This article mainly introduces the Vuex improvement learning chapter. The editor thinks it is quite good. Now I will share it with you and give it as a reference. Let's follow the editor and take a look. I hope it can help everyone?
In the previous article we talked about how to change the data objects in store.js through some simple actions. In actual work, this is completely unable to meet the work needs, so in this article we will talk about how Make some simple process judgments.
Self-made vuex LOGO
1. For example, I have such a demand now. When count
actions to define the actions to be executed, such as process judgment and asynchronous requests
In the actions in store.js
// 定义 actions ,要执行的动作,如流程的判断、异步请求 const actions ={ increment({commit,state}){ commit('increment') }, decrement({ commit, state }) { // **通过动作改变的数据,在此处来做判断是否提交** if (state.count > 5) { commit('decrement') } } }
Run the project
2. Simulate asynchronous requests through actions
1. First in App Define events in .vue
<template> <p id="app"> <button @click="increment">增加</button> <button @click="decrement">减少</button> //异步请求事件 <button @click="incrementAsync">异步增加</button> <h1 id="count">{{count}}</h1> </p> </template> <script> import {mapGetters,mapActions} from 'vuex' export default { name: 'app', computed:mapGetters([ 'count' ]), methods:mapActions([ 'increment', 'decrement', 'incrementAsync' ]) } </script>
2. Add asynchronous Promise events in actions in store.js
// 定义 actions ,要执行的动作,如流程的判断、异步请求 const actions ={ increment({commit,state}){ commit('increment') }, decrement({ commit, state }) { // **通过动作改变的数据,在此处来做判断是否提交** if (state.count > 5) { commit('decrement') } }, incrementAsync({commit,state}){ // 模拟异步操作 var a = new Promise((resolve,reject) => { setTimeout(() => { resolve(); }, 3000); }) // 3 秒之后提交一次 increment ,也就是执行一次 increment a.then(() => { commit('increment') }).catch(() => { console.log('异步操作失败'); }) } }
Run the project
##3. Get the data status
If we need to know the odd and even numbers of the data, then It needs to be judged in getters. Getters can obtain processed data to determine the statusvar getters={ count(state){ return state.count }, EvenOrOdd(state){ return state.count%2==0 ? '偶数' : '奇数' } }Add
<template> <p id="app"> <button @click="increment">增加</button> <button @click="decrement">减少</button> <button @click="incrementAsync">异步增加</button> <h1 id="count">{{count}}</h1> <!-- 判断奇偶数的方法 这种写法它会自动调用 EvenOrOdd 方法中的返回值,拿到的是个属性 --> <h1 id="EvenOrOdd">{{EvenOrOdd}}</h1> </p> </template> <script> import {mapGetters,mapActions} from 'vuex' export default { name: 'app', computed:mapGetters([ // 判断奇偶数的方法 'EvenOrOdd', 'count' ]), methods:mapActions([ 'increment', 'decrement', 'incrementAsync' ]) } </script>
Based on Vue, Vuex, Vue-router implementation Animation switching function
About Vuex’s family bucket status management
vuex concept understanding and practical tutorial
The above is the detailed content of Vuex improvement learning sharing. For more information, please follow other related articles on the PHP Chinese website!

Both Python and JavaScript's choices in development environments are important. 1) Python's development environment includes PyCharm, JupyterNotebook and Anaconda, which are suitable for data science and rapid prototyping. 2) The development environment of JavaScript includes Node.js, VSCode and Webpack, which are suitable for front-end and back-end development. Choosing the right tools according to project needs can improve development efficiency and project success rate.

Yes, the engine core of JavaScript is written in C. 1) The C language provides efficient performance and underlying control, which is suitable for the development of JavaScript engine. 2) Taking the V8 engine as an example, its core is written in C, combining the efficiency and object-oriented characteristics of C. 3) The working principle of the JavaScript engine includes parsing, compiling and execution, and the C language plays a key role in these processes.

JavaScript is at the heart of modern websites because it enhances the interactivity and dynamicity of web pages. 1) It allows to change content without refreshing the page, 2) manipulate web pages through DOMAPI, 3) support complex interactive effects such as animation and drag-and-drop, 4) optimize performance and best practices to improve user experience.

C and JavaScript achieve interoperability through WebAssembly. 1) C code is compiled into WebAssembly module and introduced into JavaScript environment to enhance computing power. 2) In game development, C handles physics engines and graphics rendering, and JavaScript is responsible for game logic and user interface.

JavaScript is widely used in websites, mobile applications, desktop applications and server-side programming. 1) In website development, JavaScript operates DOM together with HTML and CSS to achieve dynamic effects and supports frameworks such as jQuery and React. 2) Through ReactNative and Ionic, JavaScript is used to develop cross-platform mobile applications. 3) The Electron framework enables JavaScript to build desktop applications. 4) Node.js allows JavaScript to run on the server side and supports high concurrent requests.

Python is more suitable for data science and automation, while JavaScript is more suitable for front-end and full-stack development. 1. Python performs well in data science and machine learning, using libraries such as NumPy and Pandas for data processing and modeling. 2. Python is concise and efficient in automation and scripting. 3. JavaScript is indispensable in front-end development and is used to build dynamic web pages and single-page applications. 4. JavaScript plays a role in back-end development through Node.js and supports full-stack development.

C and C play a vital role in the JavaScript engine, mainly used to implement interpreters and JIT compilers. 1) C is used to parse JavaScript source code and generate an abstract syntax tree. 2) C is responsible for generating and executing bytecode. 3) C implements the JIT compiler, optimizes and compiles hot-spot code at runtime, and significantly improves the execution efficiency of JavaScript.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

EditPlus Chinese cracked version
Small size, syntax highlighting, does not support code prompt function

MantisBT
Mantis is an easy-to-deploy web-based defect tracking tool designed to aid in product defect tracking. It requires PHP, MySQL and a web server. Check out our demo and hosting services.

SAP NetWeaver Server Adapter for Eclipse
Integrate Eclipse with SAP NetWeaver application server.

mPDF
mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),

MinGW - Minimalist GNU for Windows
This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.
