Home  >  Article  >  How to delete redundant models in ZBrush

How to delete redundant models in ZBrush

藏色散人
藏色散人Original
2020-12-01 10:28:4427509browse

Zbrush method to delete redundant models: First open the ZBrush software; then press the shortcut key "Ctrl N" to delete all unselected models in the canvas; finally press the shortcut key "Ctrl N" to clear the redundant models in the canvas Just model objects.

How to delete redundant models in ZBrush

The operating environment of this tutorial: Dell G3 computer, Windows 10 system, ZBrush 4R7 software.

ZBrush deletes redundant models in the canvas

1. Open the ZBrush software, find a model at random, and drag PolySphere.ZTL under the Tool menu to any position on the canvas multiple times. ;

2. So what should I do if I want to edit a graphic and delete redundant models in the canvas. At this time, press the shortcut key "Ctrl N" to delete all unselected models in the canvas. If you want to edit a graphic individually, you also need the graphic to be in the selected state. At this time, press the shortcut key "T", which is the "Edit" edit button.

3. Press the shortcut key "Ctrl N" again to clear the redundant model objects in the canvas. What is left in the canvas is the last graphic we drew by dragging the mouse. Now you can edit it. , including moving, scaling, rotating, deforming, etc.

Note:

In ZBrush, Ctrl N is to clear the image, and T is to enter/exit the editing state. When all image models are cleared, as long as you press the T key again, you will return The original scene.

The above is the detailed content of How to delete redundant models in ZBrush. For more information, please follow other related articles on the PHP Chinese website!

Statement:
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn