Add a border to the div, border: 1px solid black
window.onload = function(){
var div = document.getElementById('div1');
div.onclick = function(){
setInterval(function(){
div.style.width = div.offsetWidth-1+'px'
},30)
}
}
Playing with the code, we can find that the width should be decreasing all the time, but what? On the contrary, it has increased. Why is this?
It turns out that there are these problems with the offset series attributes. Let’s correct them below.
1. currentStyle is the current style, but it is not compatible with Google and Firefox
2. getComputedStyle is the calculated style and is not compatible with ie8--
The specific code is as follows:
The passed parameter obj refers to the obtained object, and name is the style attribute
function getStyle(obj,name){
using use using use using ” use ’ s ’s ’ s ’ s ’ s ’ s through through ’s ’ s ‐ ‐ ‐‐‐ to }else{
’, In the next step, we need to evolve the move function.
We need to change the start distance from var start = obj.offsetLeft; to var start = parseFloat(getStyle(obj,name));
Because getStyle(obj,name) obtains a string, you need to use parseFloat to convert the type
The specific code is as follows
var oDiv = document.getElementById('div1');
var timer;function getStyle(obj,name){
//currentStyle: current Styleif(obj.currentStyle){
return obj.currentStyle[name];//Not compatible with Google and Firefox}else{
//getComputedStyle: calculated style
return getComputedStyle(obj,false)[name];//Not compatible with IE8--
}
}
function move(obj,name,target,dur){
var count = parseInt(dur/ 30);//Total times
var start = parseFloat(getStyle(obj,name));//Starting distance
var dis = target - start;//Distance
//Step
var step = dis/count;
var n = 0;//Current step number
timer = setInterval(function(){
n++;
obj.style[name] = start+ n* step +'px';
if(n == count){
clearInterval(timer)
}
},30)
}
oDiv. onclick = function(){
move(oDiv,'width',800,1000)
}
}
Also learned before Fade in and out, we can do this with transparency, so how to do it?
First of all, you need to determine whether there is an opacity attribute. If so, you need to use transparency * 100, because transparency is a decimal. Otherwise, continue to use the default.
if(name == 'opacity'){
obj.style[name] = cur;
obj.style.filter = 'alpha('+cur*100+')';
obj.style[name] = cur +'px';
}The above code can only move in one direction, but I want to go down first 500, and then go left 100, what do you do?
I have learned about callback functions before. If I pass a callback function to him, is it okay?
When moving to the destination, determine whether there is a callback function. If there is, it will be executed, otherwise it will not be executed.
The specific code is as follows
window.onload = function(){
var oDiv = document.getElementById('div1');var timer;
function getStyle( obj,name){//currentStyle: current style
if(obj.currentStyle){return obj.currentStyle[name];//Not compatible with Google and Firefox
}else{//getComputedStyle: calculated style
return getComputedStyle(obj,false)[name];//Not compatible with IE8--
}
}
function move(obj,name,target ,dur,fn){
var count = parseInt(dur/30);//Total number of times
var start = parseFloat(getStyle(obj,name));//Starting distance
var dis = target - start;//Distance
// Step length
// var step =dis/count;
var n = 0;//Current step number
timer = setInterval(function (){
n++;
var cur = start + n*dis/count;
if(name == 'opacity'){
obj.style[name] = cur;
obj.style.filter = 'alpha('+cur*100+')';
}
obj.style[name] = cur +'px';
if(n == count){
clearInterval(timer)
fn && fn();
}
},30)
}
oDiv.onclick = function(){
move(oDiv,'top',500,3000,function(){
move(oDiv,'left',100,500);
})
}
}
待绝....
The above is the detailed content of Example code sharing of javascript motion framework. For more information, please follow other related articles on the PHP Chinese website!

Both Python and JavaScript's choices in development environments are important. 1) Python's development environment includes PyCharm, JupyterNotebook and Anaconda, which are suitable for data science and rapid prototyping. 2) The development environment of JavaScript includes Node.js, VSCode and Webpack, which are suitable for front-end and back-end development. Choosing the right tools according to project needs can improve development efficiency and project success rate.

Yes, the engine core of JavaScript is written in C. 1) The C language provides efficient performance and underlying control, which is suitable for the development of JavaScript engine. 2) Taking the V8 engine as an example, its core is written in C, combining the efficiency and object-oriented characteristics of C. 3) The working principle of the JavaScript engine includes parsing, compiling and execution, and the C language plays a key role in these processes.

JavaScript is at the heart of modern websites because it enhances the interactivity and dynamicity of web pages. 1) It allows to change content without refreshing the page, 2) manipulate web pages through DOMAPI, 3) support complex interactive effects such as animation and drag-and-drop, 4) optimize performance and best practices to improve user experience.

C and JavaScript achieve interoperability through WebAssembly. 1) C code is compiled into WebAssembly module and introduced into JavaScript environment to enhance computing power. 2) In game development, C handles physics engines and graphics rendering, and JavaScript is responsible for game logic and user interface.

JavaScript is widely used in websites, mobile applications, desktop applications and server-side programming. 1) In website development, JavaScript operates DOM together with HTML and CSS to achieve dynamic effects and supports frameworks such as jQuery and React. 2) Through ReactNative and Ionic, JavaScript is used to develop cross-platform mobile applications. 3) The Electron framework enables JavaScript to build desktop applications. 4) Node.js allows JavaScript to run on the server side and supports high concurrent requests.

Python is more suitable for data science and automation, while JavaScript is more suitable for front-end and full-stack development. 1. Python performs well in data science and machine learning, using libraries such as NumPy and Pandas for data processing and modeling. 2. Python is concise and efficient in automation and scripting. 3. JavaScript is indispensable in front-end development and is used to build dynamic web pages and single-page applications. 4. JavaScript plays a role in back-end development through Node.js and supports full-stack development.

C and C play a vital role in the JavaScript engine, mainly used to implement interpreters and JIT compilers. 1) C is used to parse JavaScript source code and generate an abstract syntax tree. 2) C is responsible for generating and executing bytecode. 3) C implements the JIT compiler, optimizes and compiles hot-spot code at runtime, and significantly improves the execution efficiency of JavaScript.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

SAP NetWeaver Server Adapter for Eclipse
Integrate Eclipse with SAP NetWeaver application server.

Atom editor mac version download
The most popular open source editor

EditPlus Chinese cracked version
Small size, syntax highlighting, does not support code prompt function

SublimeText3 English version
Recommended: Win version, supports code prompts!

MantisBT
Mantis is an easy-to-deploy web-based defect tracking tool designed to aid in product defect tracking. It requires PHP, MySQL and a web server. Check out our demo and hosting services.
