<5;i++)g.drawLine(50, 30+i*50+10, 450, 30+i*50+10); for(int i=0;i<5;i++)g.drawLine(50, 300+i*50+10, 450, 300+i*50+10); g.drawLine(50, 230, 50, 330); g.drawLine(450, 230, 450, 330); g.drawLine(200, 30+10, 300, 130+10); g.drawLine(200, 130+10, 300, 30+10); g.drawLine(200, 400+10, 300, 500+10); g.drawLine(200, 500+10, 300, 400+10); for(int i=0;i<10;i++)table[i][1]=init_table[i]; for(int i=0;i<10;i++)table[i][10]=init_table[i]+7; for(int i=1;i<10;i+=2)table[i][4]=7; for(int i=1;i<10;i+=2)table[i][7]=14; table[2][3]=table[8][3]=6; table[2][8]=table[8][8]=13; paintTable(); } public void paint(Graphics g) { g.drawImage(offScreenImage, 0, 0, 500, 600, this); } void paintTable() { Graphics g=offScreenImage.getGraphics(); g.drawImage(map, 0, 0, 500, 600, this); for(int h=1;h<=10;h++) for(int w=1;w<10;w++) { if(table[w][h]==0)continue; if(h<=5) { g.setColor(Color.white); g.fillArc(w*50-25, h*50-35, 50, 50, 0, 360); if(table[w][h]<=7)g.setColor(Color.green); else g.setColor(Color.red); g.drawArc(w*50-25, h*50-35,50, 50, 0, 360); g.drawArc(w*50-25+5, h*50-35+5,40, 40, 0, 360); g.setFont(new Font("Dialog",0,35)); g.drawString(name[table[w][h]], w*50-18, h*50+2); }else { g.setColor(Color.white); g.fillArc(w*50-25, h*50-15, 50, 50, 0, 360); if(table[w][h]<=7)g.setColor(Color.green); else g.setColor(Color.red); g.drawArc(w*50-25, h*50-15,50, 50, 0, 360); g.drawArc(w*50-20, h*50-10,40, 40, 0, 360); g.setFont(new Font("Dialog",0,35)); g.drawString(name[table[w][h]], w*50-18, h*50+22); } } } void run(int startx,int starty,int endx,int endy,int index) { int k=Math.abs(endx-startx)*5+Math.abs(endy-starty)*5; startx=startx*50-25; if(starty<=5)starty=starty*50-35; else starty=starty*50-15; endx=endx*50-25; if(endy<=5)endy=endy*50-35; else endy=endy*50-15; Graphics tg=runImage.getGraphics(); Graphics g=this.getGraphics(); paintTable(); for(int i=1;i<=k;i++) { try { Thread.sleep(10); } catch (InterruptedException e) { e.printStackTrace(); } int x=(-startx+endx)/k*i+startx; int y=(-starty+endy)/k*i+starty; tg.drawImage(offScreenImage, 0, 0, 500, 600, this); tg.setColor(Color.white); tg.fillArc(x, y, 50, 50, 0, 360); if(index<=7)tg.setColor(Color.green); else tg.setColor(Color.red); tg.drawArc(x, y,50, 50, 0, 360); tg.drawArc(x+5, y+5,40, 40, 0, 360); tg.setFont(new Font("Dialog",0,35)); tg.drawString(name[index], x+7, y+37); g.drawImage(runImage, 0, 0, 500, 600, this); } int x=endx; int y=endy; tg.drawImage(offScreenImage, 0, 0, 500, 600, this); tg.setColor(Color.white); tg.fillArc(x, y, 50, 50, 0, 360); if(index<=7)tg.setColor(Color.green); else tg.setColor(Color.red); tg.drawArc(x, y,50, 50, 0, 360); tg.drawArc(x+5, y+5,40, 40, 0, 360); tg.setFont(new Font("Dialog",0,35)); tg.drawString(name[index], x+7, y+37); g.drawImage(runImage, 0, 0, 500, 600, this); } int getnum(int sx,int sy,int ex,int ey) { int cnt=0,t; cnt-=(table[sx][sy]==0)?0:1; cnt-=(table[ex][ey]==0)?0:1; if(sx>ex) {t=sx;sx=ex;ex=t;} if(sy>ey) {t=sy;sy=ey;ey=t;} for(int i=sx;i<=ex;i++) for(int j=sy;j<=ey;j++) cnt+=(table[i][j]==0)?0:1; return cnt; } boolean canmove(int sx,int sy,int ex,int ey) { if(sx==ex&&sy==ey||table[sx][sy]==0||table[ex][ey]!=0&&table[ex][ey]/8==table[sx][sy]/8)return false; if(table[sx][sy]%7==1&&table[ex][ey]%7==1&&Math.abs(ex-sx)==0&&getnum(ex,ey,sx,sy)==0)return true; switch(table[sx][sy]) { case 1:return ex>3&&ex<7&&ey<4&&Math.abs(ex-sx)+Math.abs(ey-sy)==1; case 2:return ex>3&&ex<7&&ey<4&&Math.abs(ex-sx)==1&&Math.abs(ey-sy)==1; case 3:return ey<6&&Math.abs(ex-sx)==2&&Math.abs(ey-sy)==2&&table[(ex+sx)/2][(sy+ey)/2]==0; case 4:return Math.abs(ex-sx)==2&&Math.abs(ey-sy)==1&&table[(ex+sx)/2][sy]==0|| Math.abs(ex-sx)==1&&Math.abs(ey-sy)==2&&table[sx][(ey+sy)/2]==0; case 5:return (Math.abs(ex-sx)==0||Math.abs(ey-sy)==0)&&getnum(ex,ey,sx,sy)==0; case 6:return (Math.abs(ex-sx)==0||Math.abs(ey-sy)==0)&& (table[ex][ey]!