


We have defined the YSchool and YTeacher classes. When instantiating the object:
YSchool shool1 = new YSchool(); shool1.ID = 1; shool1.Name = "清华附中"; YSchool school2 = new YSchool(); school2.ID = 2; school2.Name = "北师大附中";
Is this correct? In fact, it is logically incorrect, because when the object is instantiated, its attributes should be and It is there at the time of instantiation, rather than adding attributes later. The performance in the program is that the attributes must have initial values.
So, there must be such a method in the class, with no return type, the method name is the same as the class name, and there is a parameter class table or no parameter list. It is the construction method, commonly known as "constructor" or "constructor". A class can have one or more constructors. Of course, sometimes you don't write a constructor. This does not mean that the class does not have a constructor. It still has a default constructor. If multiple constructors are used, their respective parameter lists must be different.
The following uses YSchool as an example to complete this class.
/// <summary> /// YSchool类的id和name是它的固有属性,它的值应该是确定的。 /// 实例化的同时对属性赋初值,用到构造函数。 /// </summary> public class YSchool { private int id = 0; private string name = string.Empty; public int ID { get { return this.id; } } public string Name { get { return name; } } /// <summary> /// 没有参数的构造器称之为“默认构造器”;如果没有写一个构造器,那么 ///系统也会提供一个默认的构造器,所以说类至少有一个构造器; ///当然,如果系统提供的默认构造函数,则属性初值为声明时赋的初值,如果声明 ///未赋初值,则是“类型默认值”,比如0或者null。 /// </summary> public YSchool() { this.id = 0; this.name = @"清华附中"; } /// <summary> /// 带有参数列表的构造函数, /// 属性的值就是传入的列表的值。 /// </summary> /// <param name="id"></param> /// <param name="name"></param> public YSchool(int id, string name) { this.id = id; this.name = name; } public YSchool(int id) { this.id = id; this.name = @"陕科大附中"; } }
class Program { static void Main(string[] args) { YSchool shool1 = new YSchool(); YSchool school2 = new YSchool(1, @"西工大附中"); YSchool school3 = new YSchool(2); Console.ReadKey(); } }
The get/set attributes of id and name have also been modified above to only get. Because these attribute values are inherent attributes, it is not logical to assign values after instantiation. That is, these properties are read-only.
The default value is mentioned in the code, let’s briefly talk about it here. When declaring a field, you can use the assignment operator "=" to directly add a value to the field, such as
string name = string.Empty;
This is not assigning a value to a variable. The default value is just a form. The actual assignment of a variable is still in the constructor. middle. Generally, standardized codes require that variables be assigned initial values when declaring them. If there is no assigned field during life, the compiler will add an assignment code to assign the field to the set default value. In fact, no matter whether we add a default value to the field, the field has a default value, but if we do not add a default value artificially, the default value of the field will be 0 or null.
One more thing to note here is that the system default constructor was mentioned earlier, but when the constructor is defined, the system default constructor does not exist. Therefore, if in some cases, both the default constructor and the constructor with parameters are used, the default constructor must be manually defined. For example,
public YSchool() { }
or
public YSchool() { this.id = 0; this.name = @"尚进"; }
In summary, the canonical expression for instantiating a class should be: class name instance name = new class name (constructor parameter list);
The above is the compilation of basic knowledge of C#: basic knowledge (3) class structure. For more related content, please pay attention to the PHP Chinese website (www.php.cn)!

C# and .NET provide powerful features and an efficient development environment. 1) C# is a modern, object-oriented programming language that combines the power of C and the simplicity of Java. 2) The .NET framework is a platform for building and running applications, supporting multiple programming languages. 3) Classes and objects in C# are the core of object-oriented programming. Classes define data and behaviors, and objects are instances of classes. 4) The garbage collection mechanism of .NET automatically manages memory to simplify the work of developers. 5) C# and .NET provide powerful file operation functions, supporting synchronous and asynchronous programming. 6) Common errors can be solved through debugger, logging and exception handling. 7) Performance optimization and best practices include using StringBuild

.NETFramework is a cross-language, cross-platform development platform that provides a consistent programming model and a powerful runtime environment. 1) It consists of CLR and FCL, which manages memory and threads, and FCL provides pre-built functions. 2) Examples of usage include reading files and LINQ queries. 3) Common errors involve unhandled exceptions and memory leaks, and need to be resolved using debugging tools. 4) Performance optimization can be achieved through asynchronous programming and caching, and maintaining code readability and maintainability is the key.

Reasons for C#.NET to remain lasting attractive include its excellent performance, rich ecosystem, strong community support and cross-platform development capabilities. 1) Excellent performance and is suitable for enterprise-level application and game development; 2) The .NET framework provides a wide range of class libraries and tools to support a variety of development fields; 3) It has an active developer community and rich learning resources; 4) .NETCore realizes cross-platform development and expands application scenarios.

Design patterns in C#.NET include Singleton patterns and dependency injection. 1.Singleton mode ensures that there is only one instance of the class, which is suitable for scenarios where global access points are required, but attention should be paid to thread safety and abuse issues. 2. Dependency injection improves code flexibility and testability by injecting dependencies. It is often used for constructor injection, but it is necessary to avoid excessive use to increase complexity.

C#.NET is widely used in the modern world in the fields of game development, financial services, the Internet of Things and cloud computing. 1) In game development, use C# to program through the Unity engine. 2) In the field of financial services, C#.NET is used to develop high-performance trading systems and data analysis tools. 3) In terms of IoT and cloud computing, C#.NET provides support through Azure services to develop device control logic and data processing.

.NETFrameworkisWindows-centric,while.NETCore/5/6supportscross-platformdevelopment.1).NETFramework,since2002,isidealforWindowsapplicationsbutlimitedincross-platformcapabilities.2).NETCore,from2016,anditsevolutions(.NET5/6)offerbetterperformance,cross-

The C#.NET developer community provides rich resources and support, including: 1. Microsoft's official documents, 2. Community forums such as StackOverflow and Reddit, and 3. Open source projects on GitHub. These resources help developers improve their programming skills from basic learning to advanced applications.

The advantages of C#.NET include: 1) Language features, such as asynchronous programming simplifies development; 2) Performance and reliability, improving efficiency through JIT compilation and garbage collection mechanisms; 3) Cross-platform support, .NETCore expands application scenarios; 4) A wide range of practical applications, with outstanding performance from the Web to desktop and game development.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Dreamweaver Mac version
Visual web development tools

SublimeText3 English version
Recommended: Win version, supports code prompts!

ZendStudio 13.5.1 Mac
Powerful PHP integrated development environment

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools
