


Mutex and semaphores are the two foundations of multi-thread programming. I won’t go into details about their principles. Please read the operating system book or check online.
For the implementation of mutual exclusion, no matter what operating system, there are three steps that are inseparable
Initialize mutual exclusion lock
Lock operation
Unlock operation
For different systems, there are only some differences in the functions implemented, but the functions are actually similar. During lock operations and unlock operations, most systems have a timeout mechanism in them to ensure that they are not always locked in a certain state. In this place, for the sake of simplicity of the framework, we did not set a timeout. If we cannot get the lock during the lock operation, we will wait there forever.
We describe the base class of Mutex as follows
class CMutex { public: CMutex(const char *pName = NULL); //初始化锁 ~CMutex(); virtual bool Lock()=0; //锁操作,纯虚函数 virtual bool UnLock()=0; //解锁操作,纯虚函数 const char * getName(void) const { return mutex_name; } protected: char *mutex_name; //锁名字 };
For the implementation of each system, it is necessary to complete three parts: initialization, lock operation, and unlock operation. Under Linux, these three operations are very simple, so I won’t post the code here.
Similarly, for the semaphore Sem, the implementation of each system is similar, nothing more than
Initializing the semaphore
Sending the semaphore (semaphore +1)
Receive semaphore (Semaphore -1)
The Sem base class is described as follows
class CCountingSem { public: typedef enum { kTimeout, kForever }Mode; CCountingSem(); //初始化信号量 ~CCountingSem(); virtual bool Get() = 0; //接收信号量 virtual bool Post(void) = 0; //发送信号量 };
Similarly, I won’t post the code for the specific implementation.
Of course, for a system that satisfies the design pattern, when creating new mutexes and semaphores, of course you cannot directly new these classes, and you must return them through a simple project. , add newMutex and newCountingSem methods in the COperatingSystemFactory class, and return the corresponding entities through COperatingSystemFactory's judgment of the operating system.
class COperatingSystemFactory { public: static COperatingSystem *newOperatingSystem(); static CCountingSem *newCountingSem(unsigned int init=0); //参数是信号量的初始值,一般为0 static CMutex *newMutex(const char *pName=NULL); };
Okay, with the mutex and semaphore, how to use it? In the main function, we can apply for the mutex lock and semaphore first. If we Many threads are started. If a mutex lock is needed between some of them, then we assign the applied mutex lock to the corresponding thread, and then it can be used directly. As for each thread class, you wrote it yourself and just inherited it from CThread. It goes without saying how the member variables in it are related to the mutex lock applied for in main. You can also set it to public assignment. Set You can also use the function set from private, everything is up to you.
With the mutex lock and semaphore, the message queue can be started. With the message queue, the simplest multi-threading model is completed.
github address:
https://github.com/wyh267/Cplusplus_Thread_Lib
The above is the C++ multi-threading framework (2) : Mutex mutual exclusion and Sem semaphore content. For more related content, please pay attention to the PHP Chinese website (www.php.cn)!

C# plays a core role in the .NET ecosystem and is the preferred language for developers. 1) C# provides efficient and easy-to-use programming methods, combining the advantages of C, C and Java. 2) Execute through .NET runtime (CLR) to ensure efficient cross-platform operation. 3) C# supports basic to advanced usage, such as LINQ and asynchronous programming. 4) Optimization and best practices include using StringBuilder and asynchronous programming to improve performance and maintainability.

C# is a programming language released by Microsoft in 2000, aiming to combine the power of C and the simplicity of Java. 1.C# is a type-safe, object-oriented programming language that supports encapsulation, inheritance and polymorphism. 2. The compilation process of C# converts the code into an intermediate language (IL), and then compiles it into machine code execution in the .NET runtime environment (CLR). 3. The basic usage of C# includes variable declarations, control flows and function definitions, while advanced usages cover asynchronous programming, LINQ and delegates, etc. 4. Common errors include type mismatch and null reference exceptions, which can be debugged through debugger, exception handling and logging. 5. Performance optimization suggestions include the use of LINQ, asynchronous programming, and improving code readability.

C# is a programming language, while .NET is a software framework. 1.C# is developed by Microsoft and is suitable for multi-platform development. 2..NET provides class libraries and runtime environments, and supports multilingual. The two work together to build modern applications.

C#.NET is a powerful development platform that combines the advantages of the C# language and .NET framework. 1) It is widely used in enterprise applications, web development, game development and mobile application development. 2) C# code is compiled into an intermediate language and is executed by the .NET runtime environment, supporting garbage collection, type safety and LINQ queries. 3) Examples of usage include basic console output and advanced LINQ queries. 4) Common errors such as empty references and type conversion errors can be solved through debuggers and logging. 5) Performance optimization suggestions include asynchronous programming and optimization of LINQ queries. 6) Despite the competition, C#.NET maintains its important position through continuous innovation.

The future trends of C#.NET are mainly focused on three aspects: cloud computing, microservices, AI and machine learning integration, and cross-platform development. 1) Cloud computing and microservices: C#.NET optimizes cloud environment performance through the Azure platform and supports the construction of an efficient microservice architecture. 2) Integration of AI and machine learning: With the help of the ML.NET library, C# developers can embed machine learning models in their applications to promote the development of intelligent applications. 3) Cross-platform development: Through .NETCore and .NET5, C# applications can run on Windows, Linux and macOS, expanding the deployment scope.

The latest developments and best practices in C#.NET development include: 1. Asynchronous programming improves application responsiveness, and simplifies non-blocking code using async and await keywords; 2. LINQ provides powerful query functions, efficiently manipulating data through delayed execution and expression trees; 3. Performance optimization suggestions include using asynchronous programming, optimizing LINQ queries, rationally managing memory, improving code readability and maintenance, and writing unit tests.

How to build applications using .NET? Building applications using .NET can be achieved through the following steps: 1) Understand the basics of .NET, including C# language and cross-platform development support; 2) Learn core concepts such as components and working principles of the .NET ecosystem; 3) Master basic and advanced usage, from simple console applications to complex WebAPIs and database operations; 4) Be familiar with common errors and debugging techniques, such as configuration and database connection issues; 5) Application performance optimization and best practices, such as asynchronous programming and caching.

C# is widely used in enterprise-level applications, game development, mobile applications and web development. 1) In enterprise-level applications, C# is often used for ASP.NETCore to develop WebAPI. 2) In game development, C# is combined with the Unity engine to realize role control and other functions. 3) C# supports polymorphism and asynchronous programming to improve code flexibility and application performance.


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