=0&&getnum(ex,ey,sx,sy)==1||table[ex][ey]==0&&getnum(ex,ey,sx,sy)==0); case 7:return ey<6&&Math.abs(ex-sx)==0&&ey-sy==1||ey>=6&&Math.abs(ex-sx)+Math.abs(ey-sy)==1&&ey>=sy; } switch(table[sx][sy]-7) { case 1:return ex>3&&ex<7&&ey>7&&Math.abs(ex-sx)+Math.abs(ey-sy)==1; case 2:return ex>3&&ex<7&&ey>7&&Math.abs(ex-sx)==1&&Math.abs(ey-sy)==1; case 3:return ey>5&&Math.abs(ex-sx)==2&&Math.abs(ey-sy)==2&&table[(ex+sx)/2][(sy+ey)/2]==0; case 4:return Math.abs(ex-sx)==2&&Math.abs(ey-sy)==1&&table[(ex+sx)/2][sy]==0|| Math.abs(ex-sx)==1&&Math.abs(ey-sy)==2&&table[sx][(ey+sy)/2]==0; case 5:return (Math.abs(ex-sx)==0||Math.abs(ey-sy)==0)&&getnum(ex,ey,sx,sy)==0; case 6:return (Math.abs(ex-sx)==0||Math.abs(ey-sy)==0)&& (table[ex][ey]!=0&&getnum(ex,ey,sx,sy)==1||table[ex][ey]==0&&getnum(ex,ey,sx,sy)==0); case 7:return ey>5&&Math.abs(ex-sx)==0&&ey-sy==-1||ey<6&&Math.abs(ex-sx)+Math.abs(ey-sy)==1&&ey<=sy; } return false; } int AImovefour() { int re=0; for(int w=1;w<10;w++) for(int h=1;h<11;h++) if(table[w][h]>7) { for(int x=1;x<10;x++) for(int y=1;y<11;y++) if(canmove(w,h,x,y)) { int t=table[x][y]; if(table[x][y]==1)return -3000; int score=-value[t]; if(score<re) re=score; } } return re; } int AImovethree() { int re=-3000; for(int w=1;w<10;w++) for(int h=1;h<11;h++) if(table[w][h]>0&&table[w][h]<8) { for(int x=1;x<10;x++) for(int y=1;y<11;y++) if(canmove(w,h,x,y)) { if(table[x][y]==8)return 3000; int t=table[x][y]; table[x][y]=table[w][h]; table[w][h]=0; int score=-value[t]+AImovefour(); if(score>re&&score+value[t]!=-3000) re=score; table[w][h]=table[x][y]; table[x][y]=t; } } return re; } int AImovetwo() { int re=3000; for(int w=1;w<10;w++) for(int h=1;h<11;h++) if(table[w][h]>7) { for(int x=1;x<10;x++) for(int y=1;y<11;y++) if(canmove(w,h,x,y)) { if(table[x][y]==1)return -3000; int t=table[x][y]; table[x][y]=table[w][h]; table[w][h]=0; int score=-value[t]+AImovethree(); if(score<re&&score+value[t]!=3000) re=score; table[w][h]=table[x][y]; table[x][y]=t; } } return re; } void AImove() { int take_x=0,take_y=0,q_x=0,q_y=0,maxval=-3000; int flag=0; for(int w=1;w<10;w++) { for(int h=1;h<11;h++) if(table[w][h]>0&&table[w][h]<8) { for(int x=1;x<10;x++) { for(int y=1;y<11;y++) if(canmove(w,h,x,y)) { int movenum=0; for(int i=1;i<10;i++) for(int j=1;j<11;j++) if(canmove(w,h,i,j)) movenum-=value[table[i][j]]/10+1; int t=table[x][y]; table[x][y]=table[w][h]; table[w][h]=0; int score=-value[t]+AImovetwo(); table[w][h]=table[x][y]; table[x][y]=t; for(int i=1;i<10;i++) for(int j=1;j<11;j++) if(canmove(x,y,i,j)) movenum+=value[table[i][j]]/10+1; if(score+movenum>=maxval&&score+value[t]!=-3000) { if(score+movenum>maxval||radom.nextBoolean()) { maxval=score+movenum; take_x=w; take_y=h; q_x=x; q_y=y; } } if(t==8) { maxval=3000; flag=1; take_x=w; take_y=h; q_x=x; q_y=y; break; } } if(flag==1)break; } if(flag==1)break; } if(flag==1)break; } if(maxval<=-3000) { JOptionPane.showMessageDialog(null,"你赢了"); isRuning=false; }else { if(maxval>=3000) { JOptionPane.showMessageDialog(null,"你输了"); isRuning=false; } int index=table[take_x][take_y]; table[take_x][take_y]=0; recordstk.push(new Record(take_x,take_y,q_x,q_y,index,table[q_x][q_y])); run(take_x,take_y,q_x,q_y,index); table[q_x][q_y]=index; paintTable(); } } public static void main(String[] args) { JFrame gameFrame=new JFrame("中国象棋"); JButton regame=new JButton("重新开始"); JButton retake=new JButton("悔棋"); JButton complay=new JButton("电脑出手"); Chinesechese chinesechese=new Chinesechese(); retake.