This time I will show you how to implement operator overloading in JS, and what are the notes for implementing operator overloading in JS. The following is a practical case, let’s take a look.
I have been doing data processing recently, and I have customized some data structures, such as Mat, Vector, Point, etc. I have to repeatedly define the four arithmetic operations such as addition, subtraction, multiplication and division. The code is not very intuitive, javascript The lack of operator overloading in C and C# is really frustrating, so I wanted to "save the country" by automatically implementing operator overloading in the translation code. The implementation idea is actually very simple, which is to write an interpreter and compile the code. For example:
S = A B (B - C.fun())/2 D
is translated into
`S = replace(replace(A, ' ', replace( replace(B,'',(replace(B,'-',C.fun())))),'/',2),' ',D)`
In the replace function we Call the corresponding operator function of the object. The replace function code is as follows:
/** * 转换方法 * @param a * @param op * @param b * @returns {*} * @private */ export function replace(a,op,b){ if(typeof(a) != 'object' && typeof(b) != 'object'){ return new Function('a','b','return a' + op + 'b')(a,b) } if(!Object.getPrototypeOf(a).isPrototypeOf(b) && Object.getPrototypeOf(b).isPrototypeOf(a)){ throw '不同类型的对象不能使用四则运算' } let target = null if (Object.getPrototypeOf(a).isPrototypeOf(b)) { target = new Function('return ' + b.proto.constructor.name)() } if (Object.getPrototypeOf(b).isPrototypeOf(a)) { target = new Function('return ' + a.proto.constructor.name)() } if (op == '+') { if (target.add != undefined) { return target.add(a, b) }else { throw target.toString() +'\n未定义add方法' } }else if(op == '-') { if (target.plus != undefined) { return target.plus(a, b) }else { throw target.toString() + '\n未定义plus方法' } }else if(op == '*') { if (target.multiply != undefined) { return target.multiply(a, b) }else { throw target.toString() + '\n未定义multiply方法' } } else if (op == '/') { if (target.pide != undefined) { return target.pide(a, b) }else { throw target.toString() + '\n未定义pide方法' } } else if (op == '%') { if (target.mod != undefined) { return target.mod(a, b) }else { throw target.toString() + '\n未定义mod方法' } } else if(op == '.*') { if (target.dot_multiply != undefined) { return target.dot_multiply(a, b) }else { throw target.toString() + '\n未定义dot_multiply方法' } } else if(op == './') { if (target.dot_pide != undefined) { return target.dot_pide(a, b) }else { throw target.toString() + '\n未定义dot_pide方法' } } else if(op == '**') { if (target.power != undefined) { return target.power(a, b) }else { throw target.toString() + '\n未定义power方法' } }else { throw op + '运算符无法识别' } }
The implementation of replacement is very simple. Without too much explanation, the important part is how to compile the code. The implementation of the four arithmetic operations when studying data structure in college is the basis of this translation, with slight differences. Briefly describe the process:
1. Split the expression, extract variables and operators to obtain the metaarray A
2. Traverse the metaarray
If the elements are operators addition, subtraction, multiplication and division, then from Pop the previous element from the stack and convert it to replace(last, operator,
If the element is ')', pop the element from the stack, splice it until it encounters '(', and push it into the stack. You need to pay attention here' ('Whether there is a function call or replace before the element. If it is a function call or replace, you need to continue to pop the data forward and close the replacement function.
If it is a general element, check whether the previous element is replaced. If so , you need to splice ')' to close the replace function, otherwise push the elements directly onto the stack
3. Combine the stack sequence obtained in step 2 to get the compiled expression
##. #According to the above process, implement the code:/** * 表达式转换工具方法 * @param code */ export function translate (code) { let data = [] let tmp_code = code.replace(/\s/g,'') let tmp = [] let vari = tmp_code.split(/["]+[^"]*["]+|[']+[^']*[']+|\*\*|\+|-|\*|\/|\(|\)|\?|>[=]|[=]|[=]| { result += value }) return result }The expression compilation method has been written. The next step is how to make the written code translated by our translator, which means a container is needed. Two methods: one One is to redefine the method attributes in the class constructor, and the other is to pass the code as a parameter to our custom method. Next, we will introduce the redefined method in the class constructor:
export default class OOkay { constructor () { let protos = Object.getOwnPropertyNames(Object.getPrototypeOf(this)) protos.forEach((proto, key, own) => { if(proto != 'constructor'){ Object.defineProperty(this, proto, { value:new Function(translate_block(proto, this[proto].toString())).call(this) }) } }) } }As can be seen from the above. , we use Object.defineProperty to redefine it in the constructor. translate_block is to divide the entire code block and translate it. The code is as follows:
/** * 类代码块转换工具 * @param name * @param block * @returns {string} */ export function translate_block (name , block) { let codes = block.split('\n') let reg = new RegExp('^' + name + '$') console.log(reg.source) codes[0] = codes[0].replace(name,'function') for(let i = 1; i For new classes, we only need to inherit the OOkay class to <p style="text-align: left;">Use operator <a href="http://www.php.cn/php/php-tp-operators.html" target="_blank"> overloading. For those that inherit from non-OOkay classes, we can use injection, as follows: </a></p><pre class="brush:php;toolbar:false">/** * 非继承类的注入方法 * @param target */ static inject (target) { let protos = Object.getOwnPropertyNames(Object.getPrototypeOf(target)) protos.forEach((proto, key, own) => { if (proto != 'constructor') { Object.defineProperty(target, proto, { value:new Function(translate_block(proto, target[proto].toString())).call(target) }) } }) }For code in non-classes, we need a container, here I used two methods, one is using ookay script, like this
Another option is to pass the code as a parameter into the $$ method, which compiles the code and executes it, as follows:
static $(fn) { if(!(fn instanceof Function)){ throw '参数错误' } (new Function(translate_block('function',fn.toString()))).call(window)() }I believe you have mastered the method after reading the case in this article, and more Please pay attention to other related articles on php Chinese website! Recommended reading: ##How vue-cli makes cross-domain requests
## Detailed explanation of the steps to automatically build rem for webpack mobile terminal
detailed explanation of the steps of nodejs rendering page through response writeback
The above is the detailed content of How to implement operator overloading in JS. For more information, please follow other related articles on the PHP Chinese website!

