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We still need to complete a few things before we can figure out this method. Currently, we have implemented touch gestures and mouse drag.
function addSlide(element, options) { // Validate arguments... // Resolve element... // Touch supports... // Mouse supports... // ToDo: Implement it. return null; }
Now let’s deal with the return value. This will be an object containing methods capable of unregistering swipe events.
return { dispose: function () { // Remove touch events. ele.removeEventListener("touchstart", touchStart, false); if (!!touchMove) ele.removeEventListener("touchmove", touchMove, false); ele.removeEventListener("touchend", touchEnd, false); // Remove mouse event. ele.removeEventListener("mousedown", mouseDown, false); } };
Now, you’re done! Let's take a look at the final code.
/** * Adds gesture handlers. * @param element the target element. * @param options the options. */ function addSlide(element, options) { if (!options || !element) return { dispose: function () { } }; // Get the element. var ele = !!element && typeof element === "string" ? document.getElementById(element) : element; if (!ele) return { dispose: function () { } }; // Get the minimum moving distances. var minX = options.minX; var minY = options.minY; if (minX == null || minX < 0) minX = 1; minX = Math.abs(minX); if (minY == null || minY < 0) minY = 1; minY = Math.abs(minY); // The handler occured after moving. var moved = function (x, y) { var isX = !y || (Math.abs(x) / Math.abs(y) > (minX + 0.01) / (minY + 0.01)); if (isX) { if (x > minX && !!options.turnLeft) options.turnLeft(ele, x); else if (x < -minX && !!options.turnRight) options.turnRight(ele, -x); } else { if (y > minY && !!options.turnUp) options.turnUp(ele, y); else if (y < -minY && !!options.turnDown) options.turnDown(ele, -y); } if (!!options.moveEnd) options.moveEnd(ele, x, y); }; // Touch starting event handler. var start = null; var touchStart = function (ev) { start = { x: ev.targetTouches[0].pageX, y: ev.targetTouches[0].pageY }; if (!!options.moveStart) options.moveStart(ele); }; ele.addEventListener("touchstart", touchStart, false); // Touch moving event handler. var touchMove = !!options.moving ? function (ev) { var point = ev.touches ? ev.touches[0] : ev; if (!point) return; var coor = { x: point.pageX - start.x, y: point.pageY - start.y }; options.moving(ele, coor.x, coor.y); } : null; if (!!touchMove) ele.addEventListener("touchmove", touchMove, false); // Touch ending event handler. var touchEnd = function (ev) { if (start == null) return; var x = ev.changedTouches[0].pageX - start.x; var y = ev.changedTouches[0].pageY - start.y; start = null; moved(x, y); }; ele.addEventListener("touchend", touchEnd, false); // Mouse event handler. var mouseDown = function (ev) { // Record current mouse position // when mouse down. var mStartP = getMousePosition(); // Mouse moving event handler. var mouseMove = function (ev) { var mCurP = getMousePosition(); var x = mCurP.x - mStartP.x; var y = mCurP.y - mStartP.y; options.moving(ele, x, y); }; document.body.addEventListener("mousemove", mouseMove, false); // Mouse up event handler. // Need remove all mouse event handlers. var mouseUpHandlers = []; var mouseUp = function (ev) { mouseUpHandlers.forEach(function (h, hi, ha) { h(ev); }); }; mouseUpHandlers.push( function () { document.body.removeEventListener("mousemove", mouseMove, false); }, function () { document.body.removeEventListener("mouseup", mouseUp, false); }, function (ev) { var mCurP = getMousePosition(); var x = mCurP.x - mStartP.x; var y = mCurP.y - mStartP.y; moved(x, y); } ); document.body.addEventListener("mouseup", mouseUp, false); }; ele.addEventListener("mousedown", mouseDown, false); // Return a disposable object // for removing all event handlers. return { dispose: function () { // Remove touch events. ele.removeEventListener("touchstart", touchStart, false); if (!!touchMove) ele.removeEventListener("touchmove", touchMove, false); ele.removeEventListener("touchend", touchEnd, false); // Remove mouse event. ele.removeEventListener("mousedown", mouseDown, false); } }; }
Now let’s do a test. Suppose there is a DOM element like this.
<p id="demo_gesture"> <p id="demo_gesture_fore"> </p> </p>
The style is as follows.
#demo_gesture { max-width: 800px; height: 20px; background-color: #EEE; border: 1px solid #CCC; border-radius: 10px; position: relative; overflow: hidden; } #demo_gesture > #demo_gesture_fore { color: #CCC; text-align: center; width: 20px; height: 20px; background-color: #CCC; border-radius: 10px; position: absolute; top: 0; left: 0; overflow: hidden; cursor: pointer; }
After the document element is loaded, we execute the following code.
var adjustPosition = function (ele, x) { x = (ele.position || 0) + x; if (x < 0) x = 0; else if (x > ele.parentElement.offsetWidth - ele.offsetWidth) x = ele.parentElement.offsetWidth - ele.offsetWidth; ele.style.left = x + "px"; return x; }; addSlide("demo_gesture_fore", { moving: function (ele, pos) { adjustPosition(ele, pos.x); }, moveEnd: function (ele, pos) { ele.position = adjustPosition(ele, pos.x); } });
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