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { if(chinesechese.recordstk.empty())JOptionPane.showMessageDialog(null,"无法再次悔棋"); else { for(int i=0;i<2;i++) { Chinesechese.Record record=chinesechese.recordstk.pop(); chinesechese.table[record.tox][record.toy]=record.toindex; chinesechese.paintTable(); chinesechese.run(record.tox, record.toy, record.fromx,record.fromy,record.fromindex); chinesechese.table[record.fromx][record.fromy]=record.fromindex; chinesechese.take_x=chinesechese.take_y=-1; chinesechese.paintTable(); chinesechese.repaint(); } } } }); regame.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { while(chinesechese.recordstk.empty()==false) { Chinesechese.Record record=chinesechese.recordstk.pop(); chinesechese.table[record.tox][record.toy]=record.toindex; chinesechese.paintTable(); chinesechese.run(record.tox, record.toy, record.fromx,record.fromy,record.fromindex); chinesechese.table[record.fromx][record.fromy]=record.fromindex; chinesechese.take_x=chinesechese.take_y=-1; chinesechese.paintTable(); chinesechese.repaint(); } chinesechese.isRuning=true; } }); complay.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { chinesechese.AImove(); } }); regame.setBounds(670, 450, 100, 50); retake.setBounds(670, 350, 100, 50); complay.setBounds(670,250, 100, 50); gameFrame.setBounds(100, 100, 800, 600); gameFrame.setLayout(null); gameFrame.add(chinesechese); gameFrame.add(regame); gameFrame.add(retake); gameFrame.add(complay); gameFrame.setVisible(true); gameFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } public void mouseClicked(MouseEvent e) { // TODO Auto-generated method stub } @Override public void mousePressed(MouseEvent e) { int x=e.getX(); int y=e.getY(); int q_x=-1,q_y=-1; if(y<=265) { q_y=(y+35)/50; q_x=(x+25)/50; } if(y>=285) { q_y=(y+15)/50; q_x=(x+25)/50; } if(q_x>9||q_y>10||q_x<1||q_y<1) { q_x=-1; q_y=-1; } if(q_x!=-1&&q_y!=-1&&isRuning) { if(take_x!=-1) { if(table[take_x][take_y]>0&&canmove(take_x,take_y,q_x,q_y)) { int index=table[take_x][take_y]; table[take_x][take_y]=0; recordstk.push(new Record(take_x,take_y,q_x,q_y,index,table[q_x][q_y])); run(take_x,take_y,q_x,q_y,index); take_x=-1;take_y=-1; table[q_x][q_y]=index; Graphics g=this.getGraphics(); g.fillRect(100, 220, 300, 100); g.setColor(Color.green); g.setFont(new Font("Dialog",0,35)); g.drawString(" 等待绿方下棋 ", 130, 285); paintTable(); AImove(); } else { take_x=-1;take_y=-1; paintTable(); repaint(); } } else if(table[q_x][q_y]!=0&&take_x==-1) { take_x=q_x; take_y=q_y; Graphics g=offScreenImage.getGraphics(); g.setColor(Color.BLACK); if(take_y<=5)g.drawRect(take_x*50-25, take_y*50-35, 50, 50); else g.drawRect(take_x*50-25, take_y*50-15, 50, 50); g.setColor(Color.gray); for(int w=1;w<10;w++) for(int h=1;h<11;h++) { if(canmove(take_x,take_y,w,h)) { if(h<=5)g.drawRect(w*50-20, h*50-30, 40, 40); else g.drawRect(w*50-20, h*50-10, 40, 40); } } repaint(); } } } public void mouseReleased(MouseEvent e) { // TODO Auto-generated method stub } public void mouseEntered(MouseEvent e) { // TODO Auto-generated method stub } public void mouseExited(MouseEvent e) { // TODO Auto-generated method stub } }
The above is the detailed content of How to implement simple Chinese chess in java. For more information, please follow other related articles on the PHP Chinese website!

