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I haven’t touched canvas for a long time. I suddenly wanted to review it this afternoon, so I wrote a rotating Tai Chi. Haha, it’s quite fun. I will show the process of writing it here. The css used for rotation is useless. Canvas's own, I hope the big guys won't complain. This article mainly introduces you to the relevant information on the example of making rotating Tai Chi with Canvas. I hope it can help you.
Preface
css
body{ background: #ddd; } #canvas{ position: absolute; left: 40%; top: 30%; -webkit-transform: translate(-50%,-50%); -moz-transform: translate(-50%,-50%); -ms-transform: translate(-50%,-50%); -o-transform: translate(-50%,-50%); transform: translate(-50%,-50%); -webkit-animation: testAnimate 3s linear infinite; -o-animation: testAnimate 3s linear infinite; animation: testAnimate 3s linear infinite; } @keyframes testAnimate { from { -webkit-transform: rotate(0); -moz-transform: rotate(0); -ms-transform: rotate(0); -o-transform: rotate(0); transform: rotate(0); } to { -webkit-transform: rotate(360deg); -moz-transform: rotate(360deg); -ms-transform: rotate(360deg); -o-transform: rotate(360deg); transform: rotate(360deg); } }
html
<body> <canvas id="canvas" width="500" height="500"></canvas> </body>
js
let ctx = document .getElementById("canvas") .getContext("2d"); // left-black-big ctx.beginPath(); ctx.fillStyle = "#000"; ctx.arc(250,250,200,Math.PI/2,Math.PI*1.5,false); ctx.closePath(); ctx.fill(); // right-white-big ctx.beginPath(); ctx.fillStyle = "#fff"; ctx.arc(250,250,200,Math.PI/2,Math.PI*1.5,true); ctx.closePath(); ctx.fill(); // top-black-middle ctx.beginPath(); ctx.fillStyle = "#000"; ctx.arc(250,150,100,Math.PI/2,Math.PI*1.5,true); ctx.closePath(); ctx.fill(); // bottom-white-middle ctx.beginPath(); ctx.fillStyle = "#fff"; ctx.arc(250,350,100,Math.PI/2,Math.PI*1.5,false); ctx.closePath(); ctx.fill(); // top-white-small ctx.beginPath(); ctx.fillStyle = "#fff"; ctx.arc(250,150,25,0,Math.PI*2); ctx.closePath(); ctx.fill(); // bottom-black-small ctx.beginPath(); ctx.fillStyle = "#000"; ctx.arc(250,350,25,0,Math.PI*2); ctx.closePath(); ctx.fill();
Effect
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