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For JavaScript timers, there is no pause and restart in the strict sense, only clear stop, but it can be achieved through some 'eyesores'
allChild[index].onclick = function(){//当点击目标且满足下面的条件时 让计时器时间暂停 if(gamInt == true){ $("#tu").css("display","block"); //计时器暂停(清除定时器) clearInterval(countdownTimer); //延迟2s后游戏继续 计时器暂停结束 setTimeout(function(){ // 移除所有的图片 removeImgFun(); $("#tu").css("display","none"); imgNum++; if(imgNum >= 10){ imgNum = 10; } createImgFun(); //定时器继续接之前的时间增加 继续播放(将之前的定时器重新引用一次 包括定时器的名字(必须要有 不然容易引起电脑死机)完整引入) countdownTimer = setInterval(function (){ countdownNum -= 0.01; //保留两位小数 countdownNum = countdownNum.toFixed(2); if (countdownNum <= 0){ clearInterval(countdownTimer); //游戏结束 alert("游戏结束!"); //房祖名不能再点击(分数不再计数) gamInt = false; } time.innerHTML = "倒计时:" + countdownNum + "秒"; },10); },2000) //计分 scores += 1; score.innerHTML = "第" + scores + "关"; if(scores > 8){ $("#wc").css("display","block"); $("#haha").css("display","none"); $("#cj").on("click",award()); $("#sm").on("click",explain()); } } }
The above is the method of pausing and continuing the timer in JavaScript introduced by the editor. I hope it will be helpful to you. If you have any questions, please leave me a message and the editor will reply to you in time. I would also like to thank you all for your support of the PHP Chinese website!
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