Javaremainsagoodlanguageduetoitscontinuousevolutionandrobustecosystem.1)Lambdaexpressionsenhancecodereadabilityandenablefunctionalprogramming.2)Streamsallowforefficientdataprocessing,particularlywithlargedatasets.3)ThemodularsystemintroducedinJava9im

Javaisgreatduetoitsplatformindependence,robustOOPsupport,extensivelibraries,andstrongcommunity.1)PlatformindependenceviaJVMallowscodetorunonvariousplatforms.2)OOPfeatureslikeencapsulation,inheritance,andpolymorphismenablemodularandscalablecode.3)Rich

The five major features of Java are polymorphism, Lambda expressions, StreamsAPI, generics and exception handling. 1. Polymorphism allows objects of different classes to be used as objects of common base classes. 2. Lambda expressions make the code more concise, especially suitable for handling collections and streams. 3.StreamsAPI efficiently processes large data sets and supports declarative operations. 4. Generics provide type safety and reusability, and type errors are caught during compilation. 5. Exception handling helps handle errors elegantly and write reliable software.

Java'stopfeaturessignificantlyenhanceitsperformanceandscalability.1)Object-orientedprincipleslikepolymorphismenableflexibleandscalablecode.2)Garbagecollectionautomatesmemorymanagementbutcancauselatencyissues.3)TheJITcompilerboostsexecutionspeedafteri

The core components of the JVM include ClassLoader, RuntimeDataArea and ExecutionEngine. 1) ClassLoader is responsible for loading, linking and initializing classes and interfaces. 2) RuntimeDataArea contains MethodArea, Heap, Stack, PCRegister and NativeMethodStacks. 3) ExecutionEngine is composed of Interpreter, JITCompiler and GarbageCollector, responsible for the execution and optimization of bytecode.

Java'ssafetyandsecurityarebolsteredby:1)strongtyping,whichpreventstype-relatederrors;2)automaticmemorymanagementviagarbagecollection,reducingmemory-relatedvulnerabilities;3)sandboxing,isolatingcodefromthesystem;and4)robustexceptionhandling,ensuringgr

Javaoffersseveralkeyfeaturesthatenhancecodingskills:1)Object-orientedprogrammingallowsmodelingreal-worldentities,exemplifiedbypolymorphism.2)Exceptionhandlingprovidesrobusterrormanagement.3)Lambdaexpressionssimplifyoperations,improvingcodereadability

TheJVMisacrucialcomponentthatrunsJavacodebytranslatingitintomachine-specificinstructions,impactingperformance,security,andportability.1)TheClassLoaderloads,links,andinitializesclasses.2)TheExecutionEngineexecutesbytecodeintomachineinstructions.3)Memo


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

SublimeText3 Linux new version
SublimeText3 Linux latest version

WebStorm Mac version
Useful JavaScript development tools
