This time I will bring you the use of JS function throttling. What are the precautions for using JS function throttling? . Here is a practical case, let’s take a look.
Function throttling (throttle)
Function throttling is to schedule a function to be executed only when it is greater than or equal to the execution cycle, and calls within the cycle will not be executed. It's like a drop of water will fall after it accumulates to a certain weight.
Scenario:
Window resize (resize)
Page scroll (scroll)
Rush to buy crazy clicks (mousedown)
Implementation:
function throttle(method, delay){ var last = 0; return function (){ var now = +new Date(); if(now - last > delay){ method.apply(this,arguments); last = now; } } }document.getElementById('throttle').onclick = throttle(function(){console.log('click')},2000);
underscore implementation:
_.throttle = function(func, wait, options) { var context, args, result; var timeout = null; var previous = 0; if (!options) options = {}; var later = function() { previous = options.leading === false ? 0 : _.now(); timeout = null; result = func.apply(context, args); if (!timeout) context = args = null; }; return function() { var now = _.now(); if (!previous && options.leading === false) previous = now; //计算剩余时间 var remaining = wait - (now - previous); context = this; args = arguments; //剩余时间小于等于0或者剩余时间大于等待时间(本地时间变动出现) if (remaining <= 0 || remaining > wait) { if (timeout) { clearTimeout(timeout); timeout = null; } previous = now; result = func.apply(context, args); if (!timeout) context = args = null; } else if (!timeout && options.trailing !== false) { timeout = setTimeout(later, remaining); } return result; }; };
Function debounce (debounce)
Function debounce means that when a function needs to be triggered frequently, it will only be executed once when there is enough free time. . It seems like the bus driver waits for everyone to get on the bus before exiting the bus.
Scenario:
Real-timeSearch(keyup)
Drag and drop(mousemove)
Implementation:
function debounce(method, delay){ var timer = null; return function(){ var context = this,args = arguments; clearTimeout(timer); timer = setTimeout(function(){ method.apply(context, args); },delay); } }document.getElementById('debounce').onclick = debounce(function(){console.log('click')},2000);
underscore implementation:
_.debounce = function(func, wait, immediate) { var timeout, args, context, timestamp, result; var later = function() { var last = _.now() - timestamp; if (last < wait && last >= 0) { timeout = setTimeout(later, wait - last); } else { timeout = null; if (!immediate) { result = func.apply(context, args); if (!timeout) context = args = null; } } }; return function() { context = this; args = arguments; timestamp = _.now(); var callNow = immediate && !timeout; if (!timeout) timeout = setTimeout(later, wait); if (callNow) { result = func.apply(context, args); context = args = null; } return result; }; };
Function throttling (throttle) and function debounce (debounce) are both methods to improve performance by delaying logical operations. They are common and important solutions in front-end optimization. You can understand the difference between the two from concepts and practical applications, and choose the appropriate method when needed.
I believe you have mastered the method after reading the case in this article. For more exciting information, please pay attention to the php Chinese website Other related articles!
Recommended reading:
Use JS code to create barrage effects
Use H5 canvas to create barrage effects
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