JavaandJavaScriptaredistinctlanguages:Javaisusedforenterpriseandmobileapps,whileJavaScriptisforinteractivewebpages.1)Javaiscompiled,staticallytyped,andrunsonJVM.2)JavaScriptisinterpreted,dynamicallytyped,andrunsinbrowsersorNode.js.3)JavausesOOPwithcl

JavaScript core data types are consistent in browsers and Node.js, but are handled differently from the extra types. 1) The global object is window in the browser and global in Node.js. 2) Node.js' unique Buffer object, used to process binary data. 3) There are also differences in performance and time processing, and the code needs to be adjusted according to the environment.

JavaScriptusestwotypesofcomments:single-line(//)andmulti-line(//).1)Use//forquicknotesorsingle-lineexplanations.2)Use//forlongerexplanationsorcommentingoutblocksofcode.Commentsshouldexplainthe'why',notthe'what',andbeplacedabovetherelevantcodeforclari

The main difference between Python and JavaScript is the type system and application scenarios. 1. Python uses dynamic types, suitable for scientific computing and data analysis. 2. JavaScript adopts weak types and is widely used in front-end and full-stack development. The two have their own advantages in asynchronous programming and performance optimization, and should be decided according to project requirements when choosing.

Whether to choose Python or JavaScript depends on the project type: 1) Choose Python for data science and automation tasks; 2) Choose JavaScript for front-end and full-stack development. Python is favored for its powerful library in data processing and automation, while JavaScript is indispensable for its advantages in web interaction and full-stack development.

Python and JavaScript each have their own advantages, and the choice depends on project needs and personal preferences. 1. Python is easy to learn, with concise syntax, suitable for data science and back-end development, but has a slow execution speed. 2. JavaScript is everywhere in front-end development and has strong asynchronous programming capabilities. Node.js makes it suitable for full-stack development, but the syntax may be complex and error-prone.

JavaScriptisnotbuiltonCorC ;it'saninterpretedlanguagethatrunsonenginesoftenwritteninC .1)JavaScriptwasdesignedasalightweight,interpretedlanguageforwebbrowsers.2)EnginesevolvedfromsimpleinterpreterstoJITcompilers,typicallyinC ,improvingperformance.

JavaScript can be used for front-end and back-end development. The front-end enhances the user experience through DOM operations, and the back-end handles server tasks through Node.js. 1. Front-end example: Change the content of the web page text. 2. Backend example: Create a Node.js server.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Safe Exam Browser
Safe Exam Browser is a secure browser environment for taking online exams securely. This software turns any computer into a secure workstation. It controls access to any utility and prevents students from using unauthorized resources.

SublimeText3 English version
Recommended: Win version, supports code prompts!

MinGW - Minimalist GNU for Windows
This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.

mPDF
mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),

Dreamweaver CS6
Visual web development tools
