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Server-sent Events are a one-way communication based on the WebSocket protocol in which the server sends events & data to the client. Currently all major browsers support server-sent events, except of course Internet Explorer. 2333...
The WebSocket protocol is another server-client communication protocol after the HTTP protocol. Unlike HTTP, which is a simple client requesting a server response, it supports a one-way communication mode. Two-way communication between server and client.
Use of Server-sent Events
Server-sent Events (hereinafter referred to as SSE) as the server=> For the client communication method, the client must have the corresponding service address and response method, and the server must have the corresponding data sending method; without further ado, let’s get to the code!
Client-side JS code
H5页面需添加如下JS代码: <script> if (typeof (EventSource) !== "undefined") { //推送服务接口地址 var eventSource = new EventSource("http://localhost:2242/webservice/ServerSent/SentNews"); //当通往服务器的连接被打开 eventSource.onopen = function () { console.log("连接打开..."); } //当错误发生 eventSource.onerror= function (e) { console.log(e); }; //当接收到消息,此事件为默认事件 eventSource.onmessage = function (event) { console.log("onmessage..."); eventSource.close()//关闭SSE链接 }; //服务器推送sentMessage事件 eventSource.addEventListener('sentMessage', function (event) { var data = eval('('+event.data+')');//服务器端推送的数据,eval装换Json对象 var origin = event.origin;//服务器 URL 的域名部分,即协议、域名和端口,表示消息的来源。 var lastEventId = event.lastEventId;////数据的编号,由服务器端发送。如果没有编号,这个属性为空。 //此处根据需求编写业务逻辑 console.log(data); }, false); } else { //浏览器不支持server-sent events 所有主流浏览器均支持服务器发送事件,除了 Internet Explorer。 document.getElementById("result").innerHTML = "Sorry, your browser does not support server-sent events..."; } </script>
Server-side
What data format should the server return? What kind of response should be given to the client? Let’s take a .Net example first
/// <summary>/// 推送消息/// </summary>/// <returns></returns> [HttpGet]public HttpResponseMessage SentNews() { HttpResponseMessage response = Request.CreateResponse(HttpStatusCode.OK);try{//response.Headers.Add("Access-Control-Allow-Origin", "*");//如需要跨域可配置string data_str = “推送至客户端的数据”;//当然可以是json字符串格式string even = "", data = "";if (!string.IsNullOrWhiteSpace(data_str)) { even = "event:sentMessage\n"; data = "data:" + data_str + "\n\n"; }string retry = "retry:" + 1000 + "\n";//连接断开后重连时间(毫秒),其实可以理解为轮询时间 2333...byte[] array = Encoding.UTF8.GetBytes(even + data + retry); Stream stream_result = new MemoryStream(array); response.Content = new StreamContent(stream_result); response.Content.Headers.ContentType = new MediaTypeHeaderValue("text/event-stream");//此处一定要配置response.Headers.CacheControl = new CacheControlHeaderValue(); response.Headers.CacheControl.NoCache = false; }catch (Exception ex) { LogHelper.WriteWebLog(ex); }return response; }
After reading the above code, I think you should have an idea. The response method is still HTTPResponse response, but always A little request:
The response header "Content-Type" should be set to "text/event-stream"
The response data format should also pay attention to the "data:", "event:" and "retry:" tags in the above code:
event: Indicates the type of event this line is used to declare. When the browser receives data, it will generate events of the corresponding type.
data: Indicates that the row contains data. Lines starting with data can appear multiple times. All these rows are data for that event.
retry: Indicates that this line is used to declare the waiting time of the browser before reconnecting after the connection is disconnected.
id: Indicates the identifier (that is, the number of the data) used by this row to declare the event, which is not commonly used.
The above is a simple application of Server-sent Events. I will not show the effect anymore. If you are interested, you can operate it yourself to achieve the effect!
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