socket服务器的工作方式是这样的,不间断地运行以等待客户端的连接。一旦客户端连接上了,服务器就会将它添加到客户名单中,然后开始等待来自客户端的消息。
不要走开,下面是完整的源代码:
// Set time limit to indefinite execution set_time_limit (0); // Set the ip and port we will listen on $address = 'localhost'; $port = 10000; $max_clients = 10; // Array that will hold client information $client = Array(); // Create a TCP Stream socket $sock = socket_create(AF_INET, SOCK_STREAM, 0); // Bind the socket to an address/port socket_bind($sock, $address, $port) or die('Could not bind to address'); // Start listening for connections socket_listen($sock); echo "Waiting for connections...\r\n"; // Loop continuously while (true) { // Setup clients listen socket for reading $read[0] = $sock; for ($i = 0; $i < $max_clients; $i++) { if (isset($client[$i]['sock'])) $read[$i + 1] = $client[$i]['sock']; } // Set up a blocking call to socket_select() if (socket_select($read, $write = NULL, $except = NULL, $tv_sec = 5) < 1) continue; /* if a new connection is being made add it to the client array */ if (in_array($sock, $read)) { for ($i = 0; $i < $max_clients; $i++) { if (empty($client[$i]['sock'])) { $client[$i]['sock'] = socket_accept($sock); echo "New client connected $i\r\n"; break; } elseif ($i == $max_clients - 1) echo "Too many clients...\r\n"; } } // end if in_array // If a client is trying to write - handle it now for ($i = 0; $i < $max_clients; $i++) { // for each client if (isset($client[$i]['sock'])) { if (in_array($client[$i]['sock'], $read)) { $input = socket_read($client[$i]['sock'], 1024); if ($input == null) { echo "Client disconnecting $i\r\n"; // Zero length string meaning disconnected unset($client[$i]); } else { echo "New input received $i\r\n"; // send it to the other clients for ($j = 0; $j < $max_clients; $j++) { if (isset($client[$j]['sock']) && $j != $i) { echo "Writing '$input' to client $j\r\n"; socket_write($client[$j]['sock'], $input, strlen($input)); } } if ($input == 'exit') { // requested disconnect socket_close($client[$i]['sock']); } } } else { echo "Client disconnected $i\r\n"; // Close the socket socket_close($client[$i]['sock']); unset($client[$i]); } } } } // end while // Close the master sockets socket_close($sock);
哎呀,乍一看这似乎是一个大工程,但是我们可以先将它分解为几个较小的部分。
第一部分是创建服务器。Lines:2至20。
这部分代码设置了变量、地址、端口、最大客户端和客户端数组。接下来创建socket并将其绑定到我们指定的地址和端口上。
下面我们要做的事情就是执行一个死循环(实际上我们是故意的!)。Lines:22至32。
在这部分代码中我们做的第一步是设置 $read 数组。此数 组包含所有客户端的套接字和我们主服务器的套接字。这个变量稍后会用于select语句:告诉PHP监听来自这些客户端的每一条消息。
socket_select()的最后一个参数告诉我们的服务器在返回值之前最多等待5秒钟。如果它的返回值小于1,那么就表示没有收到任何数据,所以只需要返回循环顶部,继续等待。
脚本的下一个部分,是增加新的客户端到数组中。Lines:33至44。
将新的客户端放置在列表的末尾。检查以确保客户端的数量没有超过我们想要服务器处理的数量。
下面要介绍的代码块相当大,也是服务器的主要部分。当客户端将消息发送到服务器时,就需要这块代码挺身而出来处理。消息可以是各种各样的,断开消息、实际断开——只要是服务器需要处理的消息。Lines:46至末尾。
代码循环通过每个客户端并检查是否收到来自于它们的消息。如果是,获取输入的内容。根据输入来检查这是否是一个断开消息,如果是那就从数组中删除它们,反之,那它就是一个正常的消息,那我们的服务器再次通过所有客户端,并一个一个写信息给他们,跳过发送者。
好了,下面试试创造你自己的聊天服务器吧!

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PHPhassignificantlyimpactedwebdevelopmentandextendsbeyondit.1)ItpowersmajorplatformslikeWordPressandexcelsindatabaseinteractions.2)PHP'sadaptabilityallowsittoscaleforlargeapplicationsusingframeworkslikeLaravel.3)Beyondweb,PHPisusedincommand-linescrip

PHP type prompts to improve code quality and readability. 1) Scalar type tips: Since PHP7.0, basic data types are allowed to be specified in function parameters, such as int, float, etc. 2) Return type prompt: Ensure the consistency of the function return value type. 3) Union type prompt: Since PHP8.0, multiple types are allowed to be specified in function parameters or return values. 4) Nullable type prompt: Allows to include null values and handle functions that may return null values.


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