Multi-threading can be simply understood as executing multiple tasks at the same time. This article will share with you a detailed example of Python multi-threading Threading beginner tutorial. Friends who are interested can learn together
1.1 What is multi-threading
Multithreading can simply be understood as executing multiple tasks at the same time.
Both multi-process and multi-threading can perform multiple tasks, and threads are part of the process. The characteristic of threads is that they can share memory and variables between threads, and consume less resources (however, in the Unix environment, the difference in resource scheduling consumption between multi-process and multi-thread is not obvious, and Unix scheduling is faster). The disadvantage is the synchronization and acceleration between threads. Locks are more troublesome.
1.2 Add thread Thread
Import module
##
import threadingGet activated Number of threads
threading.active_count()View all thread information
threading.enumerate()View currently running threads
threading.current_thread()Add a thread,
threading.Thread()Receive parameter target represents the task to be completed by this thread, you need to define it yourself
def thread_job(): print('This is a thread of %s' % threading.current_thread()) def main(): thread = threading.Thread(target=thread_job,) # 定义线程 thread.start() # 让线程开始工作 if __name__ == '__main__': main()
1.3 join function
Because the threads are running at the same time, using the join function allows the thread to complete before proceeding to the next step, that is, blocking the calling thread. , until all tasks in the queue are processed.import threading import time def thread_job(): print('T1 start\n') for i in range(10): time.sleep(0.1) print('T1 finish\n') def T2_job(): print('T2 start\n') print('T2 finish\n') def main(): added_thread=threading.Thread(target=thread_job,name='T1') thread2=threading.Thread(target=T2_job,name='T2') added_thread.start() #added_thread.join() thread2.start() #thread2.join() print('all done\n') if __name__=='__main__': main()The example is shown above. When the join function is not used, the result is as shown below:
1.4 Queue for storing process results
Queue is a thread-safe queue (FIFO) implementation in the Python standard library, which provides a first-in-first-out data structure suitable for multi-threaded programming. , that is, a queue, used to transfer information between producer and consumer threads (1) Basic FIFO queueclass queue.Queue(maxsize=0)maxsize is an integer, Indicates the upper limit of the number of data that can be stored in the queue. When the upper limit is reached, insertion will cause blocking until the data in the queue is consumed. If maxsize is less than or equal to 0, there is no limit on the queue size(2) LIFO queue last in first out
class queue.LifoQueue(maxsize=0)(3) Priority queue
class queue.PriorityQueue(maxsize=0)in the video I don’t understand the code very well
import threading import time from queue import Queue def job(l,q): for i in range(len(l)): l[i]=l[i]**2 q.put(l) def multithreading(): q=Queue() threads=[] data=[[1,2,3],[3,4,5],[4,5,6],[5,6,7]] for i in range(4): t=threading.Thread(target=job,args=(data[i],q)) t.start() threads.append(t) for thread in threads: thread.join() results=[] for _ in range(4): results.append(q.get()) print(results) if __name__=='__main__': multithreading()The running result is as follows
Global Interpreter Lock Global interpreter lock, the execution of python is controlled by the python virtual machine (also called the interpreter main loop), and the control of GIL controls the python virtual machine Access ensures that only one thread is running in the interpreter at any time. In a multi-threaded environment, the python virtual machine executes in the following manner:
1. Set up GIL
2. Switch to a thread to run
3. Run:
a. Specify the number of bytecode instructions, or
b. The thread actively gives up control (you can call time.sleep(0))
4. Set the thread For sleep state
5. Unlock GIL
6. Repeat 1-5
When calling external code (such as C/C++ extension functions), the GIL will be Locked until the end of this function (since no python bytecode is run during this period, no thread switching will be performed).
The following is the code example in the video. It expands a number by 4 times, divides it into the normal method and allocates it to 4 threads. It is found that the time consumption is not much different.
import threading from queue import Queue import copy import time def job(l, q): res = sum(l) q.put(res) def multithreading(l): q = Queue() threads = [] for i in range(4): t = threading.Thread(target=job, args=(copy.copy(l), q), name='T%i' % i) t.start() threads.append(t) [t.join() for t in threads] total = 0 for _ in range(4): total += q.get() print(total) def normal(l): total = sum(l) print(total) if __name__ == '__main__': l = list(range(1000000)) s_t = time.time() normal(l*4) print('normal: ',time.time()-s_t) s_t = time.time() multithreading(l) print('multithreading: ', time.time()-s_t)
The running result is:
1.6 线程锁 Lock
如果线程1得到了结果,想要让线程2继续使用1的结果进行处理,则需要对1lock,等到1执行完,再开始执行线程2。一般来说对share memory即对共享内存进行加工处理时会用到lock。
import threading def job1(): global A, lock #全局变量 lock.acquire() #开始lock for i in range(10): A += 1 print('job1', A) lock.release() #释放 def job2(): global A, lock lock.acquire() for i in range(10): A += 10 print('job2', A) lock.release() if __name__ == '__main__': lock = threading.Lock() A = 0 t1 = threading.Thread(target=job1) t2 = threading.Thread(target=job2) t1.start() t2.start() t1.join() t2.join()
运行结果如下所示:
总结
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Python and C each have their own advantages, and the choice should be based on project requirements. 1) Python is suitable for rapid development and data processing due to its concise syntax and dynamic typing. 2)C is suitable for high performance and system programming due to its static typing and manual memory management.

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Python is suitable for beginners and data science, and C is suitable for system programming and game development. 1. Python is simple and easy to use, suitable for data science and web development. 2.C provides high performance and control, suitable for game development and system programming. The choice should be based on project needs and personal interests.

Python is more suitable for data science and rapid development, while C is more suitable for high performance and system programming. 1. Python syntax is concise and easy to learn, suitable for data processing and scientific computing. 2.C has complex syntax but excellent performance and is often used in game development and system programming.

It is feasible to invest two hours a day to learn Python. 1. Learn new knowledge: Learn new concepts in one hour, such as lists and dictionaries. 2. Practice and exercises: Use one hour to perform programming exercises, such as writing small programs. Through reasonable planning and perseverance, you can master the core concepts of Python in a short time.

Python is easier to learn and use, while C is more powerful but complex. 1. Python syntax is concise and suitable for beginners. Dynamic typing and automatic memory management make it easy to use, but may cause runtime errors. 2.C provides low-level control and advanced features, suitable for high-performance applications, but has a high learning threshold and requires manual memory and type safety management.


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