In recent years, Golang has been accepted by more and more programmers, and has gradually become one of the mainstream development languages in major Internet companies. But when dealing with programs that need to run continuously, system hibernation can become a headache. This article will introduce readers to how to disable system hibernation so that the program will not be interrupted when it continues to run.
Golang system hibernation problem
In Golang, when the program runs for a long time, the operating system will automatically enter the hibernation state in order to save power and protect the hardware. This means that the system in the hibernation state suspends all operations, including the running of programs. If the program needs to run continuously for a long time, the system's sleep state will become a huge problem.
In traditional C language development, programmers can call system functions to prevent the system from entering sleep state. But in Golang, due to its own runtime environment and garbage collection mechanism, the program cannot freely control system behavior. So this becomes a headache.
Use system API to disable hibernation
We can use system API to disable system hibernation during Golang runtime. Use the syscall library in Golang to call the API implemented in C language, and prohibit the system from sleeping when the program is running.
The following is a simple example that shows how to use the syscall library and the SetThreadExecutionState function in C language to create an infinite loop program and reset the system execution state every minute to ensure that the computer does not enter sleep state. :
package main import ( "syscall" "time" ) func main() { for { time.Sleep(time.Minute) syscall.SetThreadExecutionState(syscall.ES_CONTINUOUS | syscall.ES_SYSTEM_REQUIRED | syscall.ES_AWAYMODE_REQUIRED | syscall.ES_DISPLAY_REQUIRED) } }
In this example, we use the Sleep function to let the program wait for one minute, and then call the SetThreadExecutionState function. It is a function in the Windows API that can change the system execution state of the computer.
In the code, the parameter syscall.ES_CONTINUOUS instructs the system to continue working regardless of whether an input event occurs, syscall.ES_SYSTEM_REQUIRED instructs the system not to enter hibernation, and syscall.ES_AWAYMODE_REQUIRED instructs the computer to enter regular hibernation instead of deep sleep. Hibernation, which saves power when input is inactive, syscall.ES_DISPLAY_REQUIRED indicates that the computer device cannot enter the display-off state. Together, these parameters will tell the operating system not to go to sleep, but to stay on.
Risks of doing so
Disabling system hibernation may have an impact on the computer's power consumption. Because the computer cannot go to sleep like normal, it will always stay on. Therefore, programs that run continuously for long periods of time will continue to consume power, potentially causing the computer to become hotter or draining the battery faster.
In addition, disabling system hibernation will affect the night task schedule. Many scheduled tasks require the system to sleep or hibernate when the computer is away. If the system cannot enter hibernation, these scheduled tasks will not be able to execute, which may cause unexpected problems and errors.
Therefore, before disabling system hibernation, programmers should carefully consider the usage scenarios of the computer, and if necessary, reduce the total time the program continues to run through program logic optimization and other methods to avoid potential risks.
Conclusion
Golang programs that run continuously for a long time need to adjust the behavior of the program according to the specific situation on the premise of ensuring that it does not enter system sleep. For some special occasions, we can call the system API to limit system sleep to achieve long-term program running. Of course, in order to avoid potential risks, we need to consider logic adjustments and system optimization so that the program can maintain better stability and security when running for a long time.
The above is the detailed content of How to use golang to disable system hibernation. For more information, please follow other related articles on the PHP Chinese website!

Go uses the "encoding/binary" package for binary encoding and decoding. 1) This package provides binary.Write and binary.Read functions for writing and reading data. 2) Pay attention to choosing the correct endian (such as BigEndian or LittleEndian). 3) Data alignment and error handling are also key to ensure the correctness and performance of the data.

The"bytes"packageinGooffersefficientfunctionsformanipulatingbyteslices.1)Usebytes.Joinforconcatenatingslices,2)bytes.Bufferforincrementalwriting,3)bytes.Indexorbytes.IndexByteforsearching,4)bytes.Readerforreadinginchunks,and5)bytes.SplitNor

Theencoding/binarypackageinGoiseffectiveforoptimizingbinaryoperationsduetoitssupportforendiannessandefficientdatahandling.Toenhanceperformance:1)Usebinary.NativeEndianfornativeendiannesstoavoidbyteswapping.2)BatchReadandWriteoperationstoreduceI/Oover

Go's bytes package is mainly used to efficiently process byte slices. 1) Using bytes.Buffer can efficiently perform string splicing to avoid unnecessary memory allocation. 2) The bytes.Equal function is used to quickly compare byte slices. 3) The bytes.Index, bytes.Split and bytes.ReplaceAll functions can be used to search and manipulate byte slices, but performance issues need to be paid attention to.

The byte package provides a variety of functions to efficiently process byte slices. 1) Use bytes.Contains to check the byte sequence. 2) Use bytes.Split to split byte slices. 3) Replace the byte sequence bytes.Replace. 4) Use bytes.Join to connect multiple byte slices. 5) Use bytes.Buffer to build data. 6) Combined bytes.Map for error processing and data verification.

Go's encoding/binary package is a tool for processing binary data. 1) It supports small-endian and large-endian endian byte order and can be used in network protocols and file formats. 2) The encoding and decoding of complex structures can be handled through Read and Write functions. 3) Pay attention to the consistency of byte order and data type when using it, especially when data is transmitted between different systems. This package is suitable for efficient processing of binary data, but requires careful management of byte slices and lengths.

The"bytes"packageinGoisessentialbecauseitoffersefficientoperationsonbyteslices,crucialforbinarydatahandling,textprocessing,andnetworkcommunications.Byteslicesaremutable,allowingforperformance-enhancingin-placemodifications,makingthispackage

Go'sstringspackageincludesessentialfunctionslikeContains,TrimSpace,Split,andReplaceAll.1)Containsefficientlychecksforsubstrings.2)TrimSpaceremoveswhitespacetoensuredataintegrity.3)SplitparsesstructuredtextlikeCSV.4)ReplaceAlltransformstextaccordingto


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

ZendStudio 13.5.1 Mac
Powerful PHP integrated development environment

WebStorm Mac version
Useful JavaScript development tools

SAP NetWeaver Server Adapter for Eclipse
Integrate Eclipse with SAP NetWeaver application server.

SublimeText3 English version
Recommended: Win version, supports code prompts!

MinGW - Minimalist GNU for Windows
This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.
